30 open-source projects similar to doublesymmetry/react-native-track-player, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Native Track Player alternative.
This project is a cross-platform mobile audio player and native audio playback engine for React Native. It functions as a media session manager that integrates audio controls into device lock screens, system notifications, and external Bluetooth headsets. The library features a dedicated mobile audio caching engine that preloads and stores content on disk to enable offline playback and gapless transitions. It also includes an automotive media interface that exposes audio content and playback controls to vehicle head units and car dashboards through hierarchical media browsing. The system cov
react-native-video is a cross-platform mobile video player component for applications that requires the ability to render local files and streaming media. It provides a specialized client for adaptive media streaming, adjusting video quality based on real-time network conditions. The project includes a DRM protected video player that secures and decrypts video assets using digital rights management standards. It also features a picture-in-picture video component that allows content to be detached into a floating window for multitasking on mobile devices. The library covers offline video play
AntennaPod is an open-source podcast manager, RSS feed aggregator, and mobile audio player. It serves as a system for subscribing to feeds, downloading episodes, and managing playback queues for both online and offline listening. The application provides automated podcast management, which includes the periodic refreshing of feeds to discover new content and the automated downloading and cleanup of episodes. It supports cross-device playback synchronization to maintain subscription data and episode progress across multiple devices. The platform covers a broad range of media playback and cont
This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc
SimpMusic is an ad-free music streaming application that provides background audio and video playback from external web sources. It enables personal music library management through the organization of custom playlists and the synchronization of user accounts across multiple devices. The application features AI-powered real-time translation of time-synced lyrics and integrates with vehicle head units to map playback controls and browsing for in-car use. It utilizes cookie-based session synchronization to access personal libraries and recommendations from external services. The platform inclu
react-native-video is a cross-platform video player component for React Native that enables the playback of local and remote video files using native platform decoders. It functions as an adaptive streaming player supporting HLS, DASH, and SmoothStreaming formats with automatic bitrate selection and quality adaptation. The project is distinguished by its support for industry-standard digital rights management, including Widevine, FairPlay, and PlayReady, and a plugin-based architecture that allows for the injection of custom analytics or playback logic without modifying the core library. It a
Metrolist is a music streaming application and library manager designed for high-fidelity audio and video playback. It functions as a collaborative audio player that enables real-time playback synchronization across multiple users through a request and approval system. The platform features an AI-driven lyrics translator that fetches time-synced lyrics and provides automated real-time translations. It also includes specialized integrations for Discord Rich Presence and a dedicated media client interface for Android Auto. The system manages music libraries with remote cloud storage synchroniz
OuterTune is an Android music player and third-party YouTube Music client designed for playing local audio files and streaming remote content. It provides a user interface built with Material 3 and includes a dedicated media application for Android Auto to enable safe media management on vehicle head units. The project distinguishes itself by offering advertisement-free streaming of music and videos from remote services. It supports offline media archiving through a downloader that saves remote songs to local storage for playback without an internet connection. The application covers a broad
Harmonoid is a local music player focused on high fidelity audio playback and comprehensive music library management. It indexes local audio files into a structured database to facilitate the organization and retrieval of large collections based on artist, album, and genre. The project features advanced playback controls, including gapless transitions, crossfading, and manual adjustments for pitch, speed, and volume boosting. It also supports synchronized lyric displays sourced from embedded tags, local files, or online providers. Additional capabilities include direct editing of internal au
dash.js is a browser-based JavaScript player for streaming adaptive video and audio content using the MPEG-DASH standard. It functions as an adaptive bitrate streaming client that adjusts media quality in real time based on network conditions and buffer levels. The project includes a playback engine capable of decrypting protected content through digital rights management systems and a specialized player for reducing latency in live broadcast events. It also serves as a playback metrics engine for monitoring and reporting real-time quality-of-experience data. The software covers a broad rang
