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Back to simonh1000/angular-http-server

Open-source alternatives to Angular Http Server

26 open-source projects similar to simonh1000/angular-http-server, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Angular Http Server alternative.

  • thdang1009/ngx-offline-indicatorAvatar de thdang1009

    thdang1009/ngx-offline-indicator

    1Ver en GitHub↗

    This is the development workspace for the ngx-offline-indicator Angular library.

    TypeScript
    Ver en GitHub↗1
  • ahsanayaz/ngx-device-detectorAvatar de AhsanAyaz

    AhsanAyaz/ngx-device-detector

    559Ver en GitHub↗

    An Angular v7+ library to detect the device, OS, and browser details.

    TypeScript
    Ver en GitHub↗559
  • alphapixel/slughornAvatar de AlphaPixel

    AlphaPixel/slughorn

    7Ver en GitHub↗

    Library for shoehorning the Slug text/graphics GPU rendering library into projects.

    C++
    Ver en GitHub↗7
  • cemyuksel/cycodebaseAvatar de cemyuksel

    cemyuksel/cyCodeBase

    324Ver en GitHub↗

    An open source programming resource intended for graphics programmers.

    C++
    Ver en GitHub↗324
  • chillaranand/weather-on-terminalC

    ChillarAnand/Weather-on-Terminal

    0Ver en GitHub↗
    Ver en GitHub↗0
  • chlumsky/msdfgenAvatar de Chlumsky

    Chlumsky/msdfgen

    4,843Ver en GitHub↗

    msdfgen is a set of tools for converting fonts, SVG paths, and vector contours into monochrome or multi-channel distance field image representations. It functions as a vector graphics texture tool and glyph rasterizer designed to maintain sharp edges at any scale. The project specifically provides a multi-channel signed distance field generator that converts vector shapes and font glyphs into textures that preserve sharp corners and high-fidelity details for real-time rendering. The system covers a range of conversion capabilities, including the transformation of font files and SVG paths int

    C++
    Ver en GitHub↗4,843

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    cieslarmichal/faker-cxx

    420Ver en GitHub↗

    Faker C++

    C++
    Ver en GitHub↗420
  • electronicarts/eastlAvatar de electronicarts

    electronicarts/EASTL

    9,273Ver en GitHub↗

    EASTL is a C++ Standard Template Library implementation consisting of containers, iterators, and algorithms. It provides cross-platform data structures and a template-based algorithm library designed for use in resource-constrained game engine environments. The library focuses on game engine memory management, providing specialized utilities that ensure predictable memory allocation and high-performance access for real-time applications. These containers maintain consistent behavior across different operating systems and hardware platforms. The project covers high-performance C++ development

    C++c-plus-plusc-plus-plus-11c-plus-plus-14
    Ver en GitHub↗9,273
  • emscripten-core/emscriptenE

    emscripten-core/emscripten

    0Ver en GitHub↗

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  • facebook/yogaAvatar de facebook

    facebook/yoga

    18,781Ver en GitHub↗

    Yoga is an embeddable UI layout library and engine that implements the flexible box model used in web standards. It functions as a cross-platform tool for computing user interface geometry, calculating element sizes and positions without relying on a specific operating system's rendering. The engine provides a portable C++ core to ensure identical layout calculations across Android, iOS, and the web. It utilizes an abstract node interface to separate the layout logic from the host UI framework, allowing it to be integrated into native applications. The system manages interface rendering thro

    C++
    Ver en GitHub↗18,781
  • g-truc/glmAvatar de g-truc

    g-truc/glm

    10,710Ver en GitHub↗

    This project is a header-only C++ library designed for graphics mathematics, providing a comprehensive suite of vector, matrix, and quaternion types. It is built using template metaprogramming to generate mathematical primitives at compile time, eliminating the need for precompiled binary libraries and allowing for direct integration into existing build systems. The library is distinguished by its strict adherence to the OpenGL Shading Language specification, ensuring that mathematical results remain consistent across both CPU and GPU code. It provides specialized utilities for managing float

    C++cppcpp-libraryglm
    Ver en GitHub↗10,710
  • gabime/spdlogAvatar de gabime

    gabime/spdlog

    28,922Ver en GitHub↗

    spdlog is a high-performance C++ logging library designed to record diagnostic messages and application events. It serves as an asynchronous logging framework and thread-safe library that coordinates access across concurrent threads to maintain message integrity. The project functions as a multi-target log router, distributing single events to multiple destinations such as consoles, files, and system daemons. It includes a log rotation manager that handles file lifecycles through basic, rotating, or daily rollover strategies to prevent disk exhaustion. The library covers a broad range of cap

    C++cppcpp11header-only
    Ver en GitHub↗28,922
  • greg7mdp/parallel-hashmapAvatar de greg7mdp

    greg7mdp/parallel-hashmap

    3,192Ver en GitHub↗

    A family of header-only, very fast and memory-friendly hashmap and btree containers.

