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Back to cysharp/memorypack

Projects sharing features with MemoryPack

30 open-source projects similar to cysharp/memorypack, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • apache/foryapache avatar

    apache/fory

    4,234View on GitHub↗

    Fory is a cross-language serialization framework and binary data serializer designed to convert complex object graphs into a compact binary format for high-performance data exchange. It includes an IDL-based schema compiler to transform interface definition language files into type-safe native data models and a schema evolution manager to maintain forward and backward compatibility. The project features a zero-copy data access layer that allows reading specific fields from binary rows without deserializing the entire object. It supports dual-mode serialization, enabling a toggle between a por

    Javacompressioncppcross-language
    View on GitHub↗4,234
  • msgspec/msgspecmsgspec avatar

    msgspec/msgspec

    3,821View on GitHub↗

    msgspec is a high-performance data modeling, serialization, and schema validation toolkit for Python. It serves as a type-safe serialization framework that integrates schema enforcement and data parsing into a single pass, functioning as both a data serialization library and a schema validation system based on standard Python type annotations. The project distinguishes itself through high-performance structural primitives, including compilation-based routine generation and zero-copy buffer parsing. It optimizes memory usage via garbage collection-aware layouts and reduces processing overhead

    Pythondeserializationjsonjson-schema
    View on GitHub↗3,821
  • alipay/furyalipay avatar

    alipay/fury

    4,412View on GitHub↗

    Fury is a multi-language binary serialization framework designed for encoding domain objects and complex graphs to facilitate cross-language data exchange. It includes an interface definition language compiler that translates schema definitions into idiomatic native types and serialization boilerplate across multiple languages. The project distinguishes itself through a zero-copy binary reader that allows specific fields to be accessed without deserializing the entire object, as well as an object graph serializer that preserves circular references and referential integrity. It also features a

    Java
    View on GitHub↗4,412

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  • neuecc/messagepack-csharpneuecc avatar

    neuecc/MessagePack-CSharp

    6,710View on GitHub↗

    MessagePack-CSharp is a high-performance binary serialization library for .NET applications that converts object graphs into the MessagePack format. It functions as a C# data serialization toolkit and a polymorphic binary encoder capable of handling abstract classes and interfaces using union keys to identify concrete derived types. The library provides a binary format transcoder to transform binary data into human-readable JSON for debugging. It supports ahead-of-time formatter generation to avoid runtime overhead and implements LZ4 binary compression to reduce the size of serialized data.

    C#
    View on GitHub↗6,710
  • messagepack-csharp/messagepack-csharpMessagePack-CSharp avatar

    MessagePack-CSharp/MessagePack-CSharp

    6,607View on GitHub↗

    MessagePack-CSharp is a high-performance binary serializer for .NET that converts C# objects to and from the compact MessagePack format. It uses compile-time source generation to produce AOT-safe formatters and resolvers, eliminating runtime reflection and enabling ahead-of-time compilation scenarios. The serializer encodes object fields as integer indices instead of string keys, producing compact binary output with deterministic field ordering, and provides stack-allocated reader and writer structs for direct encoding and decoding of MessagePack primitives without heap allocations. The libra

    C#c-sharplz4messagepack
    View on GitHub↗6,607
  • gogo/protobufgogo avatar

    gogo/protobuf

    5,669View on GitHub↗

    This project is a Protocol Buffers Go compiler and code generation framework that translates schema definitions into optimized Go structures and reflection-free serialization methods. It includes a gRPC service generator for producing client and server communication code and a serialization performance toolkit for generating automated benchmarks and test suites. The framework features a plugin-based system for transforming data definitions into source code with custom field mapping and struct tag injection. It allows for custom type mapping and struct type overriding to link data fields to sp

    Gogogolanggrpc
    View on GitHub↗5,669
  • esotericsoftware/kryoEsotericSoftware avatar

    EsotericSoftware/kryo

    6,529View on GitHub↗

    Kryo is a Java binary serialization framework and object cloning library used to convert Java objects into a compact binary format and restore them from bytes. It provides a system for creating deep or shallow copies of complex object graphs without requiring binary conversion. The project utilizes variable-length integer encoding and integer-ID class registration to reduce the size of serialized data. It handles complex object graphs through circular reference tracking to prevent data duplication and infinite loops. To maintain long-term data viability, it includes schema evolution managemen

