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Back to blender/blender

Projects sharing features with Blender

30 open-source projects similar to blender/blender, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • jannisx11/blockbenchJannisX11 avatar

    JannisX11/blockbench

    5,597View on GitHub↗

    Blockbench is a specialized low-poly 3D modeler and texture painter designed for creating models and pixel art textures. It functions as an extensible 3D editor that allows for the production of assets intended for game engines and rendering software. The editor is distinguished by its plugin-based architecture, which enables the development of custom scripts to automate design workflows and add specialized tools. It further integrates a texture painting system that applies pixel art directly onto 3D meshes to achieve a stylized aesthetic. The software covers high-quality 3D rendering for pr

    JavaScript3dblockbenchelectron
    View on GitHub↗5,597
  • openmoonray/openmoonrayOpenMoonRay avatar

    OpenMoonRay/openmoonray

    4,693View on GitHub↗

    OpenMoonray is a production-grade physically based rendering system and path-tracing engine. It simulates the physical behavior of light to generate high-fidelity photorealistic images and is compatible with Universal Scene Description files for visualizing complex 3D scenes and production pipelines. The system is designed as a distributed rendering framework, capable of splitting heavy computational workloads across multiple machines or cloud clusters to accelerate image generation. It integrates OpenColorIO for consistent color management across different display devices and color spaces.

    CMake
    View on GitHub↗4,693
  • microsoft/microsoft-3d-movie-makermicrosoft avatar

    microsoft/Microsoft-3D-Movie-Maker

    3,828View on GitHub↗

    This project is a 3D animation suite and legacy software archive consisting of original source code and build scripts. It functions as a historical rendering engine and computer graphics reference for analyzing the asset management and rendering frameworks used in mid-nineties multimedia production. The codebase allows for the restoration of legacy software by compiling original source code into executable binaries for modern hardware. It serves as a resource for software archaeology research and the study of vintage multimedia development. The system enables the production of three-dimensio

    SWIG
    View on GitHub↗3,828

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  • armory3d/armortoolsarmory3d avatar

    armory3d/armortools

    3,933View on GitHub↗

    Armortools is a 3D PBR texture painting suite and mesh texture workflow tool. It provides a system for painting physically based rendering materials directly onto 3D meshes using a combination of layer and mask support, a GPU-accelerated texture baker for extracting geometry data from high-polygon models, and a node-based material editor for creating procedural textures. The software features integrated neural network tools for AI texture authoring, allowing the generation of PBR maps from text prompts, image-based material extraction, and texture upscaling via local nodes. It also implements

    C3darmorpaintpainting
    View on GitHub↗3,933
  • limetext/limelimetext avatar

    limetext/lime

    15,272View on GitHub↗

    Lime is a multi-platform text editor designed for code and prose that supports simultaneous multi-point insertion for modifying text in several locations at once. It is a Python-scriptable environment that renders across desktop windows, web browsers, and terminal emulators. The editor is designed to be API-compatible with Sublime Text, enabling the execution of its plugins and the import of its configuration files, keybindings, and themes. This compatibility allows users to reuse third-party extensions and maintain a consistent experience when migrating from that environment. The project pr

    editorgolangtext-editor
    View on GitHub↗15,272
  • remotion-dev/remotionremotion-dev avatar

    remotion-dev/remotion

    50,931View on GitHub↗

    Remotion is a programmatic video framework that enables the creation of video content using component-based logic and standard web technologies. By leveraging a declarative animation engine, it allows developers to structure visual content as a hierarchy of reusable components, ensuring that animations and state updates remain consistent through deterministic frame execution. The framework distinguishes itself by utilizing a headless browser renderer that captures visual output frame-by-frame to generate high-quality video files. This architecture supports a cloud-native media pipeline, allow

    TypeScriptjavascriptreactvideo
    View on GitHub↗50,931
  • lmms/lmmsLMMS avatar

    LMMS/lmms

    10,005View on GitHub↗

    LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be

    C++dawhacktoberfestmidi
    View on GitHub↗10,005
  • datahub-project/datahubdatahub-project avatar

    datahub-project/datahub

    12,141View on GitHub↗

    DataHub is a metadata management platform designed to unify technical, operational, and business context across diverse data ecosystems. By utilizing a graph-based metadata model and an event-driven ingestion architecture, it creates a centralized source of truth that maps complex data relationships, lineage, and ownership. This foundational framework enables organizations to maintain a synchronized view of their data landscape, supporting both human-led discovery and automated data operations. The platform distinguishes itself through its focus on grounding artificial intelligence and autono

