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Back to actionk/ecspowernetcode

Projects sharing features with ECSPowerNetcode

30 open-source projects similar to actionk/ecspowernetcode, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • ada-url/adaada-url avatar

    ada-url/ada

    1,739View on GitHub↗

    WHATWG-compliant and fast URL parser written in modern C++, part of Internet Archive, Node.js, Clickhouse, Redpanda, Kong, Telegram, Adguard, Datadog and Cloudflare Workers.

    C++cppneonparser
    View on GitHub↗1,739
  • aerogo/packetaerogo avatar

    aerogo/packet

    2View on GitHub↗

    :package: Send network packets over a TCP or UDP connection.

    Go
    View on GitHub↗2
  • afnetworking/afnetworkingAFNetworking avatar

    AFNetworking/AFNetworking

    33,433View on GitHub↗

    AFNetworking is an Objective-C networking library for Apple platforms, including iOS, macOS, watchOS, and tvOS. It functions as an HTTP client that manages remote server communication by wrapping the system loading framework to handle requests and responses. The library provides specialized security and identity tools, featuring SSL certificate pinning for server trust validation and the implementation of standardized OAuth authentication flows. It further distinguishes itself with network reachability monitoring to track interface availability and request mocking capabilities to simulate ser

    Objective-C
    View on GitHub↗33,433
  • akrennmair/gopcapakrennmair avatar

    akrennmair/gopcap

    491View on GitHub↗

    A simple wrapper around libpcap for the Go programming language

    Go
    View on GitHub↗491
  • alamofire/alamofireAlamofire avatar

    Alamofire/Alamofire

    42,398View on GitHub↗

    Alamofire is an HTTP networking library that provides a foundation for managing network requests and responses through a chainable, type-safe interface. It serves as an asynchronous request manager, coordinating concurrent network operations and data streams while maintaining application responsiveness. The library distinguishes itself through a protocol-oriented request adaptation system, which utilizes interceptors to modify or authenticate requests before dispatch. It employs a middleware-driven pipeline to process traffic, handling encoding, authentication, and error recovery in a modular

    Swiftalamofirecarthagecertificate-pinning
    View on GitHub↗42,398

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  • alikhalili/heartbeatAliKhalili avatar

    AliKhalili/heartbeat

    6View on GitHub↗

    High-Performance TCP Server in .NET

    Jupyter Notebook
    View on GitHub↗6
  • allenxuxu/gevAllenxuxu avatar

    Allenxuxu/gev

    1,775View on GitHub↗

    🚀Gev is a lightweight, fast non-blocking TCP network library / websocket server based on Reactor mode. Support custom protocols to quickly and easily build high-performance servers.

    Goepollepoll-tcp-serverevent-driven
    View on GitHub↗1,775
  • alvyxaz/barebones-masterserveralvyxaz avatar

    alvyxaz/barebones-masterserver

    486View on GitHub↗

    Master Server framework for Unity

    C#
    View on GitHub↗486
  • amitshekhariitbhu/androidnetworkingamitshekhariitbhu avatar

    amitshekhariitbhu/AndroidNetworking

    5,906View on GitHub↗

    AndroidNetworking is an HTTP networking library for Android that handles the full lifecycle of network communication, from sending requests to parsing responses and caching data. It provides a unified interface for executing GET, POST, PUT, DELETE, HEAD, and PATCH requests, with support for both synchronous and asynchronous execution, and includes built-in JSON response parsing that converts server responses directly into Java objects or lists. The library distinguishes itself through a set of integrated capabilities that go beyond basic request execution. It manages file downloads and upload

    Java
    View on GitHub↗5,906
  • anacrolix/utpanacrolix avatar

    anacrolix/utp

    179View on GitHub↗

    Use anacrolix/go-libutp instead

    Go
    View on GitHub↗179
  • andreajens/rakugaki-rumbleAndreaJens avatar

    AndreaJens/rakugaki-rumble

    17View on GitHub↗

    Repository for a small Godot 4.2 fighting game project

    GDScript
    View on GitHub↗17
  • andyburke/unityhttpandyburke avatar

    andyburke/UnityHTTP

    597View on GitHub↗

    A TcpClient-based HTTP library for Unity.

    C#
    View on GitHub↗597
  • ashleymills/reachability.swiftashleymills avatar

    ashleymills/Reachability.swift

    7,959View on GitHub↗

    Reachability.swift is a network connectivity listener and Swift network state wrapper. It monitors real-time changes to network status and tracks whether a device is connected to Wi-Fi or cellular data. The library functions as a network reachability monitor that uses closures and system notifications to trigger callbacks when connectivity changes. It tracks internet connectivity and connection types to allow for network state handling and the adjustment of app content loading based on availability.

