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Back to bellard/quickjs

Projects sharing features with Quickjs

30 open-source projects similar to bellard/quickjs, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • jerryscript-project/jerryscriptjerryscript-project avatar

    jerryscript-project/jerryscript

    7,399View on GitHub↗

    JerryScript is a lightweight, ECMAScript-compliant JavaScript engine and bytecode compiler designed for resource-constrained devices. It serves as an embedded interpreter and IoT scripting runtime, enabling the execution of JavaScript code within native C applications on hardware with limited memory. The project differentiates itself through a focus on low-memory runtime management, utilizing bytecode precompilation and pre-compiled state snapshots to reduce startup time and memory overhead. It features a C-binding native bridge for bidirectional communication between native code and scripts,

    C
    View on GitHub↗7,399
  • nim-lang/nimnim-lang avatar

    nim-lang/Nim

    18,071View on GitHub↗

    Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th

    Nimcompilerefficienthacktoberfest
    View on GitHub↗18,071
  • nexe/nexenexe avatar

    nexe/nexe

    13,571View on GitHub↗

    Nexe is a cross-platform binary bundler and compiler that packages Node.js applications and their dependencies into single standalone executables. It functions as a runtime compiler that can build the Node.js runtime from source with custom flags and application snapshots to enable software distribution without requiring a pre-installed runtime. The system allows for cross-compilation across different operating systems and architectures from a single build environment. It includes a static asset bundler to embed external files and directories directly into the compiled binary for access at ru

    TypeScriptbinariesbinarybundle
    View on GitHub↗13,571

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  • google/grumpygoogle avatar

    google/grumpy

    10,528View on GitHub↗

    Grumpy is a native binary compiler that transforms Python source code into Go source code. By transpiling high-level scripts into a strongly typed intermediate representation, the system enables the creation of statically linked native binaries that operate independently of a traditional virtual machine interpreter. The project distinguishes itself by providing a comprehensive runtime library that replicates standard Python data structures and object behaviors. This emulation layer ensures that compiled code maintains functional parity with the original source environment while leveraging the

    Go
    View on GitHub↗10,528
  • dop251/gojadop251 avatar

    dop251/goja

    6,914View on GitHub↗

    Goja is a JavaScript engine and ECMAScript compliant interpreter implemented entirely in Go. It serves as an embedded scripting engine that allows Go applications to execute JavaScript code and integrate a programmable scripting layer without relying on Cgo or external native dependencies. The project functions as a bridge between Go and JavaScript, enabling bidirectional data exchange and function invocation. It allows Go hosts to expose native structs, slices, and maps as JavaScript objects and arrays, while providing mechanisms to export script values and functions back into native Go type

    Go
    View on GitHub↗6,914
  • tboox/tboxtboox avatar

    tboox/tbox

    5,111View on GitHub↗

    Tbox is a comprehensive collection of low-level utility libraries and toolkits for portable C development. It provides a multi-platform C utility library that serves as a lightweight replacement for standard libraries, offering optimized memory management and system abstractions to ensure hardware compatibility across different operating systems. The project distinguishes itself through a specialized framework of standardized data containers, including hash tables, vectors, and linked lists with integrated searching and sorting. It further provides a dedicated toolkit for networking and seria

    C
    View on GitHub↗5,111
  • martanne/vismartanne avatar

    martanne/vis

    4,634View on GitHub↗

    Vis is a terminal-based modal text editor that utilizes vi keybindings and a system of structural regular expressions. It functions as a scriptable environment where Lua is used for configuration, custom key mappings, and plugin development. The editor distinguishes itself through a syntax highlighting system based on Parsing Expression Grammars and a pattern matching engine that treats text as a structure for complex search and replace operations. It also integrates directly with the system shell, allowing users to pipe text ranges to external commands and capture the resulting output. The

    C
    View on GitHub↗4,634
  • robertkrimen/ottorobertkrimen avatar

    robertkrimen/otto

    8,439View on GitHub↗

    Otto is a Go implementation of a JavaScript interpreter and embedded scripting engine. It provides a runtime environment for executing JavaScript code within native applications and includes a parser that converts source code into an abstract syntax tree for analysis and processing. The project enables the creation of custom scripting interfaces by binding native Go functions into the JavaScript global scope. It also includes a utility to translate JavaScript regular expression patterns into compatible formats for other programming languages. The engine supports safe script sandboxing throug

