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This project is a set of digital signal processing routines and firmware designed for building modular synthesis hardware and control voltage modules. It functions as a comprehensive system for Eurorack synthesis, incorporating a physical modeling synthesis engine, a granular synthesis module, and a dedicated control voltage processor. The system distinguishes itself through a specialized synthesis engine that simulates the acoustic properties of strings, reeds, and percussion using modal resonators. It also features a MIDI to CV converter for monophonic and polyphonic operation and a step se
BespokeSynth is a modular synthesizer environment that combines a node-based audio graph routing system with a live scripting bridge, enabling real-time patching and control without recompilation. Its architecture integrates a granular synthesis engine, FFT-based spectral processing, a MIDI Polyphonic Expression pipeline, and a Euclidean rhythm generator, all within a freeform workspace designed for live experimentation. The project distinguishes itself through its live coding capabilities, allowing Python scripts to create, modify, and control synthesis parameters at runtime, and its plugin
JUCE is a comprehensive C++ audio framework and digital signal processing library used to build cross-platform audio applications, audio plug-ins, and high-performance user interfaces. It serves as a development kit for creating audio processors compatible with industry-standard plugin formats for digital audio workstations, as well as a tool for MIDI and Open Sound Control communication between musical hardware and software. The framework is distinguished by its ability to maintain a single codebase for native desktop and mobile applications across multiple operating systems. It provides a f
LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be
Tonal is a JavaScript music theory library designed for the computational analysis of scales, chords, and intervals. It serves as a harmonic analysis tool, a musical notation parser, and a pitch class set analyzer.
The main features of tonaljs/tonal are: Computational Music Theory, Musical Note Analysis, Algorithmic Rhythm Generation, Chord Symbol Parsing, Note-to-Chord Identification, Chord Property Resolution, Chord Transposition, Chord Type Data Retrieval.
Projects with overlapping indexed features include: pichenettes/eurorack — This project is a set of digital signal processing routines and firmware designed for building modular synthesis… bespokesynth/bespokesynth — BespokeSynth is a modular synthesizer environment that combines a node-based audio graph routing system with a live… lmms/lmms — LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It… tonejs/tone.js — Tone.js is a web-based audio synthesizer and framework for the Web Audio API. It provides a digital signal processing… juce-framework/juce — JUCE is a comprehensive C++ audio framework and digital signal processing library used to build cross-platform audio… robbert-vdh/nih-plug — nih-plug is an audio plugin SDK and development framework providing a set of tools and traits for processing audio and…