# calcprogrammer1/openrgb

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3,827 stars · 311 forks · C++ · gpl-2.0

## Links

- GitHub: https://github.com/CalcProgrammer1/OpenRGB
- awesome-repositories: https://awesome-repositories.com/repository/calcprogrammer1-openrgb.md

## Topics

`asus` `aura` `hacktoberfest` `linux` `macos` `msi-mystic-light` `open` `rgb` `rgb-controller` `rgb-devices` `smbus` `source` `windows`

## Description

OpenRGB is a centralized software suite for controlling colors and lighting effects across various brands of RGB hardware. It functions as a cross-platform controller and hardware control system that provides a unified interface for managing lighting profiles and effects.

The project features an extensible plugin framework and a dedicated plugin interface that allow for the addition of new hardware support and integration features. It includes a network gateway that exposes an API for third-party applications to send lighting commands to connected devices.

The system supports multi-computer synchronization to coordinate lighting effects across different hardware setups on a network. It also provides a command line interface for executing hardware commands and managing lighting configurations without a graphical user interface.

Lighting management capabilities include the ability to save and load specific color configurations and profiles through a serialization system.

## Tags

### Graphics & Multimedia

- [RGB Color Controllers](https://awesome-repositories.com/f/graphics-multimedia/graphics-engines-rendering/lighting-systems/lighting-control-systems/rgb-color-controllers.md) — Provides a centralized interface for managing colors and effects across various compatible RGB hardware devices. ([source](https://cdn.jsdelivr.net/gh/calcprogrammer1/openrgb@master/README.md))
- [Cross-Platform RGB Controllers](https://awesome-repositories.com/f/graphics-multimedia/graphics-engines-rendering/lighting-systems/lighting-control-systems/cross-platform-rgb-controllers.md) — Functions as a cross-platform controller and hardware control system for managing lighting profiles.
- [Network Lighting Controllers](https://awesome-repositories.com/f/graphics-multimedia/graphics-engines-rendering/lighting-systems/network-lighting-controllers.md) — Exposes a network API as a server to drive lighting hardware using real-time commands from third-party apps.

### Hardware & IoT

- [Peripheral Lighting Controllers](https://awesome-repositories.com/f/hardware-iot/peripheral-lighting-controllers.md) — Provides a unified software interface for managing colors and effects across various brands of RGB hardware.
- [Hardware Integration](https://awesome-repositories.com/f/hardware-iot/integration-performance/hardware-interfacing-integration/hardware-integration.md) — Bridges high-level applications to physical RGB hardware via a standardized software kit.

### Networking & Communication

- [Hardware Control Protocols](https://awesome-repositories.com/f/networking-communication/tcp-connection-lifecycles/tcp-client-connections/custom-protocol-servers/hardware-control-protocols.md) — Uses a custom binary or JSON message format to transmit lighting commands from remote applications to a local daemon.
- [Lighting State Broadcasters](https://awesome-repositories.com/f/networking-communication/distributed-systems-p2p/peer-to-peer-networking/sync-device-configurations/device-state-synchronizers/lighting-state-broadcasters.md) — Links multiple computers together using a protocol to create unified lighting effects across different hardware setups.
- [Hardware Control APIs](https://awesome-repositories.com/f/networking-communication/hardware-control-apis.md) — Provides a network gateway and software kit for third-party applications to send lighting commands to connected hardware. ([source](https://cdn.jsdelivr.net/gh/calcprogrammer1/openrgb@master/README.md))

### Software Engineering & Architecture

- [Hardware Abstraction Layers](https://awesome-repositories.com/f/software-engineering-architecture/hardware-abstraction-layers.md) — Translates generic color and effect commands into device-specific instructions for diverse RGB controllers.
- [Plugin Frameworks](https://awesome-repositories.com/f/software-engineering-architecture/plugin-frameworks.md) — Implements a dedicated plugin architecture for adding new hardware support and integration features. ([source](https://cdn.jsdelivr.net/gh/calcprogrammer1/openrgb@master/README.md))
- [Cross-Process State Synchronization](https://awesome-repositories.com/f/software-engineering-architecture/cross-process-state-synchronization.md) — Synchronizes lighting profiles and effects across multiple isolated processes and networked computers.

### User Interface & Experience

- [Plugin Frameworks](https://awesome-repositories.com/f/user-interface-experience/plugin-frameworks.md) — Provides a programmable interface for adding new hardware support and integration capabilities.
- [Lighting Profile Managers](https://awesome-repositories.com/f/user-interface-experience/ui-architecture/design-utilities/design-systems/color-system-utilities/color-palette-management/lighting-color-palette-managers/lighting-profile-managers.md) — Implements a system for saving and loading specific color and effect configurations via a serialization system. ([source](https://cdn.jsdelivr.net/gh/calcprogrammer1/openrgb@master/README.md))

### Web Development

- [Plugin-Based Device Support](https://awesome-repositories.com/f/web-development/extension-support/plugin-based-device-support.md) — Loads external shared libraries at runtime to add support for new RGB hardware devices.

### Data & Databases

- [Hardware Configuration Serializers](https://awesome-repositories.com/f/data-databases/state-serialization/hardware-configuration-serializers.md) — Persists complex lighting states by mapping hardware registers to structured files on disk.

### Development Tools & Productivity

- [Command Line Interfaces](https://awesome-repositories.com/f/development-tools-productivity/command-line-interfaces.md) — Provides a command line interface for executing lighting commands and applying configuration changes. ([source](https://cdn.jsdelivr.net/gh/calcprogrammer1/openrgb@master/README.md))

### Security & Cryptography

- [Hardware Effect Synchronization](https://awesome-repositories.com/f/security-cryptography/multi-device-synchronization/hardware-effect-synchronization.md) — Allows several instances across different computers to unify and coordinate lighting effects. ([source](https://cdn.jsdelivr.net/gh/calcprogrammer1/openrgb@master/README.md))
