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Back to anuragranj/coma

Projects sharing features with Coma

30 open-source projects similar to anuragranj/coma, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • colmap/colmapcolmap avatar

    colmap/colmap

    12,014View on GitHub↗

    COLMAP is a 3D scene reconstruction suite and C++ geometry library that implements a full structure-from-motion pipeline. It functions as a GPU-accelerated photogrammetry tool and multi-view stereo framework designed to produce dense 3D geometry and watertight meshes from collections of 2D images. The project distinguishes itself through hardware-accelerated feature extraction and a modular camera modeling system that supports perspective, fisheye, and equirectangular lens types. It employs vocabulary tree image retrieval to efficiently identify similar images in large datasets and provides P

    C++
    View on GitHub↗12,014
  • microsoft/trellis.2microsoft avatar

    microsoft/TRELLIS.2

    3,910View on GitHub↗

    TRELLIS.2 is a generative image-to-3D system that creates high-resolution 3D assets with physically based rendering materials from 2D images. It utilizes a sparse voxel representation to handle complex topologies and internal structures without relying on iso-surface fields. The project features a structured latent space representation that maps geometry and texture attributes to maintain visual fidelity. It employs an optimization-free geometry reconstruction process to decode latent representations directly into voxel grids and includes a PBR texture generator for synthesizing base color, r

    Python
    View on GitHub↗3,910
  • mrforexample/comfyui-3d-packMrForExample avatar

    MrForExample/ComfyUI-3D-Pack

    3,648View on GitHub↗

    ComfyUI-3D-Pack is a suite of custom nodes for ComfyUI that enables 3D asset generation and rendering within a node-based workflow. It provides a set of tools for reconstructing textured three-dimensional meshes and volumetric scenes from single images, multi-view images, or text prompts. The system includes a Gaussian splatting generator for creating high-fidelity volumetric 3D scene representations and a multi-view image generator to produce consistent image sets for reconstruction. It also features a single image 3D mesh tool to build geometry from a single 2D source. The toolset covers 3

    Pythoncomfycomfyuimachine-learning
    View on GitHub↗3,648

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  • ashawkey/stable-dreamfusionashawkey avatar

    ashawkey/stable-dreamfusion

    8,841View on GitHub↗

    This project is a diffusion-based 3D generator and image-to-3D reconstruction system. It translates natural language descriptions or two-dimensional images into three-dimensional assets using neural radiance fields and diffusion models. The system utilizes score-distillation sampling and diffusion-based guidance to refine 3D shapes without requiring 3D training data. It includes specialized tools for transforming neural representations into exportable meshes with texture and material data, as well as a pipeline for iterative optimization of geometry and textures. The project covers a broad r

    Python
    View on GitHub↗8,841
  • tencentarc/instantmeshTencentARC avatar

    TencentARC/InstantMesh

    4,431View on GitHub↗

    InstantMesh is a neural 3D reconstruction tool and single-image 3D mesh generator. It utilizes a sparse-view large reconstruction model to convert a single two-dimensional image into a three-dimensional object mesh. The system functions as a textured 3D mesh exporter, saving generated objects with either vertex colors or full texture maps for use in external rendering software. The framework covers a range of capabilities including feed-forward geometry inference, single-image depth estimation, and neural radiance fields. It also supports differentiable mesh rendering and workflows for spars

    Python
    View on GitHub↗4,431
  • magicleap/supergluepretrainednetworkmagicleap avatar

    magicleap/SuperGluePretrainedNetwork

    4,035View on GitHub↗

    This project is a collection of neural network models and geometric tools designed for image feature matching, spatial alignment, and visual localization. It provides a pre-trained neural network model for identifying high-accuracy correspondences between sparse image features without requiring local training. The system utilizes a graph neural network matcher that employs attention mechanisms and message passing to learn spatial relationships between image feature points. It integrates a RANSAC camera pose estimator to filter feature matches and calculate the relative spatial transformation

