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Memory pool

Ranking updated Jul 25, 2026

For fixed size memory buffers, the first results are mattconte/tlsf (TLSF is a dynamic memory allocator designed for real-time systems, which differs from fixed-size pools but still provides bounded response times suitable for high-performance use), rust-embedded/heapless (This Rust library provides static, heapless data structures designed for embedded systems and memory-constrained environments, aligning well with your search for pre-allocated, zero-allocation components even though it focuses on data structures rather than pure allocators) and teslamotors/fixed-containers (This C++ library provides fixed-capacity data structures designed to avoid dynamic memory allocation, fitting the systems programming use case though lacking explicit concurrency primitives). foonathan/memory and openhft/chronicle-queue round out the shortlist. Compare the match explanations and check the project documentation against your requirements.

Explore top open-source fixed-size memory buffer libraries for C and C++. Compare performance, features, and active repositories to pick the best fit.

Memory pool

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  • mattconte/tlsfmattconte avatar

    mattconte/tlsf

    1,571View on GitHub↗

    Two-Level Segregated Fit memory allocator implementation.

    TLSF is a dynamic memory allocator designed for real-time systems, which differs from fixed-size pools but still provides bounded response times suitable for high-performance use.

    CMemory Allocation
    View on GitHub↗1,571
  • rust-embedded/heaplessrust-embedded avatar

    rust-embedded/heapless

    1,977View on GitHub↗

    Heapless is an embedded Rust data structure library that provides statically allocated, fixed-capacity collections for memory-constrained systems. It implements a zero-allocation runtime model where all collection elements are stored inline within their own value structure, completely removing the need for operating system interaction, global allocators, or runtime heap allocation. Capacity is specified at compile time through generic type parameters, ensuring every collection has a fixed upper bound known before execution. The library implements core language traits to provide standard coll

    This Rust library provides static, heapless data structures designed for embedded systems and memory-constrained environments, aligning well with your search for pre-allocated, zero-allocation components even though it focuses on data structures rather than pure allocators.

    RustFixed-Capacity Containers
    View on GitHub↗1,977
  • teslamotors/fixed-containersteslamotors avatar

    teslamotors/fixed-containers

    447View on GitHub↗

    C++ Fixed Containers

    This C++ library provides fixed-capacity data structures designed to avoid dynamic memory allocation, fitting the systems programming use case though lacking explicit concurrency primitives.

    C++Data Structures
    View on GitHub↗447
  • foonathan/memoryfoonathan avatar

    foonathan/memory

    1,610View on GitHub↗

    STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.

    This repository provides a C++ memory allocator library that supports custom allocation strategies like pools and fixed-size blocks for systems programming, though it is a general-purpose allocator library rather than strictly a compile-time fixed-size buffer tool.

    C++Memory AllocationMemory Management
    View on GitHub↗1,610
  • openhft/chronicle-queueOpenHFT avatar

    OpenHFT/Chronicle-Queue

    3,692View on GitHub↗

    Chronicle Queue is a high-performance data handling system featuring off-heap message queues, memory-mapped file stores, and replicated message stores. It provides a binary compatible memory layout that enables different programming languages to share data without serialization overhead. The system utilizes a replicated message store to synchronize data across multiple nodes, ensuring high availability and instant failover. Its memory-mapped architecture supports deterministic replay from disk and low-latency data recording. The project implements off-heap memory management and zero-allocati

    Chronicle Queue provides off-heap storage and zero-allocation features suited for low-latency Java applications, but it is an append-only message queue rather than a general-purpose fixed-size memory allocator or pool library.

    JavaMemory LayoutsZero-Allocation Architectures
    View on GitHub↗3,692
  • lmax-exchange/disruptorLMAX-Exchange avatar

    LMAX-Exchange/disruptor

    18,375View on GitHub↗

    The Disruptor is a lock-free inter-thread messaging library and high-performance event bus. It implements a concurrent ring buffer designed for high-concurrency and low-latency message sequencing. The project utilizes a specific messaging architecture to eliminate lock contention, enabling high-throughput event routing and the exchange of continuous event streams between threads. It ensures strict first-in-first-out ordering and immediate data visibility across processing threads. The library provides capabilities for lock-free data streaming, sequential data ordering, and sequence-based eve

    The Disruptor is a high-performance ring buffer and event messaging library for inter-thread communication rather than a general-purpose fixed-size memory pool allocator for systems programming.

    JavaLock-Free Buffers
    View on GitHub↗18,375
  • zig-lang/zigzig-lang avatar

    zig-lang/zig

    43,152View on GitHub↗

    Zig is a low-level systems programming language designed for writing high-performance software that interacts directly with hardware. It focuses on the transformation of source code into machine binaries for the execution of low-level operations. The project is distinguished by its native support for cross-compilation, allowing binaries for various operating systems and CPU architectures to be built from a single host. It provides direct interoperability with the C language, enabling the import of headers and function calls without a foreign function interface. The language utilizes manual m

    Zig is a low-level systems programming language that provides manual memory management primitives rather than a dedicated fixed-size memory pool library.

