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Back to blocks233/message

Open-source alternatives to Message

16 open-source projects similar to blocks233/message, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Message alternative.

  • 510850111/im5

    510850111/IM

    0View on GitHub↗
    View on GitHub↗0
  • balloonwj/flamingoballoonwj avatar

    balloonwj/flamingo

    3,951View on GitHub↗

    Flamingo is a self-hosted instant messaging platform and collaborative communication suite. It provides a centralized backend for user authentication and message routing, enabling real-time text and multimedia exchange for distributed teams. The platform integrates a remote desktop tool for administering sessions directly within the communication flow and utilizes a store-and-forward system to ensure files and messages are delivered to offline users. It also includes an automated client update system that detects and installs software updates across supported desktop operating systems. The s

    C++
    View on GitHub↗3,951
  • balloonwj/teamtalkballoonwj avatar

    balloonwj/TeamTalk

    899View on GitHub↗

    这是我维护的蘑菇街TeamTalk源码版本。

    C++
    View on GitHub↗899
  • berty/bertyberty avatar

    berty/berty

    9,204View on GitHub↗

    Berty is a peer-to-peer messaging application and framework designed for decentralized private messaging. It utilizes a distributed identity protocol and a decentralized database to enable end-to-end encrypted communication without relying on central servers, phone numbers, or email addresses. The project distinguishes itself through an offline messaging framework that uses Bluetooth Low Energy and multicast DNS for local device discovery. This allows peers to establish direct connections and exchange messages without internet or cellular data, using QR codes for secure contact exchange. The

    TypeScript
    View on GitHub↗9,204
  • centrifugal/centrifugocentrifugal avatar

    centrifugal/centrifugo

    10,404View on GitHub↗

    Centrifugo is a self-hosted real-time messaging server that provides infrastructure for scalable notifications, a publish-subscribe message broker, and a language-agnostic WebSocket gateway. It allows for the delivery of instant messages and data streams to concurrent users via WebSockets and Server-Sent Events. The system functions as a communication layer that separates network transport from backend business logic. It supports distributed messaging clusters using Redis for coordination of presence and message delivery across multiple server nodes. The project covers channel subscription m

    Goablyalternativeeventsource
    View on GitHub↗10,404

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  • dennisthink/tinyimD

    DennisThink/TinyIM

    0View on GitHub↗
    View on GitHub↗0
  • gotify/servergotify avatar

    gotify/server

    14,654View on GitHub↗

    Gotify is a self-hosted notification server designed to centralize the receipt and dispatch of real-time messages. It provides a RESTful API and a WebSocket gateway, allowing users to programmatically send alerts and push notifications to connected clients. By maintaining a private infrastructure, the platform ensures full control over message history, data retention, and access management. The system distinguishes itself through a modular, plugin-based architecture that allows for the extension of core functionality, including custom HTTP endpoints and webhook event processing. It supports g

    Goapicloudfree-software
    View on GitHub↗14,654
  • hanmin0822/cpp-drawguessH

    hanmin0822/CPP-DrawGuess

    0View on GitHub↗
    View on GitHub↗0
  • heroiclabs/nakamaheroiclabs avatar

    heroiclabs/nakama

    12,754View on GitHub↗

    Nakama is a distributed server framework designed for real-time multiplayer games and social applications. It provides an authoritative runtime environment for executing game logic, ensuring consistent state and cheat-resistant gameplay across diverse client platforms. The system acts as a centralized backend, managing persistent player identities, social graphs, and real-time communication channels to support complex multiplayer interactions. The platform distinguishes itself through an integrated suite of LiveOps tools that allow developers to manage game economies, schedule time-bound even

    Gobackendbackend-as-a-servicechat-server
    View on GitHub↗12,754
  • jwzh222/epollJ

    jwzh222/epoll

    0View on GitHub↗
    View on GitHub↗0
  • keybase/clientkeybase avatar

    keybase/client

    9,171View on GitHub↗

    This project is an end-to-end encrypted communication client designed for secure messaging and identity management using public-key cryptography. It provides a cryptographic identity manager to verify authenticity across platforms and integrates a local messaging daemon to synchronize encrypted data and handle network communication. The system features a remote encrypted file system that mounts encrypted storage as local directories for direct file interaction. It also includes automated identity provisioning for registering and authenticating new devices and automation bots using cryptograph

    Gochatend-to-end-encryptiongo
    View on GitHub↗9,171
  • openimsdk/open-im-serveropenimsdk avatar

    openimsdk/open-im-server

    16,469View on GitHub↗

    Open-IM-Server is an instant messaging server and cross-platform messaging backend designed for real-time text and media communication. It provides a distributed chat architecture that coordinates user sessions and group communications across multiple server nodes to support millions of concurrent users. The system features a scalable message distribution model that utilizes asynchronous message pipelines and distributed queueing to maintain reliability during traffic spikes. It employs multi-level data caching across local memory and distributed stores to reduce latency and uses a document-b

    Gochatimmessaging
    View on GitHub↗16,469
  • pion/webrtcpion avatar

    pion/webrtc

    16,571View on GitHub↗

    This project is a cross-platform implementation of the WebRTC standard, providing a comprehensive library for building real-time audio, video, and data communication applications. It functions as a peer-to-peer networking framework and media processing engine, enabling direct, low-latency connections between devices without relying on central servers. By strictly adhering to official protocol specifications, the library ensures interoperability with browsers and other native communication software across mobile, desktop, and server environments. The engine distinguishes itself through a modul

    Goaudiogogolang
    View on GitHub↗16,571
  • terry-mao/goimTerry-Mao avatar

    Terry-Mao/goim

    7,376View on GitHub↗

    goim

    Go
    View on GitHub↗7,376
  • tinode/chattinode avatar

    tinode/chat

    13,371View on GitHub↗

    This project is a self-hosted, cross-platform instant messaging platform featuring a Go backend and a protobuf-based messaging server. It provides a unified communication suite with native clients for iOS, Android, and web, utilizing gRPC and Protocol Buffers for efficient data exchange. The system is distinguished by an extensible chatbot framework that allows for the integration of automated bots and plugins via standardized service interfaces. It supports high-availability clustering with sharded load distribution and a pluggable database backend to ensure reliability and flexible data per

    Gochatchat-applicationchatapp
    View on GitHub↗13,371
  • yanmario/liunx-timely-communication-projectY

    YanMario/Liunx-Timely-communication-project

    0View on GitHub↗
    View on GitHub↗0