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Back to maplespe/dwmblurglass

Projects sharing features with DWMBlurGlass

30 open-source projects similar to maplespe/dwmblurglass, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • micaforeveryone/micaforeveryoneMicaForEveryone avatar

    MicaForEveryone/MicaForEveryone

    5,139View on GitHub↗

    MicaForEveryone is a Windows 11 window customizer and styling tool designed to apply modern backdrop effects and transparency to the title bars of Win32 applications. It functions as a Desktop Window Manager extension that forces specific system materials onto application windows, regardless of whether the native application supports them. The tool specifically targets legacy Win32 application frames, modifying their visual properties to align with the contemporary Fluent Design system. This allows for a consistent visual style across the operating system by updating the appearance of older s

    C#acrylicbackdropmica
    View on GitHub↗5,139
  • nicklockwood/fxblurviewnicklockwood avatar

    nicklockwood/FXBlurView

    4,930View on GitHub↗

    FXBlurView is an iOS blur effect library and image processing tool designed to render Gaussian blur effects over application views and static images. It provides a UIKit background blur view component that can be applied to UI elements to create blurred backgrounds. The library supports both real-time blurring of live application views and the processing of static images. It offers two primary rendering modes: a single-pass static rendering for efficiency and a dynamic background-thread processing mode to maintain user interface responsiveness during heavy computations. Additional capabiliti

    Objective-C
    View on GitHub↗4,930
  • optiscaler/optiscaleroptiscaler avatar

    optiscaler/OptiScaler

    6,875View on GitHub↗

    OptiScaler is a DirectX graphics middleware and temporal upscaler wrapper designed to intercept graphics API calls. It functions as a system for replacing native temporal anti-aliasing and upscaling technologies with alternative scaling methods and frame generation interop to improve resolution and performance. The project distinguishes itself by enabling modern high-resolution upscaling and frame generation in games built for legacy rendering standards. It includes a framework for importing low-latency graphics plugins and utilizes an interception layer to replace existing frame interpolatio

    C++amddlssframegeneration
    View on GitHub↗6,875

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  • kureev/react-native-blurKureev avatar

    Kureev/react-native-blur

    3,881View on GitHub↗

    This project is a cross-platform mobile blur library and a collection of native components used to render Gaussian blur and frosted glass effects in mobile applications. It functions as a native view hierarchy bridge that encapsulates platform-specific visual effect APIs to maintain performance during animations and transitions. The library includes a UI vibrancy toolkit designed to adjust contrast and saturation, ensuring that text and icons remain legible when placed over blurred backgrounds. It provides components for adding depth and translucent layers to mobile interfaces through native

    TypeScript
    View on GitHub↗3,881
  • nvim-lualine/lualine.nvimnvim-lualine avatar

    nvim-lualine/lualine.nvim

    8,015View on GitHub↗

    Lualine.nvim is a Lua-based editor extension for Neovim that renders dynamic status, tab, and window bars. It functions as a configurable UI component used to display real-time buffer information, system context, and editor state. The plugin differentiates itself through a multi-bar rendering pipeline that independently populates the statusline, tabline, and winbar. It supports a component-based layout engine with dynamic function-based injection and condition-based visibility, allowing the interface to adjust based on window dimensions or specific filetype overrides. The project covers wide

    Lua
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  • jformdesigner/flatlafJFormDesigner avatar

    JFormDesigner/FlatLaf

    4,212View on GitHub↗

    FlatLaf is a Java Swing look and feel library and theme engine that provides a modern flat design for desktop user interfaces. It serves as a comprehensive framework for applying visual themes, managing high-density scaling, and implementing customized window decorations. The project distinguishes itself through a flexible styling system that supports light and dark mode toggling and the ability to define visual identities via property files, subclassing, and external theme imports. It includes a dedicated scaling framework to ensure that interface elements and vector icons remain crisp on Hi

    Javaflatlafjava-swinglook-and-feel
    View on GitHub↗4,212
  • dimezis/blurviewDimezis avatar

    Dimezis/BlurView

    4,008View on GitHub↗

    BlurView is a custom Android UI component that provides real-time, dynamic blurring effects for user interfaces. It functions as a layout element that applies a blur effect to the content of the underlying view hierarchy, enabling the creation of glassmorphism styles and translucent backgrounds. The project focuses on implementing dynamic background rendering that updates as the content beneath the blurred area changes. It allows for the porting of frosted glass visual styles to Android layouts through adjustable diffusion levels and rounded corner clipping. The implementation covers visual

