# cinder/cinder

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5,528 stars · 965 forks · C++ · NOASSERTION

## Links

- GitHub: https://github.com/cinder/Cinder
- Homepage: http://libcinder.org
- awesome-repositories: https://awesome-repositories.com/repository/cinder-cinder.md

## Description

Cinder is a C++ creative coding library and native graphics toolkit designed for developing professional interactive media and visual art. It serves as a cross-platform multimedia framework for generating high-performance generative digital art and real-time visual rendering.

The framework provides a professional suite of tools for building hardware-integrated installations and cinematic visuals. It focuses on real-time graphics programming and the production of high-quality graphics for professional displays.

The library includes a cross-platform abstraction layer and a modular architecture to standardize operations across different operating systems. It incorporates hardware-accelerated rendering and event-driven input handling to process user interactions and sensor data.

## Tags

### Graphics & Multimedia

- [Creative Coding Frameworks](https://awesome-repositories.com/f/graphics-multimedia/creative-coding-frameworks.md) — Provides a high-performance C++ framework specifically designed for generating visual art and experimental media.
- [Interactive Media Development Kits](https://awesome-repositories.com/f/graphics-multimedia/interactive-media-development-kits.md) — A professional suite of tools for building hardware-integrated installations and generative digital art.
- [Cross-Platform Graphics Frameworks](https://awesome-repositories.com/f/graphics-multimedia/cross-platform-graphics-frameworks.md) — Provides a cross-platform suite of tools for handling hardware-accelerated graphics, audio, and user input.
- [Hardware-Accelerated Rendering](https://awesome-repositories.com/f/graphics-multimedia/graphics-engines-rendering/rendering/engines/graphics-pipeline-architectures/hardware-accelerated-rendering.md) — Offloads complex visual computations to the GPU using dedicated hardware APIs to maintain fluid frame rates.
- [Interactive Installation Frameworks](https://awesome-repositories.com/f/graphics-multimedia/immersive-interactive-systems/media-interactivity/interactive-installation-frameworks.md) — Supplies tools and libraries for building audiovisual experiences that react to physical sensors or user input in real time.
- [Interactive Media Creation](https://awesome-repositories.com/f/graphics-multimedia/immersive-interactive-systems/media-interactivity/interactive-media-creation.md) — Enables the creation of high-performance visual art and professional-quality interactive media using native programming tools. ([source](https://github.com/cinder/cinder#readme))
- [Native Graphics Toolkits](https://awesome-repositories.com/f/graphics-multimedia/native-graphics-toolkits.md) — Provides a collection of high-performance native libraries for real-time visual rendering and creative coding.
- [Professional Visual Arts Production](https://awesome-repositories.com/f/graphics-multimedia/professional-visual-arts-production.md) — Facilitates the production of high-quality graphics and cinematic visuals for professional displays using native C++.
- [Real-Time Graphics Development](https://awesome-repositories.com/f/graphics-multimedia/real-time-graphics-development.md) — Allows the development of high-performance visual effects and animations that render instantly for live performances.

### Operating Systems & Systems Programming

- [Native C++ Implementations](https://awesome-repositories.com/f/operating-systems-systems-programming/native-c-implementations.md) — Implements low-level system instructions via native C++ for high-performance graphics and real-time media processing.

### Programming Languages & Runtimes

- [Modular Library Architectures](https://awesome-repositories.com/f/programming-languages-runtimes/language-ecosystems-tooling/programming-environments-tooling/modular-library-architectures.md) — Decouples core functionality into separate, integrable components that can be linked based on project requirements.

### Software Engineering & Architecture

- [Object-Oriented Frameworks](https://awesome-repositories.com/f/software-engineering-architecture/object-oriented-frameworks.md) — Organizes creative elements into hierarchical classes and objects to manage complex interactive scenes and system states.
- [Cross-Platform Abstraction Layers](https://awesome-repositories.com/f/software-engineering-architecture/software-architecture/architectural-patterns/abstraction-domain-modeling/cross-platform-abstraction-layers.md) — Provides a unified interface to native operating system and hardware services to ensure consistent behavior across different platforms.

### User Interface & Experience

- [Event-Driven Input Handlers](https://awesome-repositories.com/f/user-interface-experience/form-and-input-management/input-handling/event-driven-input-handlers.md) — Processes user interactions and sensor data through a system of callbacks and listeners for immediate visual responses.

### Part of an Awesome List

- [Graphics Libraries](https://awesome-repositories.com/f/awesome-lists/devtools/graphics-libraries.md) — App and graphics library for cross-platform development.
- [Media & Communication](https://awesome-repositories.com/f/awesome-lists/media/media-communication.md) — Library for professional creative coding
