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Back to rbreaves/kinto

Projects sharing features with Kinto

30 open-source projects similar to rbreaves/kinto, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • rvaiya/keydrvaiya avatar

    rvaiya/keyd

    5,590View on GitHub↗

    keyd is a kernel-level daemon for Linux that intercepts and remaps physical keyboard inputs to create custom layouts and shortcuts. It functions as a system-level input service and layout manager, capable of modifying input signals before they reach the operating system. The service supports application-aware mapping, which dynamically changes keyboard behavior based on the active window. It also provides device-specific mapping, allowing unique configurations to be assigned to different physical keyboards using their hardware identifiers. The tool includes capabilities for managing multiple

    Cckeyboardkeyboard-layout
    View on GitHub↗5,590
  • kmonad/kmonadkmonad avatar

    kmonad/kmonad

    5,018View on GitHub↗

    Kmonad is a cross-platform keyboard remapper and advanced key mapping engine that intercepts physical keyboard inputs and transforms them into customized virtual output events. It functions as a programmable input wrapper and multi-layer keyboard manager, allowing users to redefine physical keys and route hardware inputs to virtual devices across different operating systems. The system distinguishes itself through a multi-layer management architecture that enables the definition of dynamic keyboard layers and overlays to change keyboard functions based on the current context. It implements co

    Haskellcross-platformhaskellkeyboard
    View on GitHub↗5,018
  • jtroo/kanatajtroo avatar

    jtroo/kanata

    6,840View on GitHub↗

    Kanata is a cross-platform keymap engine and keyboard firmware emulator that intercepts physical keystrokes to output modified signals on Windows, Linux, and macOS. It serves as a keyboard remapper and layer manager, allowing users to define custom key-map sequences and modal editing behaviors through a declarative configuration file. The system implements keyboard firmware features in software, enabling advanced behaviors such as tap-hold logic, unicode output, and dynamic macros. It utilizes a state-based layer stack to manage multiple sets of key assignments that toggle dynamically and sup

    Rustcross-platforminterception-driverkeyboard
    View on GitHub↗6,840

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  • boppreh/keyboardboppreh avatar

    boppreh/keyboard

    3,962View on GitHub↗

    This project is a cross-platform input interception library and global keyboard event simulator for Windows and Linux. It provides a programmatic interface to monitor global keyboard events, simulate hardware input, and block system events to create custom hotkeys and shortcuts. The tool functions as a keyboard macro automation utility and a text expansion engine. It can record keystroke sequences and replay them with precise timing, or detect specific typed character sequences and replace them with predefined strings using simulated backspaces. The library covers a broad range of input cont

    Pythoncallbackhotkeykeyboard-events
    View on GitHub↗3,962
  • chrisant996/clinkchrisant996 avatar

    chrisant996/clink

    5,320View on GitHub↗

    Clink is a command line enhancer and shell extension for the Windows CMD terminal. It functions as a readline-style input library and completion engine, adding advanced line editing, persistent command history, and command argument prediction to the standard Windows command line environment. The project distinguishes itself through a scriptable architecture that allows for custom completion definitions, Lua keyboard mapping, and dynamic prompt customization. It enables the creation of context-sensitive prompts that can include asynchronous updates, environment-based formatting, and transient

    C++
    View on GitHub↗5,320
  • pqrs-org/karabiner-archivedpqrs-org avatar

    pqrs-org/Karabiner-archived

    3,787View on GitHub↗

    This project is a macOS keyboard remapping utility that intercepts and transforms hardware input events to customize key mappings, mouse behavior, and system automation. It utilizes a kernel-level input interceptor to modify or block raw hardware signals before they reach the operating system, paired with a state-aware rule engine that processes signals through conditional logic based on the active application or hardware. The system includes a human interface device emulator to inject synthesized keyboard and mouse events into macOS and a keyboard macro system for executing shell commands, l

    C++
    View on GitHub↗3,787
  • sezanzeb/input-remappersezanzeb avatar

    sezanzeb/input-remapper

    5,389View on GitHub↗

    Input Remapper is a Linux tool that reassigns physical keys, buttons, and axes on keyboards, mice, and gamepads to custom actions or keypresses. It intercepts raw input events at the kernel level and injects remapped events through synthetic devices, enabling real-time customization without modifying system-wide settings. The tool supports modifier-aware key combination mapping, allowing complex shortcuts that preserve modifier timing. It also provides gamepad-to-keyboard mapping, mouse button reconfiguration, keyboard layout enhancement, and accessibility input customizations. A daemon-clien