    Go
    View on GitHub↗8,439
  • just-js/justjust-js avatar

    just-js/just

    3,803View on GitHub↗

    Just is a JavaScript runtime environment designed for system-level programming and high-performance execution. It provides a direct interface to kernel functions and hardware resources, allowing developers to interact with operating system features that are typically inaccessible through standard high-level programming environments. The runtime distinguishes itself by offering a streamlined execution model that minimizes startup latency and provides the ability to compile scripts into standalone, dependency-free binaries. By leveraging the V8 engine and a specialized module loading system, it

    JavaScriptjavascriptlinuxruntime
    View on GitHub↗3,803
  • denoland/denodenoland avatar

    denoland/deno

    107,110View on GitHub↗

    Deno is a high-performance runtime for JavaScript and TypeScript that prioritizes security and developer productivity. Built on the V8 engine, it provides a secure execution environment that enforces a default-deny security model, requiring explicit user authorization for access to system resources like the file system, network, and environment variables. The runtime natively supports modern web-standard APIs, ensuring consistent behavior and portability across different environments. What distinguishes Deno is its integrated approach to the software development lifecycle. It bundles essentia

    Rustdenojavascriptrust
    View on GitHub↗107,110
  • microsoft/napajsMicrosoft avatar

    Microsoft/napajs

    9,180View on GitHub↗

    Napajs is an embeddable JavaScript engine and multi-threaded runtime designed to be integrated directly into other software applications as a component. It serves as a parallel computation framework that allows JavaScript code to execute across multiple threads, bypassing the standard single-threaded event loop limitation to handle CPU-intensive tasks. The runtime is distinguished by its ability to load and execute modules from the NPM ecosystem and its pluggable execution environment. This architecture allows for custom implementations of memory allocation, system logging, and performance me

    C++
    View on GitHub↗9,180
  • cloudflare/workerdcloudflare avatar

    cloudflare/workerd

    8,346View on GitHub↗

    workerd is a serverless edge runtime designed for executing lightweight, distributed functions at the network edge. It utilizes a V8-based JavaScript engine to provide fast startup and low memory overhead, while maintaining a WebAssembly-compatible execution environment that allows modules to run alongside JavaScript for high-performance computational tasks. The runtime supports isolate-based multi-tenancy to run multiple independent execution contexts within a single process. It implements an event-driven execution model that triggers code based on network requests or scheduled events and in

    C++
    View on GitHub↗8,346
  • awslabs/llrtawslabs avatar

    awslabs/llrt

    8,752View on GitHub↗

    llrt is a low-latency JavaScript runtime based on the QuickJS engine, specifically designed for executing asynchronous functions in serverless environments. It provides a lightweight execution layer optimized for fast startup times and minimal memory usage when running ES2023 workloads. The project differentiates itself by bundling natively optimized cloud service SDKs directly into the runtime binary to eliminate external dependency loading. To further reduce cold start latency, it implements parallel connection warming for TLS and network handshakes during the startup phase. The runtime co

    Rust
    View on GitHub↗8,752
  • oven-sh/bunoven-sh avatar

    oven-sh/bun

    93,257View on GitHub↗

    Bun is a high-performance runtime environment designed to execute JavaScript and TypeScript applications with minimal latency and high throughput. Built on a native core implemented in Zig, it provides a unified execution engine that leverages JavaScriptCore for efficient memory management and low-latency startup. The project functions as an all-in-one toolchain, integrating a native bundler, transpiler, package manager, and test runner into a single command-line interface. What distinguishes Bun is its focus on native system integration and developer productivity. It features a high-performa

    Rustbunbundlerjavascript
    View on GitHub↗93,257
  • boa-dev/boaboa-dev avatar

    boa-dev/boa

    6,884View on GitHub↗

    Boa is a high-performance JavaScript engine and parser designed to execute JavaScript code and analyze source code structure. It functions as a runtime environment for executing scripts to automate tasks or process data, providing both a command-line JavaScript interpreter and a tool for converting source code into abstract syntax trees. The engine is capable of compiling to WebAssembly, allowing the runtime to be deployed and executed within web browser environments. It includes an interactive read-eval-print loop for real-time logic testing and snippet execution via a terminal. The system

    Rustecmascripthacktoberfestinterpreter
    View on GitHub↗6,884
  • nodejs/nodejs.orgnodejs avatar

    nodejs/nodejs.org

    6,842View on GitHub↗

    Node.js is an open-source, cross-platform JavaScript runtime environment built on the V8 engine, designed for executing JavaScript code outside a web browser. It operates as a server-side JavaScript platform with an event-driven, non-blocking I/O architecture that enables building scalable network applications and web servers. The runtime integrates the CommonJS module system for synchronous module loading and the npm ecosystem for sharing and reusing packages. The platform provides comprehensive capabilities for web server development, including creating HTTP and HTTPS servers, managing HTTP