hls.js is a JavaScript player library that enables HTTP Live Streaming playback in web browsers using the Media Source Extensions API. It functions as an adaptive bitrate streaming engine and a media streamer that manages the buffering and playback of video segments. The library features specialized capabilities for low latency streaming and digital rights management, allowing it to decrypt protected content via Encrypted Media Extensions. It includes a metadata processor for handling ID3 tags and date-range elements, as well as a pluggable loader interface to replace default network request
Shaka Player is a JavaScript library for streaming adaptive bitrate video and audio using open web standards in browsers. It functions as a media player that handles Dynamic Adaptive Streaming over HTTP and HTTP Live Streaming manifests and segments. The project includes a playback engine that integrates with Encrypted Media Extensions to authorize and unlock protected media streams. It further provides capabilities for downloading adaptive media and metadata to local storage for offline playback and rendering 360 and 180-degree video using specialized projections for virtual reality. The li
PixelPlayer is a local music library manager and media player that supports offline audio and video playback. It provides tools for organizing personal collections by artist, album, or genre and includes a built-in editor for modifying audio file metadata tags. The application features wireless media casting to stream content to compatible external smart speakers or televisions. It also includes a dynamic user interface that adapts its color palette and layout based on the artwork of the current track. Playback capabilities include gapless transitions with custom crossfade, queue management
Timber is an Android music application and local media player designed for browsing, searching, and playing audio files stored on a device. It functions as a music library manager that organizes audio collections by metadata and allows for the direct management of local media files. The application follows Material Design guidelines and includes a theme engine for adjusting visual styles, color palettes, and layout configurations. It provides capabilities for audio playback control, playlist management, and audio content search. The system supports network-protocol audio casting to remote ha
Flame is a 2D game engine for Flutter and Dart. It provides a component-based game framework for managing entities and their lifecycles through a hierarchical architecture, alongside a dedicated system for game asset management and input handling. The engine distinguishes itself through a specialized integration layer for external physics engines to handle rigid body dynamics and collision detection. It also features a high-performance task model that uses isolates to offload heavy computations and prevent main thread blocking. The framework covers a broad range of capabilities including vis
Tauon is a cross-platform music player application and audio library manager designed for playing local audio files and streaming remote collections. It functions as a music metadata client that retrieves and updates detailed artist and track information from external databases to organize music collections. The application supports high fidelity audio playback of various codecs and tracker files, utilizing gapless transitions and cue sheets. It features visual music navigation through an image-based gallery for browsing albums and artists via cover art. The system provides tools for local m
uamp is an audio media application framework and reference implementation for building music playback applications on Android. It provides a cross-device media framework designed to maintain functional and visual consistency across phones, tablets, Wear OS, Android TV, and Android Auto. The project features specific implementations for automotive-safe music control and Google Cast integration for remote playback. It includes a multi-form factor UI kit that demonstrates how to adapt a single media codebase to various screen sizes and device types. The framework covers core media capabilities
MediaElement is an HTML5 media player framework that provides a unified interface for playing audio and video across different web browsers. It acts as a cross-browser media API and a multi-source video wrapper, ensuring consistent playback controls and behavior regardless of the underlying file format or source. The framework integrates adaptive bitrate streaming for HLS and MPEG-DASH protocols and allows for the embedding of content from third-party hosting services such as YouTube and SoundCloud. It uses a provider-based abstraction to translate generic playback commands into source-specif
Musikcube is a cross-platform audio player and high-performance C++ audio engine designed for managing local music libraries. It functions as both a terminal-based music player and a headless audio server capable of indexing metadata and playing audio across different operating systems. The project utilizes a client-server architecture that separates the core audio engine and metadata indexer from the user interface. This design allows it to act as a self-hosted audio streaming server, delivering music and metadata to remote clients via WebSocket and HTTP with support for real-time transcodin
Indigo Player is a JavaScript media framework designed for building custom web-based video playback experiences. It functions as a modular HTML5 video player that supports adaptive bitrate streaming for formats including HLS, MPEG-DASH, and MP4. The framework provides a consistent interface for rendering video content while managing stream quality, subtitle tracks, and thumbnail previews. The player distinguishes itself through a plugin-based architecture that allows developers to extend core functionality without modifying primary logic. This modular design supports dynamic module loading, w
