awesome-repositories.com
Blog
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectAboutHow we rankPressMCP server
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
erinmaus avatar

erinmaus/slick

0
View on GitHub↗
80 stars·7 forks·Lua·MPL-2.0·2 views

Slick

slick is a simple to use polygon collision library inspired by bump.lua

Features

  • Physics and Collisions - Polygon collision detection.

Star history

Star history chart for erinmaus/slickStar history chart for erinmaus/slick

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Start searching with AI

Frequently asked questions

What does erinmaus/slick do?

slick is a simple to use polygon collision library inspired by bump.lua

What are the main features of erinmaus/slick?

The main features of erinmaus/slick are: Physics and Collisions.

What are some open-source alternatives to erinmaus/slick?

Open-source alternatives to erinmaus/slick include: melonjs/melonjs — melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a… unitytechnologies/open-project-1 — This is an open-source 3D action-adventure game project built in Unity, providing a complete game development sample… aweptimum/strike — 2D Collision Detection for Lua using the Separating-Axis Theorem. hdictus/breezefield — a physics library wrapper for love2d. kikito/bump.lua — A collision detection library for Lua. zhangf911/loveblobs — softbody library for the love2d game framework.

Open-source alternatives to Slick

Similar open-source projects, ranked by how many features they share with Slick.
  • melonjs/melonjsmelonjs avatar

    melonjs/melonJS

    6,319View on GitHub↗

    melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a complete framework for sprite animation, tilemap loading, physics simulation, input handling, and audio playback, with a unified rendering system that automatically switches between WebGL and Canvas2D backends without code changes. The engine distinguishes itself through several integrated capabilities. It features a per-sprite shader pipeline for custom fragment shader effects, a SAT-based collision engine with swappable physics adapters (including built-in SAT, Matter.js, and Plan

    JavaScript
    View on GitHub↗6,319
  • unitytechnologies/open-project-1UnityTechnologies avatar

    UnityTechnologies/open-project-1

    6,063View on GitHub↗

    This is an open-source 3D action-adventure game project built in Unity, providing a complete game development sample with player movement, combat, and exploration mechanics. The project is structured as a full Unity game project containing all assets, scenes, and scripts, designed for learning and extending game development skills through hands-on modification. The project implements core game systems through Unity's built-in features, including layered Animator state machines for character and enemy animation control, Scriptable Objects for modular game configuration, and a component-based e

    C#gameopen-sourceunity
    View on GitHub↗6,063
  • aweptimum/strikeAweptimum avatar

    Aweptimum/Strike

    33View on GitHub↗

    2D Collision Detection for Lua using the Separating-Axis Theorem

    Lua
    View on GitHub↗33
  • hdictus/breezefieldHDictus avatar

    HDictus/breezefield

    117View on GitHub↗

    a physics library wrapper for love2d

    Lua
    View on GitHub↗117
  • See all 6 alternatives to Slick→