    Javaandroidblurblurview
    View on GitHub↗4,008
  • vinceliuice/fluent-gtk-themevinceliuice avatar

    vinceliuice/Fluent-gtk-theme

    1,407View on GitHub↗

    Fluent-gtk-theme is a desktop style and window theme for Linux environments that brings Microsoft Fluent design aesthetics to GNOME and GTK-based applications. It functions as a Linux desktop customization tool, utilizing visual styling utilities to transform the appearance of windows, controls, and sandboxed apps on the host system. The project incorporates theme propagation to maintain visual consistency across containerized programs by binding host-level user interface themes into sandboxed application runtimes. It coordinates system-wide file copying permissions and desktop schema updates

    CSS
    View on GitHub↗1,407
  • t1m0thyj/windynamicdesktopt1m0thyj avatar

    t1m0thyj/WinDynamicDesktop

    4,961View on GitHub↗

    WinDynamicDesktop is a Windows desktop wallpaper manager and time-based wallpaper scheduler. It functions as a customizable theme engine that automatically rotates background images throughout the day to match the current time. The tool is a scriptable desktop background utility, allowing the execution of external scripts to add custom logic to the rotation behavior. It supports the import of custom theme files and compressed archives to manage community-created visual sets. The application covers the management of a theme library, including the ability to create, organize, and remove custom

    C#desktopdynamic-desktoplockscreen
    View on GitHub↗4,961
  • vinceliuice/orchis-themevinceliuice avatar

    vinceliuice/Orchis-theme

    3,965View on GitHub↗

    Orchis-theme is a Material Design theme for the GNOME shell and GTK-based desktop environments. It provides a set of interface assets and CSS styles to apply a consistent, layered aesthetic to Linux desktop components and system applications. The project synchronizes visual styles across the host system and modern application libraries, including integration for Libadwaita. It specifically handles Flatpak theme synchronization by configuring permission paths so that isolated sandbox applications can inherit the visual style of the host system. The theme covers general GNOME desktop customiza

    CSS
    View on GitHub↗3,965
  • pkluz/pkhudpkluz avatar

    pkluz/PKHUD

    3,781View on GitHub↗

    PKHUD is a Swift interface library used to replicate native system heads-up displays and temporary visual notification overlays on iOS. It provides a framework for creating blurred visual alerts that float above the application interface to mirror the appearance and behavior of official system indicators. The library enables the emulation of specific system UI elements, such as those used for volume and screen rotation. It supports real-time content updates to transition between different visual states, such as switching from a loading spinner to a success checkmark. The toolkit manages over

    Swift
    View on GitHub↗3,781
  • spicetify/spicetify-themesspicetify avatar

    spicetify/spicetify-themes

    5,980View on GitHub↗

    Spicetify Themes is a community-maintained collection of CSS-based visual themes for customizing the Spotify desktop client. The repository serves as a shared library of user-contributed themes that alter the appearance, layout, and sidebar configuration of the Spotify interface through the Spicetify modding tool. The theme system works by injecting custom CSS into Spotify's web-based UI through Spicetify's extension and loading mechanism, replacing default style files with user-provided themes at application startup. Themes use CSS custom properties for consistent color and spacing adjustmen

    CSSbeautifycsscustomization
    View on GitHub↗5,980
  • funkyfr3sh/cnc-ddrawFunkyFr3sh avatar

    FunkyFr3sh/cnc-ddraw

    3,090View on GitHub↗

    cnc-ddraw is a DirectDraw wrapper and emulation layer designed to ensure legacy 2D graphics software runs on modern operating systems. It functions as a compatibility layer that intercepts legacy API calls and redirects them to a modern rendering backend to prevent crashes and black screens. The project provides a 2D graphics upscaler that uses shaders to increase the resolution of low-fidelity visuals for high-definition screens. It also includes a frame rate controller to synchronize frame timing and limit output speed, which prevents stuttering and performance drops. The tool manages disp

    Cborderlesscompatiblityd3d9
    View on GitHub↗3,090
  • butchersboy/materialdesigninxamltoolkitButchersBoy avatar

    ButchersBoy/MaterialDesignInXamlToolkit

    16,183View on GitHub↗

    This project is a WPF Material Design library and XAML UI framework providing a collection of pre-styled components and themed controls for Windows desktop applications. It functions as a desktop component library and theme engine to ensure design consistency across .NET applications. The toolkit implements a standardized visual language through a Material Design component library, including specialized buttons, cards, and dialogs. It enables the application of comprehensive visual styles and theme implementations to align standard controls with established design patterns. The framework cov

    C#
    View on GitHub↗16,183
  • irisshaders/irisIrisShaders avatar

    IrisShaders/Iris

    3,669View on GitHub↗

    Iris is a graphics modifier and OpenGL shader engine for Minecraft. It functions as a tool for improving visual fidelity and lighting effects by loading and rendering shader packs through custom pipelines. The project serves as a compatibility layer for modded environments, ensuring that high-fidelity shaders run stably alongside other game modifications without causing software conflicts or crashes. It also acts as a render performance optimizer to maximize GPU utilization and maintain stable frame rates while processing complex visual effects. The system utilizes real-time render intercept

    Javahacktoberfestminecraftopengl
    View on GitHub↗3,669
  • gh0stzk/dotfilesgh0stzk avatar

    gh0stzk/dotfiles

    4,329View on GitHub↗

    This project is a collection of configuration files for managing a personalized Linux desktop environment. It provides a comprehensive bundle for a tiling window manager, a Zsh shell environment, and a Neovim editor setup to synchronize software settings across different machines. The configuration focuses on unified system theming, utilizing a cross-application theme suite to sync color palettes and visual styles across the terminal, browser, and system utilities. It includes a visual settings editor for immediate theme switching and wallpaper management without requiring session restarts.

