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Back to end-4/dots-hyprland

Projects sharing features with Dots Hyprland

30 open-source projects similar to end-4/dots-hyprland, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • qtile/qtileqtile avatar

    qtile/qtile

    5,273View on GitHub↗

    Qtile is a programmable tiling window manager and compositor written and configured in Python. It organizes application windows into non-overlapping tiles or floating modes to maximize screen real estate and supports both X11 and Wayland display server protocols. The environment is defined by executing Python scripts, allowing the programmatic customization of keybindings, visual styles, and system behaviors. This approach enables a personalized workspace where the entire user interface and layout logic are managed through a script-based configuration. The project covers broad capability are

    Python
    View on GitHub↗5,273
  • yalter/niriYaLTeR avatar

    YaLTeR/niri

    25,282View on GitHub↗

    Niri is a Wayland compositor that provides a desktop environment for Linux. Its primary purpose is to implement a scrollable tiling window management system, which organizes application windows in a non-overlapping layout that allows horizontal scrolling to access content beyond the screen edge. The compositor features multi-monitor workspace coordination, managing window arrangements and fractional scaling across displays with different resolutions and pixel densities. It supports a dynamic workspace organization model where independent vertical workspace stacks are maintained per monitor.

    Rust
    View on GitHub↗25,282
  • glzr-io/glazewmglzr-io avatar

    glzr-io/glazewm

    12,314View on GitHub↗

    Glazewm is a tiling window manager and desktop automation framework designed to organize application windows into non-overlapping layouts. It functions as a keyboard-driven controller, allowing users to manage window focus, workspace navigation, and layout configurations entirely through custom keybindings. By intercepting system-level events, the software overrides default window placement and behavior to maximize screen space and maintain a structured workspace. The project distinguishes itself through a highly configurable environment that supports complex multi-monitor setups and dynamic

    Rusti3wmrusttiling-window-manager
    View on GitHub↗12,314

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  • ianyh/amethystianyh avatar

    ianyh/Amethyst

    16,009View on GitHub↗

    Amethyst is a tiling window manager for macOS designed to automate the arrangement of application windows. It functions as a productivity utility that organizes windows into non-overlapping layouts, allowing users to manage their desktop environment through keyboard-driven controls rather than manual mouse interaction. The application distinguishes itself by providing a state-machine engine that calculates window geometry based on user-defined tiling patterns. It maintains an accurate representation of the desktop by monitoring system-level notifications for window events, enabling it to auto

    Swiftmacmacoswindow-manager
    View on GitHub↗16,009
  • swaywm/swayswaywm avatar

    swaywm/sway

    17,054View on GitHub↗

    Sway is a Wayland compositor and tiling window manager for Linux. It functions as a display server that manages window placement and input handling, organizing application windows into logical grids to maximize screen space. The project is designed for a keyboard-driven workflow, allowing users to manage workspaces and window geometry without relying on a mouse. It provides a modular environment for desktop customization and includes translation layers to support legacy applications, facilitating the replacement of older window management systems. The compositor utilizes hardware-accelerated

    Ccompositorwayland
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  • asmvik/yabaiasmvik avatar

    asmvik/yabai

    29,093View on GitHub↗

    Yabai is a system-level utility for macOS that provides automated window management and workspace organization. It functions as a tiling window manager that uses binary space partitioning to arrange application windows into grid layouts, bypassing standard desktop constraints through direct interaction with the system window server. The project distinguishes itself by offering granular control over the graphical user interface via a socket-based command interface and event-driven system hooks. This allows for the programmatic manipulation of window states, display configurations, and virtual

    C
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  • hyprwm/hyprlandhyprwm avatar

    hyprwm/Hyprland

    36,388View on GitHub↗

    Hyprland is a Wayland compositor and tiling window manager for Linux systems. It functions as a display server protocol implementation that coordinates communication between hardware and graphical applications, while automatically organizing open windows into non-overlapping layouts to maximize screen space. The project distinguishes itself through a dynamic tiling engine that utilizes a binary space partitioning algorithm to calculate window geometry in real time. It provides a highly customizable workspace platform where users define system behavior and visual aesthetics through declarative

    C++compositorcpp26wayland
    View on GitHub↗36,388
  • niri-wm/niriniri-wm avatar

    niri-wm/niri

    20,069View on GitHub↗

    Niri is a Wayland compositor and tiling window manager designed for Linux systems. It functions as a display server that organizes application windows into a scrollable, column-based layout, providing a structured environment for managing graphical sessions, input routing, and hardware output. The project distinguishes itself through a declarative configuration engine that enables live-reloading of settings, allowing users to modify window rules, input bindings, and visual appearance without restarting the session. It features a physics-based animation system that uses spring-based curves to