    C++
    Ver en GitHub↗3,192
  • harfbuzz/harfbuzzAvatar de harfbuzz

    harfbuzz/harfbuzz

    5,800Ver en GitHub↗

    HarfBuzz is a text shaping engine that converts Unicode text into correctly positioned glyphs for any writing system. It processes OpenType layout features, substitution rules, and positioning tables to produce shaped glyph sequences from font data, and also handles Apple Advanced Typography font tables. The library provides a stable C API that abstracts over platform-specific font access and rendering backends, and includes a font table caching layer to avoid redundant parsing during repeated shaping operations. The project implements script-specific shaping logic for complex writing systems

    C++
    Ver en GitHub↗5,800
  • ioquatix/rubydnsAvatar de ioquatix

    ioquatix/rubydns

    727Ver en GitHub↗

    A DSL for building fun, high-performance DNS servers.

    Ruby
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  • jkuhlmann/gainputAvatar de jkuhlmann

    jkuhlmann/gainput

    896Ver en GitHub↗

    Gainput

    C++
    Ver en GitHub↗896
  • leethomason/tinyxml2Avatar de leethomason

    leethomason/tinyxml2

    5,771Ver en GitHub↗

    TinyXML-2 is a lightweight C++ library for parsing, manipulating, and generating XML documents. It functions as a UTF-8 XML processor that represents data through a hierarchical Document Object Model. The library provides tools for both DOM parsing and direct document generation via data streams. It includes capabilities for navigating the XML tree to locate specific elements, modifying attributes and content, and resolving character entities and Unicode numeric references into UTF-8 text. The processor includes syntax validation and diagnostic utilities that track line-number metadata for e

    C++
    Ver en GitHub↗5,771
  • martinmoene/any-liteAvatar de martinmoene

    martinmoene/any-lite

    154Ver en GitHub↗

    Contents - Example usage - In a nutshell - License - Dependencies - Installation - Synopsis - Features - Reported to work with - Building the tests - Other implementations of any - Notes and references - Appendix

    C++
    Ver en GitHub↗154
  • mas-bandwidth/yojimboM

    mas-bandwidth/yojimbo

    2,692Ver en GitHub↗

    yojimbo is a network library for client/server games written in C++.

    C
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  • mouradmourafiq/mftpM

    mouradmourafiq/mftp

    0Ver en GitHub↗
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  • packetfu/packetfuAvatar de packetfu

    packetfu/packetfu

    393Ver en GitHub↗

    PacketFu, a mid-level packet manipulation library for Ruby

    Ruby
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  • tapasweni-pathak/scriptsT

    tapasweni-pathak/Scripts

    0Ver en GitHub↗
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  • valvesoftware/gamenetworkingsocketsAvatar de ValveSoftware

    ValveSoftware/GameNetworkingSockets

    9,705Ver en GitHub↗

    GameNetworkingSockets is a UDP networking library providing secure transport, peer discovery, and traffic control systems. It implements a networking layer for reliable and unreliable messaging over UDP, including tools for message fragmentation and reassembly. The project features a peer-to-peer NAT traversal tool for establishing direct host-to-host connections by punching through firewalls and network address translation layers. It secures network traffic through encrypted transport and secure key exchange. The library includes a traffic manager to organize data into prioritized lanes to

    C++game-developmentnetworkingpeer-to-peer
    Ver en GitHub↗9,705
  • wgois/oisAvatar de wgois

    wgois/OIS

    280Ver en GitHub↗

    Cross Platform Object Oriented Input Lib System. Meant to be very robust and compatible with many systems and operating systems.

    C++
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  • yhirose/cpp-httplibAvatar de yhirose

    yhirose/cpp-httplib

    16,597Ver en GitHub↗

    This is a header-only C++ library that provides implementations for HTTP clients, HTTP servers, and a WebSocket framework. It allows for the creation of network services and the consumption of remote APIs without requiring a separate compilation step or external binary linking. The project features backend-agnostic TLS integration for secure HTTPS and WSS communication and employs a thread-pool model to process concurrent requests. It distinguishes itself with a full-duplex WebSocket state-machine and a middleware-based request pipeline that supports regular-expression path routing. The libr

    C++
    Ver en GitHub↗16,597
  • alexdalitz/dnsrubyAvatar de alexdalitz

    alexdalitz/dnsruby

    206Ver en GitHub↗

    Dnsruby is a feature-complete DNS(SEC) client for Ruby, as used by many of the world's largest DNS registries and the OpenDNSSEC project

    Ruby
    Ver en GitHub↗206