    Pythondata-catalogdata-discoverydata-governance
    View on GitHub↗12,141
  • dbt-labs/dbt-coredbt-labs avatar

    dbt-labs/dbt-core

    13,051View on GitHub↗

    dbt-core is a command-line framework for transforming data within a warehouse using modular SQL and version control. It functions as a data transformation engine that enables users to define data structures and business logic through declarative configuration files, which the system then compiles into executable code. By managing complex data dependencies through a directed acyclic graph, it ensures that transformation tasks execute in the correct order while maintaining a manifest-driven state to track lineage and execution history. The project distinguishes itself through an adapter-based d

    Rustanalyticsbusiness-intelligencedata-modeling
    View on GitHub↗13,051
  • stylishthemes/github-darkStylishThemes avatar

    StylishThemes/GitHub-Dark

    9,911View on GitHub↗

    GitHub-Dark is a browser extension theme and collection of user style sheets designed to provide a comprehensive dark mode aesthetic for the GitHub interface. It functions by injecting custom style rules directly into the browser to override default website colors, fonts, and layout properties, aiming to improve visual comfort and readability during extended use. The project distinguishes itself through its focus on deep integration and visual consistency. It includes specialized support for syntax highlighting across various programming languages and notebook environments, ensuring that code

    CSSawesomecssdark
    View on GitHub↗9,911
  • mmp/pbrt-v3mmp avatar

    mmp/pbrt-v3

    5,071View on GitHub↗

    This project is a physically based rendering system and ray tracing engine designed to generate photorealistic images. It operates as a spectral rendering system that records radiance across discretized wavelength buckets and functions as a volumetric path tracer to compute light scattering and absorption within participating media. The engine utilizes GPU acceleration to execute its rendering pipeline on parallel graphics hardware. It integrates real-world optical data, such as measured spectral power distributions and lens description files, to simulate the behavior of physical camera syste

    C++
    View on GitHub↗5,071
  • tixl3d/tixltixl3d avatar

    tixl3d/tixl

    5,004View on GitHub↗

    Tixl is a node-based motion graphics engine and procedural generation tool used to create 3D geometry and shaders. It utilizes a directed acyclic graph of operators and GPU-accelerated compute kernels to generate complex 3D shapes, particularly through the use of signed distance functions and particle simulations. The engine is highly extensible via a C# development framework that supports hot code reloading, allowing custom operator logic to be injected into the active runtime without restarting. It further distinguishes itself as a lighting controller, capable of translating 3D spatial attr

    C#animationdesigndirectx
    View on GitHub↗5,004
  • intel-isl/open3dintel-isl avatar

    intel-isl/Open3D

    13,695View on GitHub↗

    Open3D is a 3D data processing library, visualization engine, and machine learning library. It provides a framework for manipulating point clouds and meshes through specialized algorithms designed for 3D data science workflows. The project includes a toolkit for 3D scene reconstruction to generate spatial models and align surfaces from raw data. It also functions as a GPU accelerated framework that offloads intensive spatial computations to the graphics processor to increase processing speed. The library covers a broad range of capabilities including physically based light simulations for vi

    C++
    View on GitHub↗13,695
  • ecomfe/echartsecomfe avatar

    ecomfe/echarts

    66,608View on GitHub↗

    ECharts is a JavaScript data visualization library and web charting framework used to render interactive 2D and 3D data plots within a web browser. It functions as a visualization engine that transforms raw data into customizable charts and graphs. The project includes a WebGL-based hardware acceleration engine specifically for producing three-dimensional plots and globe visualizations. This allows the library to handle large and complex datasets through GPU-accelerated rendering. The framework supports both canvas-based raster rendering and SVG-based vector rendering. It provides capabiliti

    TypeScript
    View on GitHub↗66,608
  • haosulab/maniskillhaosulab avatar

    haosulab/ManiSkill

    2,576View on GitHub↗

    ManiSkill is a GPU-accelerated robot simulation framework designed for training robotic manipulation skills, benchmarking learning algorithms, and generating synthetic datasets. It serves as a reinforcement learning environment where robot control policies can be developed and evaluated using parallelized physics and rendering on the GPU. The platform is distinguished by its ability to perform sim-to-real transfer, allowing policies trained in virtual environments to be deployed onto physical robotic hardware. It features ray-traced parallel rendering for producing high-frame-rate RGBD and se