    TypeScriptnextjsnodenodejs
    View on GitHub↗6,842
  • facebook/react-nativefacebook avatar

    facebook/react-native

    126,019View on GitHub↗

    This project is a cross-platform mobile framework that enables the development of native iOS and Android applications from a single codebase. It utilizes a declarative component-based model where developers define user interfaces using a syntax extension that maps directly to underlying platform-native view primitives. By decoupling application logic from the host platform's main thread, the framework maintains a consistent native view hierarchy while ensuring that JavaScript execution remains independent of UI rendering. The framework distinguishes itself through a robust bridge architecture

    C++androidapp-frameworkcross-platform
    View on GitHub↗126,019
  • supermonster003/autojs6SuperMonster003 avatar

    SuperMonster003/AutoJs6

    5,352View on GitHub↗

    AutoJs6 is an Android automation framework and JavaScript runtime designed to automate user interface interactions and system tasks on mobile devices. It functions as a UI automator that inspects screen hierarchies and manipulates on-screen controls via selectors to automate manual workflows. The project includes an Android script compiler that bundles automation scripts into standalone APK files for distribution. It also provides a remote debugging tool that creates a network-based bridge between a mobile device and a desktop IDE for writing and testing scripts. The framework covers a broad

    Javaandroidautojsautojs6
    View on GitHub↗5,352
  • reactwindows/react-native-windowsReactWindows avatar

    ReactWindows/react-native-windows

    17,296View on GitHub↗

    react-native-windows is a framework and rendering system used to build native desktop applications for Windows using React. It functions as an extension that brings a mobile-first development model to the Windows desktop environment, mapping React components directly to native Windows interface elements. The project enables the creation of desktop software through a declarative component-based architecture. It integrates React Native projects into the Windows ecosystem by translating components into native user interface elements rather than using web views. The framework covers cross-platfo

    C++
    View on GitHub↗17,296
  • godotengine/godot-cppgodotengine avatar

    godotengine/godot-cpp

    2,558View on GitHub↗

    godot-cpp is a C++ binding library and development kit for creating high-performance extensions and custom nodes for the Godot engine. It provides the necessary headers and framework to implement complex game logic and low-level systems using native code. The project enables the development of GDExtension plugins, allowing native libraries to be loaded into the engine without requiring a full recompilation of the core software. It facilitates the creation of custom engine extensions through a system of native bindings that map C++ classes and methods to the internal engine database. The fram

    C++
    View on GitHub↗2,558
  • ptmt/react-native-desktopptmt avatar

    ptmt/react-native-desktop

    11,197View on GitHub↗

    This project is a framework for building native macOS desktop applications. It serves as a desktop port of a cross-platform mobile framework, providing a development environment and a native UI library to create software using native system frameworks and a component-based architecture. The framework enables the development of native macOS applications by integrating a JavaScript-based workflow with macOS system-level frameworks. It facilitates cross-platform UI development by allowing logic and design patterns to be shared across different operating systems while maintaining native desktop i

    JavaScript
    View on GitHub↗11,197
  • studio3t/robomongoStudio3T avatar

    Studio3T/robomongo

    9,369View on GitHub↗

    RoboMongo is a cross-platform database manager and graphical interface for administering MongoDB databases. It serves as a shell integrated development environment and query tool for managing NoSQL data stores and exploring collections across multiple server instances. The application provides a visual environment for writing and executing modern JavaScript scripts and native shell commands. It includes capabilities for running aggregate queries with paginated results and supports side-by-side views for comparing data outputs. The tool covers remote database connectivity through SSH tunnelin

    C++
    View on GitHub↗9,369
  • kmagiera/react-native-reanimatedkmagiera avatar

    kmagiera/react-native-reanimated

    10,889View on GitHub↗

    This project is a cross-platform mobile animation library and UI thread animation engine designed to create high-performance animations by running JavaScript logic directly on the UI thread. It functions as a multi-threaded JavaScript runtime that allows code to execute across multiple threads to improve concurrency and prevent frame drops. The library focuses on enabling fluid user interface interactions and high-frame-rate transitions that remain stable regardless of the main processing load. It provides a system for offloading animation logic from the main thread to ensure smooth motion an

