30 open-source projects similar to aweiloveandroid/flutter-learning, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Flutter Learning alternative.
This project is a collection of official plugin packages and a native integration library designed to provide a consistent interface for accessing hardware and software functionality across different mobile and desktop platforms. It serves as a native platform bridge, enabling cross-platform applications to invoke native code and manage operating system dependencies. The project utilizes a federated plugin architecture, splitting plugins into common interfaces and separate platform implementations to allow for independent development and extension. It further supports native integration throu
This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for
This project is a cross-platform mobile development course and educational guide focused on building functional applications from a single codebase. It serves as a structured tutorial and textbook for learning the Flutter framework and the Dart programming language. The curriculum covers the full spectrum of mobile development, from basic UI construction and widget-based layouts to advanced architectural patterns for maintainability and scale. It provides instructional content on implementing business logic, networking, and native plugin integrations. The learning path emphasizes practical a
This project is a cross-platform UI showcase and component gallery that provides interactive examples of interface widgets and design patterns. It serves as a practical reference for building consistent user interfaces across mobile, web, and desktop platforms. The gallery functions as a tool for evaluating the visual and functional capabilities of the framework. It allows for the review of pre-built components to determine if specific requirements are met and provides a resource for testing how various widgets and layouts behave during the prototyping process. The project covers cross-platf
Easy Localization is a framework for managing multi-language support in mobile applications. It provides a comprehensive system for loading translation datasets from local or remote sources, organizing them into modular files, and rendering localized content dynamically. The library integrates with the application's dependency injection system to broadcast locale changes, enabling reactive interface updates without requiring a full application restart. The project distinguishes itself through a focus on development safety and maintenance. It includes command-line tools to audit source code fo
This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex
This project is a collection of reference implementations and code samples for building cross-platform user interfaces using the Xamarin.Forms framework. It provides practical examples for developing mobile and desktop applications from a single codebase targeting multiple operating systems. The repository focuses on architectural patterns and integration strategies, specifically demonstrating the use of MVVM to synchronize data between models and views. It includes samples for native platform integration, such as invoking platform-specific APIs and creating custom renderers to override defau
NativeScript is a cross-platform mobile development framework that enables the creation of native iOS and Android applications using JavaScript or TypeScript. It provides a direct bridge to native platform APIs, allowing developers to invoke native classes, methods, and properties directly from script code while maintaining full access to underlying mobile operating system features. The framework distinguishes itself through its direct native UI rendering, which maps declarative markup components to actual platform-native widgets rather than web-based views. This architecture is supported by
This repository provides the downloadable materials and syllabus for a complete Flutter development bootcamp, guiding learners from initial setup through to app deployment. It is structured around the core concepts of building cross-platform mobile applications using the Flutter framework and the Dart language, covering widget-based UI composition, state management, and integration with backend services. The resources focus on practical, hands-on skills, including fetching live data from web APIs and parsing JSON responses, as well as authenticating users and storing data in the cloud using F
This project is a cross-platform educational application built with the Flutter framework. It serves as a mobile experience for exploring artistic and historical structures and functions as a showcase for advanced layout and animation techniques. The application operates as an interactive museum guide, digitizing cultural heritage to provide educational narratives and historical data about world structures. It delivers this content through a mobile interface designed for public education and entertainment. The technical implementation utilizes a widget-based composition and declarative rende
This project is a reference guide for Flutter application development, providing a collection of source code examples that demonstrate user interface patterns and architectural implementations. It serves as a library of practical code samples for building common UI components, layouts, and structural patterns. The repository includes reference implementations for integrating third-party packages and external services into Flutter projects. It provides specific examples of how to execute feature integrations and UI patterns to assist in the development process. The content covers a range of a
Auto Route is a type-safe routing framework for Flutter that utilizes compile-time code generation to manage application navigation. It replaces imperative push and pop commands with a declarative route configuration, allowing developers to define navigation hierarchies as structured objects. By automating the creation of navigation classes, the library ensures that route paths and arguments are validated during the build process. The framework distinguishes itself through its support for modular architecture, enabling the aggregation of independent route sets from separate modules into a sin
HistoryOfEverything is a Flutter timeline visualization and interactive event chronology. It serves as a visual demonstration of layout and animation capabilities, rendering historic events as a scalable graphical representation. The project focuses on interactive timeline visualization and the chronological display of data. It creates a visual experience where historical milestones are organized and presented in a way that dynamically scales to fit various screen dimensions. The implementation utilizes Flutter UI development practices, employing widget-based composition and animation contro
Fluro is a routing library for Flutter applications that provides a navigation system for mapping URL paths to screens. It functions as a URL path parser and page transition manager, utilizing declarative route definitions to organize how users move through an application. The library distinguishes itself through its support for wildcards and named parameters in route matching. It enables the extraction of dynamic path parameters and query strings to facilitate data transfer between views. The system covers comprehensive navigation capabilities, including the transfer of complex non-string d