    Python3d-computer-visioncomputer-visionembodied-ai
    View on GitHub↗2,576
  • dotnet/mauidotnet avatar

    dotnet/maui

    23,181View on GitHub↗

    This framework is a cross-platform software development kit designed for building native mobile and desktop applications from a single shared codebase. It provides a unified programming interface that allows developers to construct user interfaces using declarative markup, which are then rendered as native components on each target operating system. The framework distinguishes itself through a multi-targeting build system that consolidates platform-specific resources and native control mapping into a unified project structure. It includes a data-driven binding engine that synchronizes applica

    C#androiddesktopdotnet
    View on GitHub↗23,181
  • assimp/assimpassimp avatar

    assimp/assimp

    12,993View on GitHub↗

    Assimp is a cross-platform 3D asset pipeline and import library that loads numerous industry-standard 3D file formats into a single unified internal data structure. It functions as a framework for converting 3D models between different file formats across multiple operating systems and architectures. The project provides a 3D mesh processing tool for normalizing and optimizing geometry through triangulation, vertex removal, and normal generation. It also includes a 3D asset export utility to write internal scene data back into various external file formats. The system covers broad capability

    C++3mfandroidasset-pipeline
    View on GitHub↗12,993
  • go-qml/qmlgo-qml avatar

    go-qml/qml

    1,950View on GitHub↗

    Qml is a Go library that integrates with Qt QML to build native graphical user interfaces and cross-platform desktop applications. It functions as a bindings bridge, connecting backend code directly to a cross-platform windowing toolkit and combining C++ and declarative UI components with compiled programming languages. The library relies on a Cgo-based foreign function interface to bridge Go runtime routines directly with native C++ object models. It features dynamic type registration to expose native Go types and methods to the declarative QML engine at runtime without intermediate stub cod

    Go
    View on GitHub↗1,950
  • idea4good/guiliteidea4good avatar

    idea4good/GuiLite

    7,749View on GitHub↗

    GuiLite is a header-only C++ graphical user interface library and cross-platform framework. It provides a minimal implementation for rendering user interfaces and visual widgets across diverse environments, ranging from resource-constrained microcontrollers and embedded hardware to full desktop operating systems. The library functions as an embedded graphics system for composing visual layouts and rendering multi-language text using UTF-8 encoding and compatible font engines. It supports the integration of multimedia content, including the display of 3D graphics and video playback. The frame

    C++
    View on GitHub↗7,749
  • pysimplegui/pysimpleguiPySimpleGUI avatar

    PySimpleGUI/PySimpleGUI

    13,807View on GitHub↗

    PySimpleGUI is a Python framework used to build graphical user interfaces. It functions as an adapter-based wrapper that maps multiple GUI toolkit APIs into a single unified interface, allowing for backend-agnostic development across tkinter, Qt, or WxPython. The project uses a layout-based UI definition system where visual hierarchies are defined via nested lists rather than coordinate-based placement. It employs an event-driven polling loop and string-based event mapping to associate interface elements with specific user actions. The framework supports cross-framework GUI design and intera

    Pythonbeginner-friendlydatavisualizationgames
    View on GitHub↗13,807
  • mahapps/mahapps.metroMahApps avatar

    MahApps/MahApps.Metro

    9,802View on GitHub↗

    MahApps.Metro is a WPF UI framework and control library designed for building modern desktop applications using Windows Presentation Foundation. It serves as a XAML styling toolkit and desktop UI kit that provides a collection of stylized controls and window templates to replace the default appearance of standard Windows desktop components. The framework enables the development of professional desktop interfaces through the use of pre-designed layout patterns, vector icons, and custom window framing. It provides project templates to bootstrap the UI development process and facilitate rapid ap

    C#c-sharphacktoberfestmahapps
    View on GitHub↗9,802
  • flutter/samplesflutter avatar

    flutter/samples

    19,172View on GitHub↗

    This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for

    Dart
    View on GitHub↗19,172
  • cocos/cocos-enginecocos avatar

    cocos/cocos-engine

    9,651View on GitHub↗

    Cocos Engine is a cross-platform game engine designed for building high-performance 2D and 3D interactive experiences for web, mobile, and desktop platforms. It features a multi-backend rendering engine and a 2D and 3D physics simulator, utilizing a core architecture that combines a C++ runtime for performance with TypeScript for game logic scripting. The engine distinguishes itself through a multi-platform deployment system that packages projects for native operating systems and instant-play web ecosystems. Its graphics system supports multiple APIs, employing physically based rendering and