    Pythondeep-learningfeature-matchinggraph-neural-networks
    View on GitHub↗4,035
  • facebookresearch/sam3facebookresearch avatar

    facebookresearch/sam3

    7,762View on GitHub↗

    This project is a computer vision system for object segmentation and tracking across images and videos. It employs models capable of identifying and masking objects using text prompts, bounding boxes, click points, or image exemplars. The system differentiates itself through memory-based video tracking and shared-memory architectures that maintain consistent object identities over time. It supports multi-object processing in single computation passes to increase frame throughput and utilizes iterative refinement to correct segmentation boundaries through sequential prompts. The software also

    Python
    View on GitHub↗7,762
  • dusty-nv/jetson-inferencedusty-nv avatar

    dusty-nv/jetson-inference

    8,734View on GitHub↗

    jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti

    C++caffecomputer-visiondeep-learning
    View on GitHub↗8,734
  • gaoxiang12/slambookgaoxiang12 avatar

    gaoxiang12/slambook

    7,440View on GitHub↗

    Slambook is a visual SLAM framework designed for simultaneous localization and mapping. It provides an integrated system to estimate camera motion and reconstruct 3D environments using visual sensor data. The project includes a visual odometry engine to track camera movement and a dense 3D reconstruction tool for creating volumetric representations of scenes. It features a loop closure detection system to recognize previously visited locations and a pose graph optimizer to refine trajectories and ensure global map consistency. The framework covers spatial estimation and environment modeling

    C++slam
    View on GitHub↗7,440
  • hao-hust/g2lganHao-HUST avatar

    Hao-HUST/G2LGAN

    30View on GitHub↗

    Three-dimensional content creation has been a central research area in computer graphics for decades. The main challenge is to minimize manual intervention, while still allowing the creation of a variety of plausible 3D objects. In this work, we present a global-to-local generative model to…

    Python
    View on GitHub↗30
  • happylun/sketchmodelingH

    happylun/SketchModeling

    0View on GitHub↗

    Project Page

    View on GitHub↗0
  • hrdkjain/learningsymmetricshapeshrdkjain avatar

    hrdkjain/LearningSymmetricShapes

    9View on GitHub↗

    In this work, we propose an efficient iterative planar parameterization for disk topology shapes. The parameterization is used as a tool to regularize the mesh onto a square grid and encoded with vertex position. The resultant encoding is an image with rgb denoting xyz positions on the mesh.

    C++
    View on GitHub↗9
  • jgwak/mcreconjgwak avatar

    jgwak/McRecon

    80View on GitHub↗

    This repository contains source code for Weakly supervised 3D Reconstruction with Adversarial Constraint. This is a fork project of our previous work, 3D-R2N2: 3D Recurrent Reconstruction Neural Network. Inspired by visual hull algorithm, we propose to learn 3D reconstruct from 2D silhouettes…

    Python
    View on GitHub↗80
  • jianwen-xie/3ddescriptornetjianwen-xie avatar

    jianwen-xie/3DDescriptorNet

    35View on GitHub↗

    This repository contains a tensorflow implementation for the paper "Learning Descriptor Networks for 3D Shape Synthesis and Analysis ". (http://www.stat.ucla.edu/~jxie/3DDescriptorNet/3DDescriptorNet.html)

    Python
    View on GitHub↗35
  • jimeiyang/deeprotatorjimeiyang avatar

    jimeiyang/deepRotator

    25View on GitHub↗

    This is the code for NIPS15 paper Weakly-supervised disentangling with recurrent transformations for 3D view synthesis by Jimei Yang, Scott Reed, Ming-Hsuan Yang and Honglak Lee.

    C++
    View on GitHub↗25
  • junli-lj/grassjunli-lj avatar

    junli-lj/Grass

    45View on GitHub↗

    By Jun Li, Kai Xu, Siddhartha Chaudhuri, Ersin Yumer, Hao Zhang, Leonidas Guibas

    Matlab
    View on GitHub↗45
  • lmb-freiburg/mv3dlmb-freiburg avatar

    lmb-freiburg/mv3d

    215View on GitHub↗

    Source code accompanying the ECCV'16 paper "Multi-view 3D Models from Single Images with a Convolutional Network" by M. Tatarchenko, A. Dosovitskiy and T. Brox http://lmb.informatik.uni-freiburg.de/people/tatarchm/mv3d/. The models implemented here are slightly different from those described in…

    Python
    View on GitHub↗215
  • lmb-freiburg/ognL

    lmb-freiburg/ogn

    0View on GitHub↗

    Source code accompanying the paper "Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputs" by M. Tatarchenko, A. Dosovitskiy and T. Brox. The implementation is based on Caffe, and extends the basic framework by providing layers for octree-specific features.

