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blend2d avatar

blend2d/blend2d

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Blend2d

2D Vector Graphics Engine Powered by a JIT Compiler

Features

  • Graphics and Rendering - JIT-powered 2D vector graphics engine.

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  • Graphics Libraries - High-performance 2D vector graphics engine.
  • Graphics Rendering - 2D vector graphics engine with JIT compilation.
  • 1,937 stars·155 forks·C++·Zlib·17 views

    Star history

    Star history chart for blend2d/blend2dStar history chart for blend2d/blend2d

    How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

    Frequently asked questions

    What does blend2d/blend2d do?

    2D Vector Graphics Engine Powered by a JIT Compiler

    What are the main features of blend2d/blend2d?

    The main features of blend2d/blend2d are: Graphics and Rendering, Graphics Libraries, Graphics Rendering.

    Which projects share features with blend2d/blend2d?

    Projects with overlapping indexed features include: horde3d/horde3d — Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as… glfw/glfw — This project is a cross-platform library designed for desktop application development, providing a unified interface… google/skia — Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital… harfang3d/harfang3d — HARFANG 3D source code public repository. diligentgraphics/diligentengine — DiligentEngine is a cross-platform graphics abstraction layer and physically-based rendering engine. It provides a… lukasbanana/llgl — Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan,…

    Projects sharing features with Blend2d

    These projects share indexed features with Blend2d. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
    • glfw/glfwglfw avatar

      glfw/glfw

      14,716View on GitHub↗

      This project is a cross-platform library designed for desktop application development, providing a unified interface for window management, input handling, and hardware-accelerated graphics. It serves as a foundational framework that abstracts platform-specific windowing protocols and graphics APIs, enabling developers to create interactive software that functions consistently across Windows, macOS, and Linux. The library distinguishes itself by providing deep integration with low-level graphics APIs, specifically OpenGL and Vulkan. It manages the complexities of graphics context initializati

      Cclinuxmacos
      View on GitHub↗14,716
    • google/skiagoogle avatar

      google/skia

      10,762View on GitHub↗

      Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital surfaces. It functions as a hardware-accelerated graphics engine that offloads drawing operations to the GPU, a vector graphics processor for SVG and complex paths, and a typography engine for shaping and drawing characters with Unicode support. The project provides a cross-platform image codec for encoding and decoding standard image formats into raw pixel data across multiple operating systems. It also enables the development of user interfaces that maintain visual consistency a

      C++
      View on GitHub↗10,762
    • diligentgraphics/diligentengineDiligentGraphics avatar

      DiligentGraphics/DiligentEngine

      4,193View on GitHub↗

      DiligentEngine is a cross-platform graphics abstraction layer and physically-based rendering engine. It provides a unified interface for executing 3D graphics commands across multiple low-level rendering backends from a single codebase, including a dedicated system for importing 3D assets via the GLTF 2.0 format. The engine features an HLSL shader cross-compiler that allows a single set of shaders to run across different graphics APIs and operating systems. It supports advanced rendering capabilities such as ray-tracing, mesh shaders, variable rate shading, and bindless resources. The framew

      Batchfile3d-engined3d11d3d12
      View on GitHub↗4,193
  • harfang3d/harfang3dharfang3d avatar

    harfang3d/harfang3d

    654View on GitHub↗

    HARFANG 3D source code public repository

    C++
    View on GitHub↗654
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