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F

ferris1/wind

0
View on GitHub↗
0 stars·0 forks·6 views

Wind

Features

  • Game Server Frameworks - Cloud-native distributed game server engine.

Star history

Star history chart for ferris1/windStar history chart for ferris1/wind

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What are the main features of ferris1/wind?

The main features of ferris1/wind are: Game Server Frameworks.

Which projects share features with ferris1/wind?

Projects with overlapping indexed features include: aceld/zinx — Zinx is a lightweight TCP server framework written in Go that provides a structured foundation for building scalable… aevien/mst. azerothcore/azerothcore-wotlk — This project is a World of Warcraft server emulator that simulates a multiplayer online game world, managing player… bobohume/gonet — go分布式服务器,基于内存mmo. caioavidal/opencoremmo. 9miao/g-firefly.

Projects sharing features with Wind

These projects share indexed features with Wind. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • aceld/zinxaceld avatar

    aceld/zinx

    7,730View on GitHub↗

    Zinx is a lightweight TCP server framework written in Go that provides a structured foundation for building scalable network applications. It combines a goroutine-pool worker model for concurrency control with message-ID-based routing, enabling efficient packet dispatching to registered handler functions. The framework distinguishes itself through its modular plugin architecture, which organizes server components like routers, connections, and message modules as interchangeable plugins for extensibility. It uses packet-header length prefixing for reliable TCP stream framing, assigns a dedicat

    Gogame-servergogolang
    View on GitHub↗7,730
  • aevien/mstA

    aevien/MST

    0View on GitHub↗
    View on GitHub↗0
  • azerothcore/azerothcore-wotlkazerothcore avatar

    azerothcore/azerothcore-wotlk

    8,008View on GitHub↗

    This project is a World of Warcraft server emulator that simulates a multiplayer online game world, managing player data and game logic. It functions as a modular game server framework and an NPC AI and scripting engine, providing the necessary infrastructure to host a persistent virtual environment. The system is distinguished by a modular framework that allows for the extension of core engine behavior through isolated modules and function hooks without modifying the source code. It includes a structured SQL data layer for managing authentication, character states, and world environment sett

    C++azerothcoreemulatorgame
    View on GitHub↗8,008
  • 9miao/g-firefly9

    9miao/G-Firefly

    0View on GitHub↗
    View on GitHub↗0
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