CharacterController2D
This project is a browser-based, real-time multiplayer action game where players control a character on a 2D canvas to absorb objects and grow in size. It utilizes a Node.js game server and WebSockets to synchronize game state, player movement, and chat across all connected participants. The application is delivered as a dockerized game application, ensuring consistent hosting and deployment across different cloud environments through containerized server environments. The system implements an authoritative server model that processes all game logic and physics to prevent cheating and mainta
This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex
A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
The main features of cjddmut/unity-2d-platformer-controller are: Character Controllers, Scripting and Utilities.
Open-source alternatives to cjddmut/unity-2d-platformer-controller include: ironwarrior/supercharactercontroller. prime31/charactercontroller2d — CharacterController2D. owenashurst/agar.io-clone — This project is a browser-based, real-time multiplayer action game where players control a character on a 2D canvas to… jrouwe/joltphysics — JoltPhysics is a high-performance C++ physics engine designed for multi-threaded simulation of 3D rigid bodies and… avianphysics/avian — Avian is a 2D physics engine and rigid body dynamics simulator designed to calculate physical motion using mass,… dimforge/rapier — Rapier is a cross-platform physics engine and rigid body dynamics solver designed for 2D and 3D simulations. It…