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We present ManipulaTHOR , a framework that facilitates visual manipulation of objects using a robotic arm. Our framework is built upon a physics engine and enables realistic interactions with objects while navigating through scenes and performing tasks. Object manipulation is an established…
Dopamine is a reinforcement learning research framework designed for prototyping and testing algorithms across diverse simulated environments. It provides an agent development toolkit that utilizes a flat class hierarchy to facilitate the creation and extension of learning agents. The framework includes a standardization layer via environment wrappers that connect agents to various physics simulations and gaming environments. It also features a high-performance experience replay buffer for storing and sampling transition data to improve training stability, alongside a dedicated hyperparameter
Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents within photorealistic indoor and outdoor environments. It serves as a simulator for AI and robotics, providing a system for generating synthetic data and simulating physical interactions. The project is distinguished by a native C++ core that enables high-throughput simulation and a rendering pipeline using physically based rendering and baked global illumination. It features a navigation system based on pre-computed navigation meshes to ensure collision-free traversal and a rigi
jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti
Aligning Text and Embodied Environments for Interactive Learning Mohit Shridhar, Xingdi (Eric) Yuan, Marc-Alexandre Côté, Yonatan Bisk, Adam Trischler, Matthew Hausknecht ICLR 2021
The main features of alfworld/alfworld are: Reasoning Environments, Simulation Environments, Visual Interactions, World Models.
Projects with overlapping indexed features include: allenai/manipulathor — We present ManipulaTHOR , a framework that facilitates visual manipulation of objects using a robotic arm. Our… google/dopamine — Dopamine is a reinforcement learning research framework designed for prototyping and testing algorithms across diverse… facebookresearch/habitat-sim — Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents… deepmind/deepmind-research — This project is an AI research implementation library and machine learning research repository. It provides a… dusty-nv/jetson-inference — jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU… qwenlm/qwen2-vl — Qwen2-VL is a multimodal large language model and vision language model designed to process and reason across text,…