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Back to bitgamma/synthex

Projects sharing features with Synthex

6 open-source projects similar to bitgamma/synthex, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • ggerganov/ggwaveggerganov avatar

    ggerganov/ggwave

    7,710View on GitHub↗

    ggwave is a data-over-sound communication library and audio data modem used for encoding and decoding binary data transmitted through audio waveforms. It implements an acoustic data transfer protocol that enables the exchange of small amounts of information between devices using speakers and microphones. The project provides a cross-platform audio waveform generator capable of transforming digital information into sound and converting received audio signals back into data. It supports the creation of raw audio samples and the export of waveform data into uncompressed WAV files. The system co

    C++arduinodata-over-soundecc
    View on GitHub↗7,710
  • lmms/lmmsLMMS avatar

    LMMS/lmms

    10,005View on GitHub↗

    LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be

    C++dawhacktoberfestmidi
    View on GitHub↗10,005
  • pygame/pygamepygame avatar

    pygame/pygame

    8,620View on GitHub↗

    Pygame is a framework for building interactive 2D applications and games using the Python programming language. It functions as a 2D graphics rendering engine, a game input and event manager, and a multimedia audio toolkit. The project serves as a wrapper for the Simple DirectMedia Layer, providing a Python interface for low-level access to graphics, audio, keyboard, mouse, and joystick hardware. Its capabilities cover 2D graphics rendering and image manipulation, digital audio playback and streaming, and the management of game entities and physics simulations. It also includes tools for rea

    Cgame-devgame-developmentgamedev
    View on GitHub↗8,620

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  • asonge/erlaudioasonge avatar

    asonge/erlaudio

    27View on GitHub↗

    Erlang PortAudio bindings

    C
    View on GitHub↗27
  • entone/firmataentone avatar

    entone/firmata

    51View on GitHub↗

    Firmata protocol in Elixir

    Elixir
    View on GitHub↗51
  • thisisgame/cpp-game-engine-bookThisisGame avatar

    ThisisGame/cpp-game-engine-book

    3,570View on GitHub↗

    This project is a comprehensive educational resource for building a high-performance game engine from the ground up using C++. It serves as a technical guide for developers seeking to understand the low-level architecture of engine systems, providing a structured approach to implementing core components like rendering pipelines, entity-component-system patterns, and multi-threaded task scheduling. The resource distinguishes itself by focusing on the practical implementation of complex engine subsystems, including graphics API abstraction layers for cross-platform compatibility and data-driven

    C++3d-engineblender-pythonbook
    View on GitHub↗3,570