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no longer maintained Scalable, coroutine-based, fibers/green-threads for Rust. (aka MIO COroutines).
Gabriel2: Indeed, an actor library based on Tokio, written in Rust
async-std is a Rust asynchronous runtime and non-blocking I/O library. It serves as an asynchronous standard library, providing a set of alternatives to the core Rust library for managing concurrent tasks, networking, and file system access. The project implements a standard-library-mirrored API, offering asynchronous versions of existing synchronous types to maintain a familiar interface. This approach allows for asynchronous Rust development using an interface that reflects the ergonomics of the language's standard library. The runtime includes a task executor for scheduling and executing
iii is a distributed service orchestrator and event-driven workflow engine designed to compose and manage cross-language functions and workers through a central execution engine. It functions as a multi-language service mesh and WebSocket service gateway, providing a persistent communication layer for remote service workers. The platform enables dynamic runtime extensions, allowing new workers and capabilities to be deployed and registered into a live environment without requiring system restarts. It distinguishes itself by offering machine-readable skill exposure and agent capability integra
High-performance, Rust-based asynchronous task programming framework implementing Flow-Based Programming for scalable directed acyclic graph (DAG) task orchestration
The main features of dagrs-dev/dagrs are: Asynchronous Programming, Developer Tools.
Projects with overlapping indexed features include: igumnoff/gabriel2 — Gabriel2: Indeed, an actor library based on Tokio, written in Rust. nextest-rs/future-queue — Queue futures to run concurrently, in the order they're spawned, and with global and group limits. async-rs/async-std — async-std is a Rust asynchronous runtime and non-blocking I/O library. It serves as an asynchronous standard library,… dpc/mioco — [no longer maintained] Scalable, coroutine-based, fibers/green-threads for Rust. (aka MIO COroutines). iii-hq/iii — iii is a distributed service orchestrator and event-driven workflow engine designed to compose and manage… rust-lang/futures-rs — Zero-cost asynchronous programming in Rust.