Flutter-UI-Kit is a component library and interface gallery for mobile application development. It provides a collection of pre-made interface elements and layout components designed for building cross-platform applications. The project functions as a template kit, offering professional screen layouts for common application pages such as dashboards, profiles, and shopping carts. These templates allow for the rapid implementation of standard mobile user interfaces. The library covers a range of development capabilities including mobile interface prototyping and cross-platform app design, enab
Flutter Deer is a Flutter practice project that demonstrates realistic application patterns across Android and iOS. It showcases how to structure a Flutter app with modular routing, reactive state management using Provider, and a centralized network layer built with Dio for structured API calls and error handling. The project also includes integration and accessibility testing that simulates real user interactions to verify UI behavior and screen-reader compatibility. The project differentiates itself by providing a comprehensive showcase of custom UI components and interactions, including ca
flutter-folio is a reference application and portfolio demonstrating the implementation of a single codebase that delivers native user experiences across mobile, desktop, and web platforms. It serves as a showcase for cross-platform UI frameworks and design patterns targeting iOS, Android, macOS, Windows, Linux, and web browsers. The project focuses on adaptive UI design, providing examples of how to automatically adjust layouts and interaction patterns based on screen size and input devices. It illustrates the mapping of shared application logic to platform-specific idioms to meet the expect
FlutterUnit is a cross-platform user interface showcase and component gallery. It functions as a searchable directory and library of reusable interface elements, providing live previews and a catalog of widgets for building applications. The project distinguishes itself by providing an interactive system for component exploration, where users can inspect detailed element properties, toggle source code visibility for sharing, and organize preferred elements into custom collections to manage design systems. The tool supports multi-platform compatibility verification, allowing for the compariso
This project is an interactive learning platform designed for mastering component-based user interface patterns and state management using the React library. It functions as a frontend development tutorial and course, providing a guided environment for learning declarative rendering and virtual DOM concepts. The platform distinguishes itself through a live-reload coding environment and a split-view interface for real-time code validation. These tools allow learners to compare their live code output against target solutions and use guided source-code markers to identify required edits and crit
Janet is a Lisp-based dynamic programming language featuring a register-based bytecode virtual machine and an embeddable scripting engine. It functions as a fiber-based concurrency runtime and includes a parsing engine based on Parsing Expression Grammars. The project is distinguished by its ability to be integrated into C or C++ applications via a minimal header interface. It utilizes a Lisp-style macro system for compile-time code transformation and employs prototype-based table inheritance for object-oriented behavior. The runtime covers a broad set of capabilities, including asynchronous
This project is a collection of reference implementations and sample applications for Flutter. It provides practical examples covering API integration, user authentication, data persistence, and a gallery of UI patterns. The repository distinguishes itself by offering a wide array of functional demos, including implementations for Google and email-based identity verification, cloud database synchronization, and the use of both relational and key-value local storage. It also includes specialized utility examples such as expense tracking, tip calculation, and body mass index tools. The project
The Dart SDK is a comprehensive development kit for building cross-platform applications using a multi-paradigm programming language. It provides a unified toolchain that supports both just-in-time compilation for rapid development and ahead-of-time compilation for high-performance native machine code. The platform is built on a sound static type system and an isolate-based concurrency framework, which executes independent tasks in separate memory heaps to achieve parallelism without shared state contention. The SDK distinguishes itself through a versatile compilation pipeline that transforms
flutter-go is a cross-platform UI framework and kit designed for building mobile and desktop applications using a Go backend and a Flutter frontend. It provides a communication bridge that enables Go functions to be executed from Dart code via a C-ABI foreign function interface. The project includes a Flutter UI component library and a frontend design gallery. These resources provide pre-designed interface patterns, reusable widgets, and interaction demos to assist with rapid application prototyping and consistent interface design across different operating systems. The framework covers nati
Frontend Workshop from HTML/CSS/JS to TypeScript/React/Redux
Xamarin.Forms is a cross-platform mobile framework for building native user interfaces using a single shared codebase and .NET. It functions as a data-driven UI library and a XAML UI toolkit, allowing application layouts and visual elements to be defined using an XML-based markup language. The framework provides native API wrappers that offer access to device-specific hardware and operating system features via C#. It utilizes a system for rendering a single user interface codebase through native controls across different operating systems. The project covers adaptive layout management and ap
re-frame is a functional framework for building single-page applications in ClojureScript. It provides a centralized, immutable database that serves as the single source of truth for the entire application state, enforcing a strict unidirectional data flow where events trigger state transitions and subsequent view updates. The framework distinguishes itself through a reactive signal graph and an interceptor-based middleware pipeline. By treating application logic as a sequence of data-driven events and declarative side effects, it decouples business logic from the view layer. This architectur
Deepagents is an LLM agent orchestration platform and stateful application server designed for deploying and managing AI agents built with computational graphs. It provides a containerized runtime environment that handles agent execution, state persistence, and the versioning of AI assistants. The platform distinguishes itself through deep integration with the Model Context Protocol, allowing agents to function as servers that expose tools and capabilities to external clients. It features a sophisticated observability suite for capturing execution traces, performing LLM-based evaluations agai
Field-form is a library for managing complex form state, validation, and field synchronization within React component trees. It functions as a state management solution that uses a shared provider to distribute form data and validation messages across nested components. The library distinguishes itself through a dynamic field registry that supports the addition, removal, and reordering of form controls. It employs a field-level subscription model to ensure that individual components only re-render when their specific state slices change, and it provides an imperative interface for triggering