jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti
JoltPhysics is a high-performance C++ physics engine designed for multi-threaded simulation of 3D rigid bodies and soft bodies. It serves as a deterministic simulation framework, ensuring identical results across different platforms and architectures to support networked synchronization. The engine distinguishes itself through a focus on concurrent execution across multiple CPU cores to handle large numbers of active bodies. It provides specialized systems for vehicle physics, including wheeled and tracked models, as well as soft body physics for deformable objects and cloth. The simulation
mujoco_menagerie is a curated library of physical robot specifications and XML model definitions designed for standardized dynamics and contact simulation. It provides a collection of high-quality robot model files for humanoids, quadrupeds, and manipulators, alongside detailed kinematic and inertial parameters used to reproduce real-world robot behavior in virtual environments. The project serves as a repository of robotics simulation assets and MJCF model definitions optimized for accuracy. It includes standardized model libraries specifically for bipedal, quadrupedal, and humanoid hardware
Rapier is a cross-platform physics engine and rigid body dynamics solver designed for 2D and 3D simulations. It functions as a collision detection system and a robotics simulation framework, providing a consistent API for calculating physical interactions across different environments. The engine distinguishes itself with specialized robotics capabilities, including a toolkit for importing URDF and STL models to control multibody chains. It supports precise mechanical movement through inverse kinematics calculations and the application of PID controllers for dynamic body control. The simulat
MathUtilities es una colección de kits de herramientas especializados que proporcionan motores para geometría, visión artificial, matemáticas, simulación física y procesamiento de señales. Funciona como una biblioteca integral de matemáticas y física centrada en álgebra lineal, optimización numérica y cálculos geométricos para aplicaciones técnicas.
Las características principales de zalo/mathutilities son: 3D Geometry Engines, Mathematical Libraries and Utilities, Computer Vision Libraries, Computer Vision and Image Processing, Verlet Integration, Collision Detection, Physics Simulation Toolkits, Soft Body Simulations.
Las alternativas de código abierto para zalo/mathutilities incluyen: dusty-nv/jetson-inference — jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU… jrouwe/joltphysics — JoltPhysics is a high-performance C++ physics engine designed for multi-threaded simulation of 3D rigid bodies and… google-deepmind/mujoco_menagerie — mujoco_menagerie is a curated library of physical robot specifications and XML model definitions designed for… dimforge/rapier — Rapier is a cross-platform physics engine and rigid body dynamics solver designed for 2D and 3D simulations. It… liabru/matter-js — Matter-js is a 2D rigid body physics engine written in JavaScript for simulating realistic physical interactions,… google/liquidfun — LiquidFun is a 2D physics engine and game physics framework designed to calculate movement and collisions for rigid…