    Rustrustsmithaytiling-window-manager
    View on GitHub↗20,069
  • i3/i3i3 avatar

    i3/i3

    10,489View on GitHub↗

    i3 is a configurable tiling window manager for the X11 window system. It organizes application windows into non-overlapping tiles to maximize screen real estate, utilizing a dynamic layout engine that removes the need for manual positioning or resizing. The system is designed for keyboard-driven desktop workflows, where window organization and behavior are defined through a plain text configuration file. It enables X11 desktop customization by allowing users to programmatically define layouts and keybindings. The manager provides inter-process communication via a Unix domain socket, allowing

    C
    View on GitHub↗10,489
  • eythaann/seelen-uieythaann avatar

    eythaann/Seelen-UI

    15,953View on GitHub↗

    Seelen-UI is a graphical shell and window management utility for Windows that provides a modular, keyboard-driven desktop environment. It enables users to organize application windows through automated tiling, stacking, and floating layouts, while offering a framework for creating interactive desktop widgets using web technologies. The project distinguishes itself by integrating a web-based rendering engine that bridges system-state data to HTML and CSS interfaces, allowing for highly customizable widgets and dynamic visual themes. It features real-time wallpaper analysis to automatically syn

    Rustapp-launcherdesktop-applicationdock
    View on GitHub↗15,953
  • koekeishiya/yabaikoekeishiya avatar

    koekeishiya/yabai

    29,111View on GitHub↗

    yabai is a tiling window manager and workspace orchestrator for macOS. It uses a binary space partitioning algorithm to automatically arrange application windows into non-overlapping rectangular regions to maximize screen real estate. The project provides a command line interface for controlling windows, displays, and virtual spaces, enabling the creation of custom desktop automation scripts. It includes capabilities for managing virtual desktops and disabling system animations to increase navigation speed. The system also supports mouse-based window focus, which automatically shifts the act

    C
    View on GitHub↗29,111
  • pop-os/shellpop-os avatar

    pop-os/shell

    5,226View on GitHub↗

    This project is an automatic tiling window manager and a GNOME desktop interface extension. It functions as a keyboard-driven window orchestrator that organizes application windows into non-overlapping grids using a hierarchical tree structure to subdivide and rearrange screen space. The system provides a multi-monitor layout manager that handles window placement across multiple display outputs and automatically re-tiles when monitors are connected or disconnected. It includes a searchable, asynchronous interface for launching applications, system settings, and locating open windows. The sof

    TypeScriptgnome-shell-extensionpop-ostiling
    View on GitHub↗5,226
  • gh0stzk/dotfilesgh0stzk avatar

    gh0stzk/dotfiles

    4,329View on GitHub↗

    This project is a collection of configuration files for managing a personalized Linux desktop environment. It provides a comprehensive bundle for a tiling window manager, a Zsh shell environment, and a Neovim editor setup to synchronize software settings across different machines. The configuration focuses on unified system theming, utilizing a cross-application theme suite to sync color palettes and visual styles across the terminal, browser, and system utilities. It includes a visual settings editor for immediate theme switching and wallpaper management without requiring session restarts.

    Shellalacrittyarchlinuxbspwm
    View on GitHub↗4,329
  • awesomewm/awesomeawesomeWM avatar

    awesomeWM/awesome

    6,905View on GitHub↗

    Awesome is a programmable tiling window manager for the X11 Window System. It functions as a dynamic window manager that automatically arranges application windows into non-overlapping tiles based on predefined layout rules to maximize screen space. The project provides a scriptable desktop environment where system behaviors and layouts are defined through an embedded Lua interpreter. This allows for the creation of a personalized interface and a keyboard-driven workflow for managing application windows. The system covers dynamic window layout management and the configuration of system behav

    Lua
    View on GitHub↗6,905
  • material-shell/material-shellmaterial-shell avatar

    material-shell/material-shell

    7,255View on GitHub↗

    Material Shell is a tiling window manager and Linux desktop environment that replaces traditional window management with a grid-based organizer. It functions as a spatial layout engine that automatically arranges application windows into non-overlapping grids to maximize screen space. The system acts as a desktop session manager, recording and restoring window positions and workspace assignments to preserve the exact state of a previous session after a restart. It employs a coordinate-based layout engine to map applications to specific rows and cells for consistent placement. The project cov

