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QLL is a collection of libs aimed to game developers / enthusiasts who want to use existing game files
The main features of dav64/qll are: Mesh and Model Loading.
Projects with overlapping indexed features include: google-deepmind/mujoco_menagerie — mujoco_menagerie is a curated library of physical robot specifications and XML model definitions designed for… stack-of-tasks/pinocchio — Pinocchio is a multi-body dynamics engine and rigid body physics library designed for computing forward and inverse… jpcy/objzero — A Wavefront .obj file loader written in C (C99). The API is simple. The output data is ready for graphics APIs. ddiakopoulos/tinyply — Platform | Build Status | -------- | ------------ | GCC + Clang | | VS2019 | |. jkuhlmann/cgltf — :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99. syoyo/tinyobjloader-c — Tiny but powerful header only wavefront obj loader written in C99.
mujoco_menagerie is a curated library of physical robot specifications and XML model definitions designed for standardized dynamics and contact simulation. It provides a collection of high-quality robot model files for humanoids, quadrupeds, and manipulators, alongside detailed kinematic and inertial parameters used to reproduce real-world robot behavior in virtual environments. The project serves as a repository of robotics simulation assets and MJCF model definitions optimized for accuracy. It includes standardized model libraries specifically for bipedal, quadrupedal, and humanoid hardware
Pinocchio is a multi-body dynamics engine and rigid body physics library designed for computing forward and inverse kinematics and dynamics for articulated rigid-body systems. It functions as a robot kinematics solver and model parser, enabling the analysis of complex robotic systems through kinematic and dynamic computations. The project distinguishes itself with specialized capabilities for constrained dynamics, including the calculation of contact impulses and centroidal momentum. It provides a parallel processing collision detection system for computing minimal distances between rigid bod
A Wavefront .obj file loader written in C (C99). The API is simple. The output data is ready for graphics APIs.
Platform | Build Status | -------- | ------------ | GCC Clang | | VS2019 | |