    TypeScript
    View on GitHub↗10,889
  • nobyda/scriptNobyDa avatar

    NobyDa/Script

    8,460View on GitHub↗

    Script is a collection of scripts and rule-sets designed for iOS proxy tools to modify mobile application behavior, filter network traffic, and automate interactions with online services. It provides a library of scripts and a network filter to manage how applications communicate with web services. The project enables the unlocking of premium features, memberships, and VIP content within third-party applications. It also allows for the bypass of geographical restrictions on downloads and the removal of advertisements from mobile application interfaces. The toolset covers the automation of we

    JavaScriptjsboxloonnobyda
    View on GitHub↗8,460
  • mozilla/gecko-devmozilla avatar

    mozilla/gecko-dev

    3,691View on GitHub↗

    Gecko-dev is a web browser engine and cross-platform browser framework. It serves as a foundational system for rendering web content and executing JavaScript, providing a complete layout and rendering pipeline to transform web markup into visual pixels. The project is distinguished by a specialized browser UI toolkit that uses XML-based languages and custom widgets to build cross-platform windows and menus. It incorporates unique development bridges, including design-to-code linking and a standardized protocol for AI-driven browser control and automated verification. Its broader capabilities

    JavaScript
    View on GitHub↗3,691
  • chakra-core/chakracorechakra-core avatar

    chakra-core/ChakraCore

    9,242View on GitHub↗

    ChakraCore is an embeddable JavaScript engine and high-performance scripting runtime. It provides a just-in-time compiler that converts JavaScript source code into optimized machine code during runtime to increase execution speed and throughput. The engine utilizes a multi-tiered compilation pipeline and tiered machine code generation to balance startup time with execution speed. Memory is managed via a concurrent garbage collector that reclaims unreachable objects on background threads to minimize application pauses. The project provides capabilities for embedded JavaScript execution and au

    JavaScriptchakrachakracorecplusplus
    View on GitHub↗9,242
  • microsoft/chakracoreMicrosoft avatar

    Microsoft/ChakraCore

    9,256View on GitHub↗

    ChakraCore is an embedded JavaScript engine designed to be integrated as a library within a host application. Its primary purpose is to provide a programmable scripting layer and a lightweight runtime environment for executing JavaScript code and managing state via a programmatic interface. The project focuses on bridging high-level scripting with low-level system calls through a C API. This allows developers to implement custom scripting engines and embed JavaScript execution directly into applications to enable task automation and functional extensions. The engine utilizes a bytecode-based

    JavaScript
    View on GitHub↗9,256
  • ncsoft/unreal.jsncsoft avatar

    ncsoft/Unreal.js

    3,754View on GitHub↗

    Unreal.js is a JavaScript runtime and scripting layer for Unreal Engine that embeds the V8 engine to implement game logic and manage application state. It provides a bridge for writing high-level application behavior and actor control without modifying the core engine source code, as well as a framework for extending the Unreal Engine editor with custom interface elements. The project distinguishes itself through a V8-based integration that supports real-time code reloading and live iteration, allowing scripts to be updated without restarting the application. It includes a bidirectional commu

    javascriptpluginscripting
    View on GitHub↗3,754
  • responsively-org/responsively-appresponsively-org avatar

    responsively-org/responsively-app

    24,991View on GitHub↗

    This application is a specialized web browser designed to streamline responsive design testing by rendering multiple viewport configurations simultaneously. It functions as a cross-platform testing suite that allows developers to preview and interact with web content across diverse mobile, tablet, and desktop device profiles within a single workspace. The tool distinguishes itself by synchronizing user interactions and application state across all active browser instances. When a user navigates, scrolls, or clicks in one view, these events are broadcast to every other open viewport to ensure

    TypeScriptcontributions-welcomedesktop-appdeveloper-tools
    View on GitHub↗24,991
  • requarks/wikirequarks avatar

    requarks/wiki

    27,909View on GitHub↗

    This project is an enterprise knowledge platform designed for teams to create, manage, and publish structured documentation. Built on a high-performance runtime, it provides a centralized environment where contributors can author content using markdown, HTML, or a visual editor. The system is engineered to handle collaborative workflows, ensuring that technical and non-technical users alike can maintain documentation with consistent rendering and version control. What distinguishes this platform is its focus on secure, scalable, and synchronized content management. It features granular path-b

    Vuecross-platformdocumentationgit
    View on GitHub↗27,909