    TypeScriptgnomegnome-shellgnome-shell-extension
    View on GitHub↗7,255
  • elenapan/dotfileselenapan avatar

    elenapan/dotfiles

    3,896View on GitHub↗

    This project is a collection of Unix dotfiles and a custom desktop environment configuration for Linux. It provides a standardized set of configuration files to ensure consistent shell and application behavior, centering on a tiling window manager setup and a personalized user interface. The environment features a desktop dashboard with modular widgets and sidebars that display system performance, weather, and media controls. It includes a comprehensive keyboard shortcut map using global and mode-specific keybindings to launch applications and control system actions. The configuration covers

    Lua
    View on GitHub↗3,896
  • domferr/tilingshelldomferr avatar

    domferr/tilingshell

    1,934View on GitHub↗

    Tilingshell is a window management extension for the GNOME desktop environment that organizes application windows into structured grid layouts. It functions as a desktop utility that automates window placement and provides tools for customizing the graphical interface of Linux systems. The project distinguishes itself through a constraint-based geometry engine that maintains alignment during resizing and a declarative rendering system that maps grid definitions to screen space. It supports workspace-scoped state management, allowing for independent tiling configurations across different virtu

    TypeScriptfancyzonesgnomegnome-extension
    View on GitHub↗1,934
  • prasanthrangan/hyprdotsprasanthrangan avatar

    prasanthrangan/hyprdots

    8,515View on GitHub↗

    Hyprdots is a collection of configuration files and installation scripts designed to set up and customize a Hyprland tiling window manager environment on Linux. It provides an automated system for deploying a personalized desktop interface, including pre-configured themes, styles, and keyboard shortcuts. The project utilizes a modular dotfiles management workflow to organize system settings into discrete files for visual styles and keybindings. It employs shell-scripted installation to automate dependency deployment and uses symbolic links to map a centralized configuration directory to syste

    Shell
    View on GitHub↗8,515
  • mushan0x0/ai0x0.commushan0x0 avatar

    mushan0x0/AI0x0.com

    3,945View on GitHub↗

    AI0x0.com is a multimodal AI desktop assistant and cross-application wrapper. It provides a floating interface overlay that integrates large language models into any active software application to facilitate global querying and text automation. The system distinguishes itself through the ability to process real-time screen captures for visual analysis and utilize a voice pipeline for hands-free speech-to-text and text-to-speech interaction. It further enables direct AI content injection by simulating keyboard input to insert generated responses into active software fields. The project includ

    View on GitHub↗3,945
  • vuematerial/vue-materialvuematerial avatar

    vuematerial/vue-material

    9,837View on GitHub↗

    Vue Material is a comprehensive UI toolkit and framework for Vue.js that implements the Material Design specification. It provides a suite of pre-built, themed components designed to create consistent and responsive web applications. The library features dynamic theme support for runtime color scheme changes and automatic accessibility contrast management. It is designed for compatibility with server-side rendering to improve initial load times and search engine optimization, and it includes internationalization support for locale translation and text direction adjustments. The toolkit cover

    Vuehacktoberfesthacktoberfest2021javascript
    View on GitHub↗9,837
  • material-components/material-components-webmaterial-components avatar

    material-components/material-components-web

    17,071View on GitHub↗

    This project is a framework-agnostic UI library and a collection of modular web components based on the Material Design visual system. It provides a comprehensive set of interactive interface elements and a responsive web grid system for organizing page content. The library utilizes a design token theme engine to apply consistent typography, colors, and visual styles across an interface. It separates behavioral logic from rendering to ensure that components remain compatible across different JavaScript environments. The system covers responsive layout design and web form interface developmen

    TypeScript
    View on GitHub↗17,071
  • florent37/materialviewpagerflorent37 avatar

    florent37/MaterialViewPager

    8,079View on GitHub↗

    MaterialViewPager is a library that creates a scrollable, swipeable interface with an animated header image, toolbar, and logo following Material Design guidelines. It provides a complete implementation of a Material Design ViewPager, where the header background color and image animate as the user swipes between pages. The library coordinates scroll-driven header animations by synchronising scroll offsets from the ViewPager and attached scrollable views through a central coordinator. It supports fragment-based page composition, allowing each page to have independent content layouts while shar