    HTML
    View on GitHub↗6,529
  • mantle/mantleMantle avatar

    Mantle/Mantle

    11,255View on GitHub↗

    Mantle is a framework for mapping raw data structures and JSON into typed model objects for Cocoa and Cocoa Touch applications. It serves as a data serialization engine and JSON data mapper that transforms dictionaries and arrays into structured model objects. The framework distinguishes itself through an Objective-C persistence layer that manages model disk archiving via keyed archivers. It includes specialized logic for model version management, allowing outdated archived data structures to be upgraded to match current schemas during deserialization. The project covers a broad range of dat

    Objective-C
    View on GitHub↗11,255
  • dlt-hub/dltdlt-hub avatar

    dlt-hub/dlt

    5,472View on GitHub↗

    dlt is a Python data ingestion tool and ETL pipeline framework designed to fetch data from diverse sources and persist it into structured destinations. It functions as a schema inference engine that automatically detects data types and flattens nested JSON structures into relational tables, moving data from sources to lakehouses, warehouses, or vector databases. The project distinguishes itself through AI-powered pipeline generation, using large language models to scaffold extraction code and connectors for REST APIs. It also supports multimodal vector storage and specialized population of ve

    Pythondatadata-engineeringdata-lake
    View on GitHub↗5,472
  • fasterxml/jacksonFasterXML avatar

    FasterXML/jackson

    9,740View on GitHub↗

    Jackson is a Java data binding framework and multi-format data serializer used to translate data structures into native language objects. It functions as a JSON data binding library and a streaming parser that reads and writes data as discrete tokens to process large datasets with minimal memory. The project distinguishes itself through a bytecode serialization accelerator that replaces standard reflection with generated bytecode to increase data binding speed. It employs a module-based extensibility model to support a wide range of formats beyond JSON, including XML, YAML, CSV, TOML, and bin

    hacktoberfestjacksonjava-json
    View on GitHub↗9,740
  • rmosolgo/graphql-rubyrmosolgo avatar

    rmosolgo/graphql-ruby

    5,448View on GitHub↗

    GraphQL-Ruby is a Ruby library for building GraphQL APIs with a strongly typed schema and a dedicated query execution engine. It provides a comprehensive framework for mapping application objects to a formal type system, enabling structured data fetching through defined resolvers. The project distinguishes itself with advanced performance and delivery mechanisms, including a data loader for batching and caching to prevent N+1 query patterns. It supports high-performance data delivery through incremental response streaming, deferred query responses, and parallel data fetching using fibers. Add

    Ruby
    View on GitHub↗5,448
  • hazelcast/hazelcasthazelcast avatar

    hazelcast/hazelcast

    6,570View on GitHub↗

    Hazelcast is a distributed data platform that combines an in-memory data grid with a stream processing engine to support real-time analytics and event-driven applications. It functions as a partitioned, distributed key-value store that replicates data across cluster nodes to provide low-latency access and high availability. The platform also serves as a distributed SQL query engine, allowing users to execute standard SQL statements against both in-memory datasets and external data sources. What distinguishes Hazelcast is its use of a distributed consensus subsystem to maintain strongly consis

    Javabig-datacachingdata-in-motion
    View on GitHub↗6,570
  • cognitect/transit-formatcognitect avatar

    cognitect/transit-format

    1,918View on GitHub↗

    Transit is a language-agnostic data interchange format designed for serializing complex data structures between heterogeneous software systems. It provides a standardized protocol that preserves semantic type information during the exchange process, ensuring that data remains consistent when moved across different programming environments. The format distinguishes itself by supporting multiple transport layers, including JSON and MessagePack, while utilizing a caching stream mechanism to reduce payload size by replacing repetitive keys and symbols with short integer references. It features an

    Clojure
    View on GitHub↗1,918
  • egametang/etegametang avatar

    egametang/ET

    9,813View on GitHub↗

    ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer environments. It provides a comprehensive toolkit for building distributed game backends, incorporating a multiplayer network transport layer and a specialized suite for game AI and pathfinding. The framework is distinguished by its use of a distributed actor model to scale processing across multiple threads and servers, utilizing isolated actors for state management and messaging. It features a unified codebase architecture that allows shared logic between the server and client, enabling

    C#actorc-sharpdotnet
    View on GitHub↗9,813
  • capnproto/capnprotocapnproto avatar

    capnproto/capnproto

    13,089View on GitHub↗

    CapnProto is a zero-copy serialization framework and remote procedure call system. It serves as a C++ communication library providing a schema-based data interchange format that eliminates the need to encode or decode data before reading it from memory. The system enables high-performance data serialization and low-latency network communication. It supports cross-language data exchange by using a defined schema to ensure consistent binary representation across different platforms. The framework provides tools for implementing remote procedure calls, allowing functions to be invoked on a remo

