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phisko avatar

phisko/kengine

0
View on GitHub↗
617 stars·33 forks·C++·MIT·4 views

Kengine

The Koala engine is a type-safe and self-documenting implementation of an Entity-Component-System (ECS), with a focus on runtime extensibility and compile-time type safety and clarity.

Features

  • ECS Frameworks - Type-safe C++ ECS.
  • Game Frameworks - Framework utilizing an entity component system architecture.

Star history

Star history chart for phisko/kengineStar history chart for phisko/kengine

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Open-source alternatives to Kengine

Similar open-source projects, ranked by how many features they share with Kengine.
  • luanpotter/flameluanpotter avatar

    luanpotter/flame

    10,647View on GitHub↗

    Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene entities and manage their lifecycles through a structured hierarchy of game objects, coordinated by a consistent game loop. The engine includes a graphics library for rendering animated sprites, particle effects, and external textures. It features a 2D physics integration layer that supports rigid body dynamics and collision detection between entities. The framework covers additional capabilities for game engineering, including user input capture for gestures and gamepads, audio

    Dart
    View on GitHub↗10,647
  • alecthomas/entityxalecthomas avatar

    alecthomas/entityx

    2,340View on GitHub↗

    NOTE: The current stable release 1.0.0 breaks backwards compataibility with < 1.0.0. See the change log for details.

    C++
    View on GitHub↗2,340
  • aleverdes/leoecslite-zooA

    aleverdes/leoecslite-zoo

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    View on GitHub↗0
  • actionk/ecsentitybuilderA

    actionk/ECSEntityBuilder

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Frequently asked questions

What does phisko/kengine do?

The Koala engine is a type-safe and self-documenting implementation of an Entity-Component-System (ECS), with a focus on runtime extensibility and compile-time type safety and clarity.

What are the main features of phisko/kengine?

The main features of phisko/kengine are: ECS Frameworks, Game Frameworks.

What are some open-source alternatives to phisko/kengine?

Open-source alternatives to phisko/kengine include: luanpotter/flame — Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene… alecthomas/entityx — NOTE: The current stable release 1.0.0 breaks backwards compataibility with < 1.0.0. See the change log for details. aleverdes/leoecslite-zoo. alexwargon/nukecs. almasb/fxgl — FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment… actionk/ecsentitybuilder.