    Shellalacrittyarchlinuxbspwm
    View on GitHub↗4,329
  • maplespe/explorerblurmicaMaplespe avatar

    Maplespe/ExplorerBlurMica

    4,048View on GitHub↗

    ExplorerBlurMica is a system utility designed to apply transparency, blur, and material design effects to standard Windows desktop interface elements. It functions as a window effect injector and visual modifier specifically for the Windows File Explorer and other shell windows. The tool provides customization of background visual effects, including the addition of acrylic and mica transparency. It allows for the definition of specific blend colors for backgrounds and includes an adaptation system that synchronizes visual styles with the current operating system theme settings.

    C++acrylicblurexplorer
    View on GitHub↗4,048
  • grassmunk/chicago95grassmunk avatar

    grassmunk/Chicago95

    5,850View on GitHub↗

    Chicago95 is a Linux desktop theme and a collection of visual assets designed to recreate the interface and aesthetics of a mid-nineties operating system. It provides a retro GUI theme consisting of stylesheets, window decorations, and a comprehensive library of pixel-art icons and cursors. The project transforms modern Linux environments through a GTK desktop theme and a vintage icon set. These assets work together to emulate a classic computing experience, replacing standard system visuals with coordinated retro styles. The system covers broader customization areas including boot and login

    HTMLgtk3-themethemexfce-theme
    View on GitHub↗5,850
  • crosire/reshadecrosire avatar

    crosire/reshade

    5,021View on GitHub↗

    ReShade is a post-processing shader injector that hooks into DirectX, OpenGL, and Vulkan rendering pipelines to apply custom shaders in real time. It operates by injecting a DLL into the target process, intercepting graphics API calls, and inserting a configurable pipeline of user-selected shader effects that read color and depth buffers to alter the final output. The project distinguishes itself through depth buffer auto-detection, which automatically identifies the depth-stencil attachment in the rendering pipeline, enabling per-pixel depth effects such as ambient occlusion and depth-of-fie

    C++compilerd3d11d3d12
    View on GitHub↗5,021
  • baldurk/renderdocbaldurk avatar

    baldurk/renderdoc

    10,823View on GitHub↗

    RenderDoc is a cross-platform graphics frame debugger and GPU profiler used to capture and analyze 3D graphics API calls and state for a single frame of rendering. It functions as a debugging tool for Vulkan, OpenGL, OpenGL ES, and Direct3D 11 and 12. The tool provides specialized debugging capabilities for inspecting graphics pipelines and resource states across Windows, Linux, Android, and Nintendo Switch. It enables the analysis of DirectX shaders, OpenGL application profiling, and Vulkan API development to verify rendering behavior and fix visual bugs.

    C++
    View on GitHub↗10,823
  • horst3180/arc-themehorst3180 avatar

    horst3180/arc-theme

    8,244View on GitHub↗

    Arc Theme is a cross-application visual theme and GTK desktop theme. It provides a flat design interface characterized by a minimalist look and transparent elements for system windows and menus. The project synchronizes visual styles across a variety of system components, including desktop environments, docks, and integrated web browsers. It includes a system for managing light, dark, and high-contrast color schemes to maintain a consistent visual identity across the interface. The implementation covers desktop environment styling and GTK toolkit interfaces. It utilizes CSS-based style injec

    CSS
    View on GitHub↗8,244
  • modernflyouts-community/modernflyoutsModernFlyouts-Community avatar

    ModernFlyouts-Community/ModernFlyouts

    4,060View on GitHub↗

    ModernFlyouts is a Windows UI customization tool and system flyout replacer. It provides a set of Fluent Design overlays that replace legacy operating system notifications for volume, brightness, and network connectivity. The project functions as a media control interface and overlay manager, offering extended audio playback tools such as shuffle, repeat, and playback timelines. It uses a visual layer with transparency and contrast support to modify the appearance and behavior of system-level overlays. The software includes capabilities for flyout appearance and behavior management, allowing

    C#airplane-modeaudiobrightness
    View on GitHub↗4,060
  • handyorg/handycontrolHandyOrg avatar