    Javaandroidjavakenburnsview
    View on GitHub↗8,079
  • xinthink/react-native-material-kitxinthink avatar

    xinthink/react-native-material-kit

    4,821View on GitHub↗

    This project is a Material Design UI library and cross-platform mobile component kit. It provides a set of pre-styled user interface components and a layout framework designed to ensure a consistent visual experience across different mobile devices. The library includes a mobile theme management system for defining and updating global color palettes and styling rules across an application interface. It implements standardized layout patterns and spacing rules to maintain a clean and consistent design. The toolkit covers the construction of mobile forms and interfaces using elements such as b

    TypeScript
    View on GitHub↗4,821
  • polybar/polybarpolybar avatar

    polybar/polybar

    15,280View on GitHub↗

    Polybar is a customizable X11 status bar and Linux desktop panel. It serves as a system information dashboard and window manager integration tool, rendering real-time hardware metrics, system status, and window state for Linux desktops. The project features an inter-process communication system that allows separate processes to trigger dynamic updates or execute actions across the environment. It also includes a system for building hierarchical interactive menus that use this messaging to launch applications and system settings. Capabilities cover system monitoring for network connectivity a

    C++
    View on GitHub↗15,280
  • ublue-os/bazziteublue-os avatar

    ublue-os/bazzite

    7,876View on GitHub↗

    Bazzite is an immutable, atomic-image-based operating system designed for gaming performance and handheld hardware. It utilizes a read-only root filesystem and versioned images to provide atomic updates and instant system rollbacks, ensuring a stable core environment. The system is distinguished by its deep optimization for portable gaming devices, featuring dedicated handheld hardware management for CPU undervolting, fan control, and display refresh rate overclocking. It includes a specialized gaming mode that boots directly into a console-like interface with integrated input mapping and a t

    Shelldesktopfedora-kinoitefedora-linux
    View on GitHub↗7,876
  • material-components/material-components-iosmaterial-components avatar

    material-components/material-components-ios

    4,775View on GitHub↗

    This is a Material Design iOS UI library providing a collection of modular user interface components for iOS. It functions as a Swift UI component framework and a cross-platform design system to ensure consistent visual and functional experiences across different operating systems. The project enables the integration of Material Design guidelines into iOS applications through a modular component architecture. This allows for the assembly of complex app screens using a library of pre-made interface elements. The framework covers general iOS UI development and the implementation of standardize

    Objective-C
    View on GitHub↗4,775
  • clans/floatingactionbuttonClans avatar

    Clans/FloatingActionButton

    5,175View on GitHub↗

    This project provides a set of Android Material Design widgets, including floating action buttons and floating action menu components. These elements highlight primary screen actions through customizable sizing, shadow effects, and Jetpack Compose UI components. The library includes a circular progress button that embeds a loading spinner to signal background task processing. Its menu components organize expanding buttons with labels and background dimming to provide quick access to multiple primary application actions.

    Javaandroidfloatingactionbutton
    View on GitHub↗5,175
  • xotahal/react-native-material-uixotahal avatar

    xotahal/react-native-material-ui

    3,786View on GitHub↗

    This project is a cross-platform mobile UI framework and component library for building native interfaces. It provides a suite of pre-built interface controls and a scalable design system to ensure a uniform visual language across mobile screens. The library is centered on a theme-based system that uses a centralized configuration object to manage colors, spacing, and typography. This configuration propagates through the component tree, allowing developers to customize the global theme or apply local style overrides to individual elements. The framework includes a collection of reusable Mate

    JavaScript
    View on GitHub↗3,786
  • angular/material2angular avatar

    angular/material2

    25,033View on GitHub↗

    This project is a Material Design UI library and Angular component framework. It provides a collection of reusable UI building blocks and development tools for creating consistent web applications that follow Material Design specifications. The framework includes an accessible web component library that uses headless directives and WAI-ARIA patterns to ensure user interface elements meet web accessibility standards. It also provides specialized integration wrappers for embedding and managing interactive Google Maps and YouTube video playback. The project supports custom UI component developm

    TypeScript
    View on GitHub↗25,033
  • angular/materialangular avatar

    angular/material

    16,403View on GitHub↗

    Angular Material is an accessible web component library and UI framework designed for building single-page applications within the Angular ecosystem. It provides a collection of pre-built user interface elements that implement the Material Design specification to ensure a consistent look and feel across different devices. The project functions as a cross-platform design system, offering a unified set of motion and interaction patterns. It focuses on delivering a standardized system of visual and behavioral specifications that adapt to various screen sizes. The library covers a broad range of

    JavaScript
    View on GitHub↗16,403