# creators-of-create/create

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3,981 stars · 1,228 forks · Java · other

## Links

- GitHub: https://github.com/Creators-of-Create/Create
- awesome-repositories: https://awesome-repositories.com/repository/creators-of-create-create.md

## Topics

`hacktoberfest` `minecraft` `neoforge`

## Description

Create is a technical expansion for Minecraft that introduces industrial automation through kinetic energy simulation and mechanical systems. It provides a framework for transferring rotational force across connected blocks to power machinery and animated contraptions.

The project features a logistics routing system that moves and routes items across the world using scheduled transport blocks and filter-based delivery networks. It also includes multi-carriage rail management, treating groups of blocks as single moving entities to operate large-scale trains on tracks.

The system covers broader capabilities including in-game industrial automation for item production, mechanical contraption engineering to perform physical tasks, and the integration of external hardware for advanced control mechanisms.

## Tags

### Game Development

- [Kinetic Energy Transmission](https://awesome-repositories.com/f/game-development/energy-mechanics/kinetic-energy-transmission.md) — Provides the core system for transferring rotational kinetic energy across connected mechanical blocks to power machinery.
- [Kinetic Energy Simulations](https://awesome-repositories.com/f/game-development/kinetic-energy-simulations.md) — Provides a comprehensive system for transferring rotational force through connected mechanical blocks to power machinery.
- [Animated Mechanical Contraptions](https://awesome-repositories.com/f/game-development/animated-mechanical-contraptions.md) — Enables the construction of mechanical systems with animated components to perform physical tasks. ([source](https://github.com/Creators-of-Create/Create#readme))
- [Automated Item Manufacturing](https://awesome-repositories.com/f/game-development/automated-item-manufacturing.md) — Provides the ability to produce complex materials automatically using kinetic energy and processing machinery. ([source](https://github.com/Creators-of-Create/Create/blob/mc1.21.1/dev/changelog.md))
- [In-Game Engineering Automation](https://awesome-repositories.com/f/game-development/in-game-engineering-automation.md) — Automates complex in-game processes using mechanical engineering and kinetic energy systems. ([source](https://github.com/Creators-of-Create/Create/blob/mc1.21.1/dev/gradle.properties))
- [In-Game Logistics Networks](https://awesome-repositories.com/f/game-development/in-game-logistics-networks.md) — Ships a filter-based delivery network that moves and routes items across the world using scheduled transport blocks.
- [Industrial Automation Mods](https://awesome-repositories.com/f/game-development/industrial-automation-mods.md) — Introduces industrial automation through kinetic energy and mechanical systems to automate item production and transport.
- [Industrial Automation Simulations](https://awesome-repositories.com/f/game-development/industrial-automation-simulations.md) — Introduces full-scale industrial automation using kinetic energy and mechanical systems to produce items.
- [Logistics Simulations](https://awesome-repositories.com/f/game-development/logistics-simulations.md) — Implements a sophisticated logistics simulation for routing items using metadata-based filters.
- [Multi-Block Entity Mapping](https://awesome-repositories.com/f/game-development/multi-block-entity-mapping.md) — Allows complex structures of multiple blocks to be treated as single entities for rail transport.
- [Multi-Carriage Rail Management](https://awesome-repositories.com/f/game-development/multi-carriage-rail-management.md) — Manages the movement of large-scale trains and carriages across a world using tracks and schedules. ([source](https://github.com/Creators-of-Create/Create/blob/mc1.21.1/dev/changelog.md))
- [Animated Machinery](https://awesome-repositories.com/f/game-development/physics-engines/mechanical-constraints/animated-machinery.md) — Provides a system for building complex mechanical contraptions with animated components to perform physical tasks.
- [Rail Transport Systems](https://awesome-repositories.com/f/game-development/rail-transport-systems.md) — Implements large-scale rail transport systems to move resources across long distances using multi-carriage trains.
- [Rotation Direction Controllers](https://awesome-repositories.com/f/game-development/rotation-management-utilities/rotation-direction-controllers.md) — Provides tools to control the rotation and orientation of mechanical components within contraptions. ([source](https://github.com/Creators-of-Create/Create/blob/mc1.21.1/dev/changelog.md))
- [Tick-Based Resource Simulations](https://awesome-repositories.com/f/game-development/tick-based-resource-simulations.md) — Executes mechanical updates and item transport on fixed intervals to ensure deterministic automation.

### Part of an Awesome List

- [Transportation and Logistics](https://awesome-repositories.com/f/awesome-lists/data/transportation-and-logistics.md) — Ships automated delivery systems that transport and retrieve items using scheduled routing blocks. ([source](https://github.com/Creators-of-Create/Create/blob/mc1.21.1/dev/changelog.md))

### Data & Databases

- [Inventory Management Systems](https://awesome-repositories.com/f/data-databases/inventory-management-systems.md) — Tracks and synchronizes item availability across various in-game storage locations and recipe viewers. ([source](https://github.com/Creators-of-Create/Create/blob/mc1.21.1/dev/changelog.md))

### Software Engineering & Architecture

- [State-Driven Logic](https://awesome-repositories.com/f/software-engineering-architecture/state-driven-logic.md) — Uses state-driven logic to determine the orientation and functional behavior of mechanical blocks.