Musicbox is a terminal-based music player and command-line interface client for NetEase Cloud Music. It functions as a keyboard-driven audio player that enables users to stream music, manage playlists, and browse charts directly within a terminal environment. The project utilizes a headless music daemon to separate background audio playback and authentication from the command-line interface. This architecture allows for audio control via external commands or agents and includes a desktop lyrics overlay capable of dual-line rendering and foreign language translations. The system covers high-f
This project is a framework for building accessible, framework-agnostic video and audio players for the web. It provides a headless library of reactive hooks and modular components that separate playback logic from visual presentation, allowing developers to create custom media interfaces while maintaining full control over styling and layout. The library distinguishes itself through a provider-based abstraction layer that normalizes disparate streaming protocols and third-party media sources into a unified playback environment. By utilizing an event-driven state management system, it ensures
AlgerMusicPlayer is a cross-platform desktop application designed to manage and play audio content. It functions as a centralized media client that integrates local music library management with online streaming services, providing a unified interface for organizing collections and accessing audio tracks. The application distinguishes itself by offering a highly customizable playback experience, including features such as equalizers, playback speed adjustments, and keyboard shortcuts. Users can personalize their workspace through theme switching and mini-player modes, while the integrated sea
SoundJS is a JavaScript audio library and asset manager designed to load and play audio across different browsers using a consistent API. It serves as a wrapper that abstracts the Web Audio API and HTML5 Audio to provide a cross-platform playback system. The project ensures consistent sound across devices by supporting Web Audio, HTML5, and mobile plugins. It includes specific mechanisms for mobile environments, such as unlocking audio playback on iOS via user-initiated touch events and managing playback continuity during screen locks. The library covers asset management through the registra
Namida is a multi-format media player, music library manager, and network media streamer. It provides a unified interface for playing local and remote audio and video files, serving as both a specialized client for YouTube content and a synchronized lyrics player. The project distinguishes itself through a dynamic theme engine that generates artwork-based visuals and a comprehensive set of audio processing tools, including gain normalization, equalizers, and crossfading. It also features a specialized system for retrieving and displaying time-synced lyrics in formats such as LRC and TTML. Br
Clappr is an HTML5 web media player and plugin-based framework used to render video and audio across different web platforms. It functions as a playback engine supporting adaptive bitrate streaming through HLS and DASH protocols to ensure smooth media delivery. The project is distinguished by a modular architecture that allows developers to extend player functionality and add support for new media formats via a plugin system. It also includes a dedicated controller for managing digital rights management license requests to secure premium content. The player covers a broad range of capabiliti
GSYVideoPlayer is a versatile video player framework for Android that acts as a multi-engine playback wrapper. It provides a unified playback interface to control different video playback kernels, such as ExoPlayer, IJKplayer, and MediaPlayer, ensuring compatibility across diverse mobile hardware. The framework distinguishes itself through a flexible architecture that allows for core component swapping, enabling the replacement of playback engines, managers, or rendering layers. It includes a dedicated video caching manager for local storage and a customizable media UI component that supports
Musify is a cross-platform music streaming client and offline audio player. It functions as a music playlist manager and synchronized lyrics viewer, allowing users to stream audio from online sources or play files stored locally on their device. The application features a real-time lyric display system that matches text to the timing of audio playback. It also includes a search interface that provides instant suggestions and results as the user types. The system supports the creation of custom playlists via external links and provides tools for offline music management. User preferences and
MediaElement is a JavaScript library that wraps native HTML5 audio and video elements to provide a unified media interface and a customizable player framework. It acts as a multi-format media controller and a web-based plugin framework, normalizing playback controls and visual styles to ensure a consistent experience across different web browsers. The project distinguishes itself through a plugin-based playback system that maps specific MIME types to custom renderers, allowing the integration of third-party media embeds and external playback engines. It supports advanced delivery features inc