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Component Architectures · Awesome GitHub Repositories

2 repos

Awesome GitHub RepositoriesComponent Architectures

Patterns for organizing application logic into modular, hierarchical components.

Distinguishing note: Focuses on state-machine based tool management.

Explore 2 awesome GitHub repositories matching software engineering & architecture · Component Architectures. Refine with filters or upvote what's useful.

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  • tldraw/tldraw

    tldraw/tldraw

    45,278View on GitHub↗

    This project is a programmable, high-performance drawing engine designed for building collaborative whiteboards, diagramming tools, and infinite canvas applications. It provides a reactive graphics runtime that manages complex canvas interactions, viewport animations, and input handling through a unified signal-based API. The framework is built on a schema-driven data store that maintains application state in a strictly typed, centralized record system, enabling efficient UI updates and persistent data management. The engine distinguishes itself through a highly modular architecture that supp

    Organizes interaction logic into a hierarchical state machine where tools and behaviors are managed as discrete nodes.

    TypeScriptcanvascollaborationdesign
    45,278View on GitHub↗
  • bevyengine/bevy

    bevyengine/bevy

    44,697View on GitHub↗

    Bevy is a cross-platform game engine and framework built in Rust, designed for creating interactive simulations and graphical applications. It utilizes a data-oriented entity-component-system architecture to manage game state, organizing data into contiguous memory blocks to facilitate high-performance processing and massive parallelization of entities. The engine distinguishes itself through a modular plugin architecture and a system-based task scheduler that automatically parallelizes logic by analyzing data access patterns. By employing reactive change detection and deferred command buffer

    Implements a modular design pattern where objects are composed of independent data components processed by decoupled logic systems.

    Rustbevygame-developmentgame-engine
    44,697View on GitHub↗