    Swift
    View on GitHub↗7,959
  • asynchttpclient/async-http-clientAsyncHttpClient avatar

    AsyncHttpClient/async-http-client

    6,392View on GitHub↗

    This is a non-blocking network client for Java applications that provides asynchronous HTTP request capabilities and bidirectional WebSocket connectivity. It leverages a Netty-based architecture to handle high volumes of network input and output. The library utilizes native transport abstractions such as Epoll, KQueue, and io_uring to reduce system latency. It supports HTTP/2 multiplexing to run multiple concurrent request-response streams over a single connection and provides automatic response body decompression for various formats. Core capabilities cover the management of complex network

    Javaahcasyncasynchttpclient
    View on GitHub↗6,392
  • averageflow/gohooksA

    averageflow/gohooks

    0View on GitHub↗
    View on GitHub↗0
  • awslabs/s2nawslabs avatar

    awslabs/s2n

    4,736View on GitHub↗

    s2n is a C-based security library and TLS protocol implementation that serves as a secure network transport layer. It provides a modular cryptographic backend interface to encrypt data streams, manage handshakes, and handle mutual authentication between peers. The project focuses on post-quantum cryptography, integrating quantum-resistant key exchange and digital signatures to protect connections against future computing threats. It distinguishes itself through security hardening measures, such as memory-locked secret storage to prevent keys from being swapped to disk and timing-attack mitiga

    C
    View on GitHub↗4,736
  • aybabtme/portproxyaybabtme avatar

    aybabtme/portproxy

    58View on GitHub↗

    TCP proxy, highjacks HTTP to allow CORS

    Go
    View on GitHub↗58
  • bartbes/love-misc-libsbartbes avatar

    bartbes/love-misc-libs

    115View on GitHub↗

    Just some random libs I have lying around, now with version control!

    Lua
    View on GitHub↗115
  • beardedmanstudios/forgenetworkingremasteredBeardedManStudios avatar

    BeardedManStudios/ForgeNetworkingRemastered

    1,484View on GitHub↗

    See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy

    C#multiplayermultiplayer-gamenetwork-library
    View on GitHub↗1,484
  • beetlex-io/beetlexbeetlex-io avatar

    beetlex-io/BeetleX

    1,200View on GitHub↗

    high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

    C#
    View on GitHub↗1,200
  • beetlex-io/beetlex.lightbeetlex-io avatar

    beetlex-io/BeetleX.Light

    19View on GitHub↗

    high performance dotnet core socket tcp/udp communication components

    C#
    View on GitHub↗19
  • bestogames/bestonetBestoGames avatar

    BestoGames/BestoNet

    70View on GitHub↗

    BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rollback implementation.

    C#
    View on GitHub↗70
  • blast-harbour/godot-rollback-fighter-demoblast-harbour avatar

    blast-harbour/Godot-Rollback-Fighter-Demo

    57View on GitHub↗

    An example project built on Bimdav's "Delta Rollback" Fork of David Snopek's "Godot Rollback Netcode" Addon

    GDScript
    View on GitHub↗57
  • boostorg/asioboostorg avatar

    boostorg/asio

    1,587View on GitHub↗

    Boost.org asio module

    C++
    View on GitHub↗1,587
  • boostorg/beastboostorg avatar

    boostorg/beast

    4,801View on GitHub↗

    Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati

    C++asioasync-programmingboost
    View on GitHub↗4,801
  • bruceqiu1996/easytcp4netBruceQiu1996 avatar

    BruceQiu1996/EasyTcp4Net

    69View on GitHub↗

    A high-performance TCP communication package developed by .NET that supports multiple unpacket strategies

    C#
    View on GitHub↗69
  • c-ares/c-aresc-ares avatar

    c-ares/c-ares

    2,152View on GitHub↗

    A C library for asynchronous DNS requests

    C
    View on GitHub↗2,152
  • c-robinson/iplibc-robinson avatar

    c-robinson/iplib

    151View on GitHub↗

    A library for working with IP addresses and networks in Go

    Go
    View on GitHub↗151
  • camchenry/sock.luacamchenry avatar

    camchenry/sock.lua

    183View on GitHub↗

    A Lua networking library for LÖVE games.

    Lua
    View on GitHub↗183
  • 2881099/freeim2881099 avatar

    2881099/FreeIM

    1,583View on GitHub↗

    .NETCore websocket 实现简易、高性能、集群即时通讯组件,支持点对点通讯、群聊通讯、上线下线事件消息等众多实用性功能.

    C#
    View on GitHub↗1,583