    Pythongamepadgamingkeyboard
    View on GitHub↗5,389
  • pqrs-org/karabiner-elementspqrs-org avatar

    pqrs-org/Karabiner-Elements

    22,362View on GitHub↗

    Karabiner-Elements is a system-level utility designed for advanced keyboard and mouse customization. It functions as a background service that intercepts raw hardware input signals at the driver level, allowing for the transformation of key presses and pointer movements before they reach the operating system. By utilizing virtual input device emulation, the software re-injects modified events into the system stream, enabling complex remapping, macro execution, and hardware-specific control. The project distinguishes itself through a sophisticated state-based logic engine that enables context-

    C++keyboardmacos
    View on GitHub↗22,362
  • debauchee/barrierdebauchee avatar

    debauchee/barrier

    30,222View on GitHub↗

    Barrier is a network-based software utility that functions as a keyboard and mouse switch, allowing a single set of input peripherals to control multiple computers. By capturing raw hardware signals at the system level, it redirects input events across a local network to create a unified workspace across distinct physical displays and operating systems. The project operates as a client-server system that maintains persistent network connections to route input data. It distinguishes itself by normalizing disparate hardware signals into a unified internal format, enabling consistent interaction

    Cbarriergplv2keyboard
    View on GitHub↗30,222
  • monitorcontrol/monitorcontrolMonitorControl avatar

    MonitorControl/MonitorControl

    33,517View on GitHub↗

    MonitorControl is a macOS display control utility and external monitor manager. It functions as a DDC/CI display controller that allows users to adjust the brightness and volume of third-party monitors using native Apple keyboard keys. The software mimics native macOS hardware feedback by implementing a system overlay tool that renders on-screen display indicators during adjustments. It further provides the ability to synchronize brightness levels across multiple screens or replicate ambient light sensor changes to external displays. The utility includes capabilities for mapping custom keybo

    Swiftapplebrightnesscontrol
    View on GitHub↗33,517
  • randyrants/sharpkeysrandyrants avatar

    randyrants/sharpkeys

    6,821View on GitHub↗

    SharpKeys is a Windows registry keyboard remapper and input customizer. It functions as a tool for changing keyboard key assignments by modifying the Windows registry scancode map. The utility includes a keyboard key identifier to detect the internal scan code of a pressed key, which facilitates accurate remapping and identification of physical keys. The software covers keyboard input identification and custom keyboard layout setup, allowing users to swap or disable keyboard inputs by managing the Windows registry.

    C#keyboardkeyboard-mappingremap
    View on GitHub↗6,821
  • ndeadly/missioncontrolndeadly avatar

    ndeadly/MissionControl

    3,197View on GitHub↗

    MissionControl is a suite of management utilities designed for pairing, configuring, and managing third-party Bluetooth controllers on a gaming console. It functions as a controller manager, hardware configuration tool, and input remapping utility. The project features a Bluetooth identity spoofer that overrides the host adapter name and address, allowing controllers to be shared across multiple devices without repeating the pairing process. It also provides a translation layer to redirect physical button presses to different logical system inputs. The software covers hardware configuration

    C++atmospherebluetoothcfw
    View on GitHub↗3,197
  • slap-editor/slapslap-editor avatar

    slap-editor/slap

    6,184View on GitHub↗

    Slap is a terminal-based text editor designed to mimic the user experience and interface of a graphical code editor within a command-line environment. It functions as both a text editor and a text-user interface file manager, providing a navigable sidebar for organizing and switching between files and directories. The editor is built for extensibility through a plugin system that allows the loading of external scripts and packages to add new features and core functionality. Users can customize the editor workflow by remapping keyboard shortcuts, adjusting performance parameters, and modifying

    JavaScript
    View on GitHub↗6,184
  • nanmicoder/cc-hahaNanmiCoder avatar

    NanmiCoder/cc-haha

    12,675View on GitHub↗

    cc-haha is a cross-platform desktop agent and computer use framework that enables large language models to control local operating systems through screenshots, clicks, and keystrokes. It functions as an AI coding workbench and orchestration platform, allowing for the management of multi-project workflows and the coordination of multiple agents executing complex tasks in parallel. The system includes a model backend gateway to connect various artificial intelligence providers and local models to autonomous agents. It features a centralized permission gate for authorizing sensitive commands and