    HandyOrg/HandyControl

    7,096View on GitHub↗

    HandyControl is a desktop UI framework and component library designed for building Windows desktop software. It provides a collection of pre-styled and themed user interface controls for applications developed using the Windows Presentation Foundation framework. The project serves as a XAML style library, offering reusable resources and templates that define the visual appearance of common interface elements. It enables the creation of consistent layouts and modern visual themes across Windows applications by providing ready-made components that reduce the need for custom styling and boilerpl

    C#color-pickercontrolcsharp
    View on GitHub↗7,096
  • wasabeef/blurrywasabeef avatar

    wasabeef/Blurry

    5,654View on GitHub↗

    Blurry is an Android UI visual effect library used to apply Gaussian blur and color filters to mobile user interfaces. It provides a toolset for generating blurred bitmap images from source files or memory and applying these effects to Android views and layout containers. The library implements frosted glass effects by capturing static bitmap representations of UI components and rendering them as stylized overlays. This process includes radius-driven sampling to control blur intensity and color-filter integration to modify the visual mood or readability of the background. The project covers

    Javaandroidandroid-libraryblur
    View on GitHub↗5,654
  • feiyangqingyun/qwidgetdemofeiyangqingyun avatar

    feiyangqingyun/QWidgetDemo

    6,843View on GitHub↗

    QWidgetDemo is a collection of reusable GUI components, layout templates, and a desktop UI framework built with the Qt framework. It functions as a component library for creating modern graphical user interfaces, ranging from system event managers and network debugging toolsets to multi-channel video dashboards. The project focuses on creating specialized user interface elements, including frameless windows, flat design aesthetics, and custom themes. It provides the means to implement specialized controls such as battery indicators, resource monitors, and IP address inputs. Its capabilities

    C++
    View on GitHub↗6,843
  • flightlessmango/mangohudflightlessmango avatar

    flightlessmango/MangoHud

    8,270View on GitHub↗

    MangoHud is a Linux hardware monitor and performance overlay that displays real-time metrics and frame rates. It functions as a graphics API hook, intercepting Vulkan and OpenGL pipelines to render performance data directly onto the graphics buffer. The project serves as both a real-time monitor for CPU and GPU utilization, temperatures, and power draw, and a frametime data logger that records execution speed to disk for later benchmarking and analysis. Users can modify the overlay display, visual styles, and active metrics through configuration files, environment variables, or predefined pe

    Cbenchmarkinghudlinux
    View on GitHub↗8,270
  • builtbybel/thisiswin11builtbybel avatar

    builtbybel/ThisIsWin11

    5,191View on GitHub↗

    ThisIsWin11 is a suite of utilities and scripts designed for Windows 11 that functions as a bloatware remover, operating system customization tool, package manager interface, and system automation suite. Its primary purpose is to identify and delete factory-installed applications to reclaim system resources and modify system behavior and visual styles. The project provides a centralized control panel for managing obscure system settings and personalizing visual interface elements. It leverages script-based automation to apply wide-scale configurations and utilizes registry-based modifications

    C#powertoyswindows11
    View on GitHub↗5,191
  • jdan/98.cssjdan avatar

    jdan/98.css

    11,110View on GitHub↗

    98.css is a CSS retro UI framework and component library designed to recreate the visual aesthetic of legacy desktop operating systems. It serves as a retro design system and web UI emulator, providing a collection of styles to build faithful reproductions of vintage user interfaces. The framework employs a CSS-only component architecture to emulate classic software environments. It uses border-shadow emulation and state-based visual transitions to simulate physical button presses and three-dimensional panels without requiring external JavaScript logic. The library covers a wide range of int

    CSS
    View on GitHub↗11,110
  • longbridge/gpui-componentlongbridge avatar

    longbridge/gpui-component

    11,793View on GitHub↗

    gpui-component is a native desktop UI kit and component library built for the GPUI framework. It provides a collection of reusable user interface elements, a desktop layout engine for organizing application space, and a specialized data visualization library for rendering quantitative information. The project is distinguished by its high-performance rendering systems, including a virtualized data grid and list system designed to handle large datasets with low memory overhead. It also features a comprehensive data visualization toolkit for rendering charts, axes, and coordinate scales using li

    Rustdesktop-applicationgpuirust
    View on GitHub↗11,793
  • hokein/electron-sample-appshokein avatar

    hokein/electron-sample-apps

    3,928View on GitHub↗

    This project is a collection of reference implementations and sample applications for desktop software development using Electron. It provides cross-platform boilerplates and practical code examples that demonstrate how to integrate web technologies with native operating system APIs. The repository serves as a feature showcase for implementing native system integrations, such as local file system access, process management, and custom window framing. It includes demonstrations for specialized capabilities like network request interception via service workers, screen and window capture, and th

    JavaScript
    View on GitHub↗3,928