    C++
    View on GitHub↗13,089
  • codeigniter4/codeigniter4codeigniter4 avatar

    codeigniter4/CodeIgniter4

    5,924View on GitHub↗

    CodeIgniter is a PHP web framework built on the Model-View-Controller pattern, designed for building full-stack web applications. It provides a lightweight toolkit with minimal configuration, organizing application logic into controllers, models, and views for clean separation of concerns. The framework includes a fluent query builder for constructing SQL statements programmatically, PSR-4 autoloading with namespace mapping, and a service-based dependency injection container for managing shared class instances. The framework distinguishes itself through its comprehensive set of built-in tools

    PHPcodeignitercodeigniter4framework-php
    View on GitHub↗5,924
  • eto-ai/lanceeto-ai avatar

    eto-ai/lance

    6,671View on GitHub↗

    Lance is a versioned columnar data format and storage engine designed as a multimodal AI lakehouse. It serves as a vector database storage engine and a cloud object store dataset manager, organizing images, video, audio, and embeddings into a unified format optimized for machine learning workflows. The project distinguishes itself by combining a columnar layout for structured data with a specialized blob store for large multimodal tensors. It implements a hybrid search engine that integrates vector similarity search, full-text search, and SQL analytics on a single dataset, supported by a stor

    Rust
    View on GitHub↗6,671
  • lance-format/lanceL

    lance-format/lance

    6,699View on GitHub↗

    Lance is a columnar data format and storage layer designed for high-performance random access and the persistence of multimodal data. It functions as a vector database storage system, a multimodal data store, and a versioned dataset manager. The project distinguishes itself as a hybrid search engine that combines vector similarity search and full-text indexing on a single dataset. It provides unified storage for diverse data types including images, audio, and video, utilizing a system that lazy-loads large binary objects only when requested. The system manages dataset evolution through schem

    Rust
    View on GitHub↗6,699
  • dropwizard/dropwizarddropwizard avatar

    dropwizard/dropwizard

    8,573View on GitHub↗

    Dropwizard is a Java web application stack and REST framework used to build production-ready web services. It integrates an embedded HTTP server with operational tools to provide a complete environment for developing network interfaces that exchange JSON data. The project provides a set of core technology stacks for relational data mapping, schema migration, and operational performance monitoring. It includes a relational database migration tool to track schema updates and execute versioned scripts before an application starts. The framework covers a broad capability surface including reques

    Java
    View on GitHub↗8,573
  • symfony/serializersymfony avatar

    symfony/serializer

    2,547View on GitHub↗

    This library is a PHP-based serialization framework designed to convert complex object graphs into structured formats such as JSON, XML, YAML, and CSV, and to reconstruct those objects from serialized data. It functions as a data transformation tool that maps object properties to array structures, facilitating both application state persistence and the exchange of data between systems. The framework distinguishes itself through a two-stage pipeline that normalizes objects into intermediate structures before encoding them into specific formats. It supports advanced mapping requirements, includ

    PHPcomponentphpsymfony
    View on GitHub↗2,547
  • apache/flink-cdcapache avatar

    apache/flink-cdc

    6,430View on GitHub↗

    This project is a streaming data integration framework that captures real-time database changes and synchronizes them with downstream systems. It operates as a distributed streaming ETL and database synchronizer, reading database logs and snapshots to propagate row-level modifications to target sinks. The system supports declarative data integration, allowing users to define source-to-sink data flows using SQL or YAML configurations. It distinguishes itself by automating schema evolution to maintain synchronization when source structures change and ensuring exactly-once delivery and processin

    Javabatchcdcchange-data-capture
    View on GitHub↗6,430
  • bytedance/sonicbytedance avatar

    bytedance/sonic

    9,492View on GitHub↗

    Sonic is a high-performance Go JSON serialization library that provides tools for encoding and decoding native data structures. It functions as a JIT-accelerated encoder, a JSON AST parser, a stream processor, and a lazy decoder. The project utilizes just-in-time machine code generation to optimize the encoding of large data schemas and employs a JIT assembler to maximize serialization and deserialization speeds. It features a precompiled schema warmup process to prevent latency spikes during initial execution and leverages SIMD hardware instructions for accelerated parsing. The library cove