    C++3dcocoscocoscreator
    View on GitHub↗9,651
  • cybertimon/rapidrawCyberTimon avatar

    CyberTimon/RapidRAW

    5,234View on GitHub↗

    RapidRAW is a non-destructive RAW photo editor and digital asset manager designed for decoding manufacturer RAW formats and applying tonal and color adjustments. It functions as a professional image processor that ensures original source data remains unmodified by saving all edits, masks, and crops to sidecar files. The software features a specialized color grading suite using 3D LUTs, color wheels, and HSL mixers, alongside AI-powered utilities for subject isolation, automatic masking, and generative inpainting for object removal. It distinguishes itself with AI-assisted photo retouching and

    TypeScriptcolor-gradingeditingimage-processing
    View on GitHub↗5,234
  • jigish/slatejigish avatar

    jigish/slate

    7,836View on GitHub↗

    Slate is a keyboard-driven window manager and tiling system for macOS. It functions as a JavaScript-configurable automation tool and workflow orchestrator, allowing users to resize and position application windows through custom keystroke bindings and predefined spatial configurations. The project distinguishes itself by using a scripting API to define complex window manipulation logic, system event callbacks, and custom input mappings. This allows for the creation of sequenced action chains and the execution of external shell commands tied to specific keyboard shortcuts. Its capabilities in

    Objective-C
    View on GitHub↗7,836
  • mattparkerdev/sharpideMattParkerDev avatar

    MattParkerDev/SharpIDE

    3,776View on GitHub↗

    SharpIDE is a cross-platform integrated development environment and code editor designed for developing software applications within the .NET ecosystem. It provides a centralized workspace for writing and managing source code across multiple operating systems. The application utilizes a user interface built with the Godot game engine to deliver a high-performance desktop experience. This approach leverages a game-engine based UI to manage the visual scene graph and render the interface.

    C#csharpdotnetgodot
    View on GitHub↗3,776
  • monero-project/moneromonero-project avatar

    monero-project/monero

    10,335View on GitHub↗

    Monero is a privacy-focused cryptocurrency and proof-of-work blockchain designed for private digital payments. It utilizes a peer-to-peer network and a distributed ledger to allow users to send and receive currency while hiding transaction senders, receivers, and amounts. The system achieves financial confidentiality through the use of ring signatures for sender obfuscation and RingCT with Bulletproofs to hide transaction values. To ensure network security and decentralization, it employs a memory-hard proof-of-work algorithm optimized for general-purpose CPUs. The project provides a full no

    C++blockchainc-plus-pluscmake
    View on GitHub↗10,335
  • funkincrew/funkinFunkinCrew avatar

    FunkinCrew/Funkin

    3,660View on GitHub↗

    Funkin is a rhythm game engine and scriptable gameplay framework designed for creating musical battle games with synchronized note charts and audio. It functions as a comprehensive toolset for rhythm game modding, allowing for the addition of custom songs, characters, and stages through external assets and metadata. The project distinguishes itself through a dedicated modding system that supports priority-based asset overriding and a data patching utility for modifying JSON and XML configuration files via targeted merge operations. It utilizes a scriptable environment that executes external s

    Haxegamegamedevhaxe
    View on GitHub↗3,660
  • joeblau/gitignore.iojoeblau avatar

    joeblau/gitignore.io

    8,710View on GitHub↗

    gitignore.io is a web service and version control exclusion tool designed to generate custom .gitignore files. It functions as a developer environment configuration resource that produces standardized files to define which directories and files should be ignored within a Git repository. The service assembles these files by aggregating curated ignore rules based on selected operating systems, programming languages, and development environments. This allows for the creation of exclusion lists that cover multiple platforms and tools for a shared codebase. The tool covers project environment set

    Swift
    View on GitHub↗8,710
  • nexu-io/open-designnexu-io avatar

    nexu-io/open-design

    65,830View on GitHub↗

    Open Design is an AI design orchestration platform and LLM agent workspace designed for generating prototypes, presentations, and motion graphics. It functions as a local-first environment that integrates various command-line AI agents and coding tools into a unified design workflow, allowing users to migrate design specifications into brand-compliant source code. The project is distinguished by its ability to enforce visual consistency through a design system manager that defines brand contracts and tokens using Markdown. It features a specialized motion graphics generator that converts HTML

    TypeScriptagent-skillsai-agentsai-design
    View on GitHub↗65,830