    View on GitHub↗0
  • maxorange/pix2voxmaxorange avatar

    maxorange/pix2vox

    246View on GitHub↗

    Sketch-Based 3D Exploration with Stacked Generative Adversarial Networks

    Python
    View on GitHub↗246
  • mbahri/smfmbahri avatar

    mbahri/smf

    23View on GitHub↗

    Arxiv: https://arxiv.org/abs/2012.09235

    View on GitHub↗23
  • mdfirman/voxletsmdfirman avatar

    mdfirman/voxlets

    57View on GitHub↗

    @inproceedings{firman-cvpr-2016, author = {Michael Firman and Oisin Mac Aodha and Simon Julier and Gabriel J Brostow}, title = {{Structured Completion of Unobserved Voxels from a Single Depth Image}}, booktitle = {Computer Vision and Pattern Recognition (CVPR)}, year = {2016} }

    Jupyter Notebook
    View on GitHub↗57
  • michaelmure/3dmmMichaelMure avatar

    MichaelMure/3DMM

    199View on GitHub↗

    3DMM ¯¯¯¯ This software is an implementation of the 3D morphable model, as defined by Volker Blanz and Thomas Vetter in "A Morphable Model For The Synthesis Of 3D Faces" (SIGGRAPH 99).

    HTML
    View on GitHub↗199
  • nitinagarwal/gameshnitinagarwal avatar

    nitinagarwal/GAMesh

    5View on GitHub↗

    We propose a new meshing algorithm to generate a surface with correct topology for the output points of a point network. GAMesh can be used both in post-processing to mesh the output points or to train the point network to directly optimize the vertex positions of the final 3D mesh. Unlike…

    View on GitHub↗5
  • nitinagarwal/quadriclossnitinagarwal avatar

    nitinagarwal/QuadricLoss

    19View on GitHub↗

    We propose a new point-to-surface based loss function named Quadric Loss, which minimizes the quadric error between the reconstructed points and the input surface. Unlike Chamfers or L2 which are spherical losses (equidistant points have equal error), Quadric loss is a ellipsoidal loss, which…

    Python
    View on GitHub↗19
  • nschor/componetnschor avatar

    nschor/CompoNet

    28View on GitHub↗

    Created by Nadav Schor , Oren Katzir , Hao Zhang , Daniel Cohen-Or .

    Python
    View on GitHub↗28
  • nv-tlabs/dib-rnv-tlabs avatar

    nv-tlabs/DIB-R

    666View on GitHub↗

    This is the official inference code for:

    Python
    View on GitHub↗666
  • nywang16/pixel2meshnywang16 avatar

    nywang16/Pixel2Mesh

    1,759View on GitHub↗

    This repository contains the TensorFlow implementation for the following paper

    Python
    View on GitHub↗1,759
  • ranahanocka/alignetranahanocka avatar

    ranahanocka/ALIGNet

    62View on GitHub↗

    [Project](https://ranahanocka.github.io/ALIGNet/) [Arxiv](https://bit.ly/alignet) ALIGNet is a network trained to register pairs of shapes using a learned data-driven prior, and doesn't need ground-truth warp fields for supervision.

    Cuda
    View on GitHub↗62
  • rubikplayer/flame-fittingRubikplayer avatar

    Rubikplayer/flame-fitting

    821View on GitHub↗

    This is an official FLAME repository.

    Python
    View on GitHub↗821
  • shichenliu/softrasShichenLiu avatar

    ShichenLiu/SoftRas

    1,294View on GitHub↗

    Project page of paper "Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning"

    Python3d-reconstructioncomputer-graphicsdifferentiable-rendering
    View on GitHub↗1,294