    Gohigh-performancejitjson
    View on GitHub↗9,492
  • jerryscript-project/jerryscriptjerryscript-project avatar

    jerryscript-project/jerryscript

    7,399View on GitHub↗

    JerryScript is a lightweight, ECMAScript-compliant JavaScript engine and bytecode compiler designed for resource-constrained devices. It serves as an embedded interpreter and IoT scripting runtime, enabling the execution of JavaScript code within native C applications on hardware with limited memory. The project differentiates itself through a focus on low-memory runtime management, utilizing bytecode precompilation and pre-compiled state snapshots to reduce startup time and memory overhead. It features a C-binding native bridge for bidirectional communication between native code and scripts,

    C
    View on GitHub↗7,399
  • joblib/joblibjoblib avatar

    joblib/joblib

    4,366View on GitHub↗

    Joblib is a suite of utilities for parallelizing computational workloads and optimizing the storage of large numerical datasets and function results. It functions as a parallel computing library and multiprocessing wrapper that distributes function execution across multiple CPU cores to accelerate independent tasks and computational loops. The project provides a disk caching framework that persists expensive function outputs to the filesystem, re-evaluating them only when input arguments change. It further specializes in the serialization of large numerical arrays, utilizing efficient compres

    Python
    View on GitHub↗4,366
  • geektutu/high-performance-gogeektutu avatar

    geektutu/high-performance-go

    3,888View on GitHub↗

    This project is a comprehensive performance programming guide and reference for the Go language, focusing on runtime efficiency and memory optimization. It provides a collection of patterns and techniques designed to increase execution speed by reducing garbage collection overhead and optimizing memory usage. The resource distinguishes itself through detailed reference implementations for memory optimization, such as escape analysis, object pooling, and structure memory alignment. It offers specific strategies for reducing binary size and improving CPU cache efficiency through structure memor

    Goeffective-golanggogolang
    View on GitHub↗3,888
  • liquibase/liquibaseliquibase avatar

    liquibase/liquibase

    5,527View on GitHub↗

    Liquibase is a database schema change management tool and version control system designed to track, manage, and apply versioned database modifications. It functions as a SQL migration framework and DevOps automation utility that integrates database deployments into continuous delivery pipelines and build toolchains. The system enables precise rollbacks and drift detection by recording every modification made to a database schema. It supports the definition of database changes through structured changesets in XML, YAML, or JSON, as well as raw SQL scripts, to ensure consistent deployments acro

    Java
    View on GitHub↗5,527
  • fasterxml/jackson-databindFasterXML avatar

    FasterXML/jackson-databind

    3,729View on GitHub↗

    Jackson-databind is a Java serialization framework and JSON data binding library used to convert Java objects to JSON and vice versa. It functions as a JSON streaming API that generates and parses content as a sequence of tokens, and as a hierarchical data tree mapper that reads data into a node structure for dynamic modification without predefined classes. The project provides a structured mapping process to bind data to objects, allowing for the transformation of complex Java objects into data formats and the reconstruction of objects from those formats. It supports custom data format mappi

    Javahacktoberfestjacksonjackson-databind
    View on GitHub↗3,729
  • simolus3/driftsimolus3 avatar

    simolus3/drift

    3,231View on GitHub↗

    Drift is a type-safe SQL persistence library and relational mapper that provides a structured way to map database tables to classes and execute SQL queries with build-time validation. It functions as a type-safe query builder and a wrapper for SQLite and PostgreSQL, eliminating manual result set parsing by binding query outputs to native objects. The project distinguishes itself through a build-time code generation system that produces type-safe APIs and validates raw SQL statements against database versions before execution. It features reactive query streaming, which transforms SQL queries

    Dartdartdart-build-systemflutter
    View on GitHub↗3,231
  • attic-labs/nomsattic-labs avatar

    attic-labs/noms

    7,422View on GitHub↗

    Noms is a distributed version control database and content-addressable data store. It identifies data by cryptographic hashes to ensure integrity and deduplication, while tracking dataset state changes through a sequence of immutable commits to enable branching, forking, and historical recovery. The system functions as a peer-to-peer data synchronizer, reconciling state between disconnected database instances to ensure all nodes converge on the same data. It distinguishes itself as a schema-flexible document store that supports self-describing types, allowing schemas to evolve and widen as ne

    Go
    View on GitHub↗7,422
  • tmodloader/tmodloadertModLoader avatar

    tModLoader/tModLoader

    5,099View on GitHub↗

    tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res

    C#apigamesteam
    View on GitHub↗5,099