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Coordinate and Viewport Transformations · Awesome GitHub Repositories

3 repos

Awesome GitHub RepositoriesCoordinate and Viewport Transformations

Mathematical systems for mapping 3D or document spaces to display viewports, distinct from general scene graph management.

Explore 3 awesome GitHub repositories matching graphics & multimedia · Coordinate and Viewport Transformations. Refine with filters or upvote what's useful.

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  2. Graphics & Multimedia
  3. Graphics Engines and Rendering
  4. Rendering
  5. Coordinate and Viewport Transformations

Awesome Coordinate and Viewport Transformations GitHub Repositories

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  • mrdoob/three.js

    mrdoob/three.js

    110,982GitHubView on GitHub↗

    This project is a high-level 3D graphics engine designed to render complex, hardware-accelerated environments within web browsers. It provides a comprehensive abstraction layer that manages scene graphs, cameras, and lighting, mapping high-level scene definitions onto low-level graphics APIs. By decoupling these defini

    JavaScript3daugmented-realitycanvas
  • 3b1b/manim

    3b1b/manim

    84,611GitHubView on GitHub↗

    Manim is a Python-based computational geometry framework designed for programmatic video production. It functions as a mathematical animation engine, allowing users to generate high-fidelity visual content by scripting scene definitions rather than using traditional timeline-based editing software. The library is built

    Python3b1b-videosanimationexplanatory-math-videos
  • mozilla/pdf.js

    mozilla/pdf.js

    52,848GitHubView on GitHub↗

    This project is a portable document rendering engine designed to parse and display complex document layouts directly within standard web browser environments. It functions as a web-native viewer that enables the presentation of documents without requiring external software or browser plugins. The engine utilizes a can

    JavaScript

Explore sub-tags

  • Camera Projection SystemsSystems that map three-dimensional coordinate spaces into two-dimensional viewports using perspective and projection techniques.
  • Spatial Transformation HandlersInteractive tools for controlling and manipulating object transformations and camera positioning within 3D environments.
  • Viewport TransformationsCalculations and matrix operations used to map internal coordinate dimensions across different display viewports.