30 open-source projects similar to comcast/gaad, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Gaad alternative.
♪ A low-level library to play sound on multiple platforms ♪
Pure Rust multimedia format demuxing, tag reading, and audio decoding library
Go Bindings for libsamplerate
AudioKit is an audio framework for iOS, macOS, and tvOS that provides tools for digital audio synthesis, signal processing, and audio analysis. It functions as a synthesis engine for generating audio waveforms and textures, a processing library for modifying tonal characteristics, and a toolkit for extracting frequency and amplitude data from sonic signals. The framework utilizes a modular node architecture and graph-based signal routing to connect audio generators, processors, and outputs. It wraps low-level audio primitives in high-level classes to facilitate sound generation and modificati
A Rust library for streaming audio, video, and other content
Beets is a command-line music library manager that automates the organization, standardization, and maintenance of digital audio collections. It functions as a relational database-backed system that identifies audio content through acoustic fingerprinting and retrieves accurate metadata from online databases to ensure consistent tagging and directory structures. The project distinguishes itself through an event-driven pipeline architecture and a modular plugin system, which allow users to intercept and customize library processing workflows. This extensibility enables the integration of exter
cpal is a low-level Rust audio hardware abstraction layer and cross-platform API. It serves as a unified interface for managing audio input and output streams across Windows, macOS, and Linux hardware, acting as a device driver wrapper to discover audio hosts and configure hardware devices. The project functions as a real-time audio streamer, utilizing a high-priority callback system to stream audio samples to hardware devices with minimal latency. The library covers audio hardware integration, including the discovery and configuration of sample rates and channel counts. It supports audio in
Pygame is a framework for building interactive 2D applications and games using the Python programming language. It functions as a 2D graphics rendering engine, a game input and event manager, and a multimedia audio toolkit. The project serves as a wrapper for the Simple DirectMedia Layer, providing a Python interface for low-level access to graphics, audio, keyboard, mouse, and joystick hardware. Its capabilities cover 2D graphics rendering and image manipulation, digital audio playback and streaming, and the management of game entities and physics simulations. It also includes tools for rea