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Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.
Test filesystem code without touching the real disk — fast, deterministic, and disposable.
A virtual file system for .NET written in C#
The main features of bobvanderlinden/sharpfilesystem are: File Systems.
Projects with overlapping indexed features include: bayatgames/savegamefree — Save Game Free is a free and simple but powerful solution for saving and loading game data in unity. buck-co/save-async — A Unity package for asynchronously handling save game data. byronmayne/unityio — An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase. cartergames/savemanager — A free, modular, scriptable object based local save system for Unity games. chrislusf/seaweedfs — SeaweedFS is a fast distributed storage system for blobs, objects, files, and data lake, for billions of files! Blob… atypical-consulting/virtualfilesystem — Test filesystem code without touching the real disk — fast, deterministic, and disposable.