    ZigManual Memory Management
    View on GitHub↗43,152
  • flipboard/flanimatedimageFlipboard avatar

    Flipboard/FLAnimatedImage

    7,954View on GitHub↗

    FLAnimatedImage is a high-performance rendering engine and library for playing animated GIF images on iOS. It functions as an animation engine and image memory manager designed to ensure smooth frame transitions and consistent playback timing across different device environments. The project focuses on maintaining consistent animation speed through variable frame delay support and optimizes rendering efficiency to sustain high frame rates on mobile devices. It includes a memory management system to prevent application crashes and performance degradation during the playback of large or numerou

    This repository is an iOS animation and image rendering engine rather than a general-purpose systems programming memory pool or fixed-size buffer library.

    Objective-CManual Memory Management
    View on GitHub↗7,954
  • babbleberry/rpi4-osdevbabbleberry avatar

    babbleberry/rpi4-osdev

    3,757View on GitHub↗

    rpi4-osdev is a project for bare metal operating system development targeting the Raspberry Pi 4. It focuses on creating a custom operating system that runs directly on the hardware without an underlying kernel or abstraction layer. The project provides a codebase and instructional guide for developing a low-level system from scratch. This process involves transitioning from early boot code to kernel execution on the ARM64 architecture. The technical scope covers embedded system bootstrapping and low-level hardware interfacing. This includes managing memory-mapped I/O, physical address mappi

    This repository is a bare-metal operating system development project for the Raspberry Pi 4 rather than a reusable low-level memory allocation or buffer pool library.

    CBare Metal Development
    View on GitHub↗3,757
  • allegro/bigcacheallegro avatar

    allegro/bigcache

    8,140View on GitHub↗

    Bigcache is a thread-safe, in-memory key-value store for Go designed to minimize garbage collection pauses. It functions as a memory-optimized cache capable of storing gigabytes of data while maintaining low latency during high-volume operations. The system avoids garbage collection overhead by managing memory through large byte arrays and manual allocation. It utilizes a circular-buffer layout to reuse space and lock-striped sharding to reduce contention during concurrent read and write access. The project provides capabilities for high-volume in-memory caching and low-latency data retrieva

    Bigcache is an in-memory key-value cache designed to minimize garbage collection pauses in Go, which makes it a neighbouring caching solution rather than a low-level fixed-size memory allocator library for systems programming.

    GoManual Memory Management
    View on GitHub↗8,140
  • cameron314/concurrentqueuecameron314 avatar

    cameron314/concurrentqueue

    12,070View on GitHub↗

    ConcurrentQueue is a header-only C++ template library that provides a lock-free data structure for multi-producer multi-consumer thread communication. It functions as a synchronization primitive designed to coordinate data flow between concurrent execution units using atomic operations rather than traditional mutex locking. The library distinguishes itself through a design that minimizes contention and synchronization overhead. It utilizes sub-queue token mapping to distribute workloads across partitioned internal queues and supports bulk operations to transfer multiple data elements in singl

    ConcurrentQueue is a lock-free queue library rather than a general-purpose fixed-size memory pool, making it a neighbouring concurrency building block rather than the specific allocator requested.

    C++Lock-Free Concurrent Queues
    View on GitHub↗12,070
  • cstack/db_tutorialcstack avatar

    cstack/db_tutorial

    10,464View on GitHub↗

    This project is an educational implementation of a relational database engine written in C. It functions as a SQLite clone, demonstrating the internal mechanics of a database system through a C-based systems project that focuses on manual memory management and file I/O. The engine is distinguished by its use of a bytecode virtual machine, which executes database operations by compiling SQL statements into low-level instructions. It utilizes a B-tree database engine to organize records in a balanced tree structure, ensuring efficient insertion, search, and range scanning. The system covers co

    This project is an educational relational database implementation rather than a standalone memory pool library, making it the wrong category for your search.

    CManual Memory Management
    View on GitHub↗10,464
Compare the top 10 at a glance
RepositoryStarsLanguageLicenseLast push
mattconte/tlsf1.6KC—Nov 6, 2021
rust-embedded/heapless2KRustApache-2.0Jun 13, 2026
teslamotors/fixed-containers
447
C++
MIT
May 30, 2026
foonathan/memory1.6KC++ZlibMay 29, 2025
openhft/chronicle-queue3.7KJavaapache-2.0Feb 19, 2026
lmax-exchange/disruptor18.4KJavaApache-2.0Apr 2, 2025
zig-lang/zig43.2KZigMITNov 27, 2025
flipboard/flanimatedimage8KObjective-CMITMar 21, 2024
babbleberry/rpi4-osdev3.8KCCC0-1.0Jun 24, 2026
allegro/bigcache8.1KGoApache-2.0Apr 24, 2026

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