    TypeScript
    View on GitHub↗12,675
  • pistondevelopers/pistonPistonDevelopers avatar

    PistonDevelopers/piston

    4,694View on GitHub↗

    Piston is a modular game engine and framework written in Rust for building two and three-dimensional graphical applications. It functions as a cross-platform windowing library and a system for managing input events and window loops across different operating systems. The project provides specialized rendering systems, including a voxel rendering engine for volumetric pixels and a skeletal animation system for deforming meshes via hierarchical bone structures. It also features an immediate mode user interface toolkit for creating responsive on-screen elements and a behavior tree AI framework t

    Rustmodular-game-enginepistonrust
    View on GitHub↗4,694
  • asmvik/skhdasmvik avatar

    asmvik/skhd

    7,800View on GitHub↗

    skhd is a hotkey daemon and keyboard remapper for macOS. It operates as a background service that maps custom keyboard shortcuts to shell commands, scripts, and system actions. The utility features application-aware shortcut management, allowing the same hotkey to execute different commands depending on which application is focused. It also includes an input mode manager to define distinct operational modes that change how keys behave based on the active state. The system supports contextual routing through application-specific shortcuts and event exclusions to preserve native app behavior.

    C
    View on GitHub↗7,800
  • pixlone/logiopsPixlOne avatar

    PixlOne/logiops

    4,298View on GitHub↗

    logiops is a userspace driver and configuration tool for Logitech hardware that utilizes the HID++ protocol to manage input behaviors. It functions as an input device mapper and peripheral gesture engine, allowing for the assignment of custom key presses and actions to hardware buttons on compatible mice and keyboards. The project differentiates itself through a specialized gesture engine that triggers software actions based on mouse movement and button combinations. It also provides hardware-level control over vendor-specific features, such as adjusting SmartShift thresholds for scroll wheel

    C++hidlinuxlogitech
    View on GitHub↗4,298
  • tekezo/karabinertekezo avatar

    tekezo/Karabiner

    3,787View on GitHub↗

    Karabiner is a system-level keyboard remapper and input modifier for macOS. It functions as a kernel-level interceptor that modifies raw hardware events before they reach the operating system, utilizing a virtual hardware device to inject synthesized keyboard and mouse actions. The project distinguishes itself as a context-aware input manager, applying modification rules dynamically based on the active application, connected hardware, or current input source. It serves as a keyboard macro engine capable of automating multi-key shortcuts and conditional behaviors. Its broader capabilities inc

    C++
    View on GitHub↗3,787
  • federico-terzi/espansofederico-terzi avatar

    federico-terzi/espanso

    14,002View on GitHub↗

    Espanso is a cross-platform text expander and automation tool written in Rust. It replaces short keywords with longer predefined text strings across different operating systems to increase typing speed and consistency. The tool utilizes regular expressions to detect complex typing patterns for dynamic replacement and allows for the execution of custom shell scripts to inject real-time data. Users can restrict expansions to specific software environments, ensuring that keywords only trigger within designated applications. The system includes a manager for installing and updating curated colle

    Rust
    View on GitHub↗14,002
  • xlang-ai/osworldxlang-ai avatar

    xlang-ai/OSWorld

    2,584View on GitHub↗

    OSWorld is an evaluation framework and multimodal agent benchmark designed to test the ability of large language models to complete complex tasks within virtualized operating system environments. It provides a virtualized desktop sandbox and a virtual machine orchestrator to deploy, snapshot, and reset cloud-based desktops, ensuring reproducible test states for AI agent interactions. The system distinguishes itself by providing an OS-level action space that translates model decisions into mouse clicks, keyboard inputs, and system commands. It employs a standardized interface to integrate vari

    Pythonagentartificial-intelligencebenchmark
    View on GitHub↗2,584
  • mushan0x0/ai0x0.commushan0x0 avatar

    mushan0x0/AI0x0.com

    3,945View on GitHub↗

    AI0x0.com is a multimodal AI desktop assistant and cross-application wrapper. It provides a floating interface overlay that integrates large language models into any active software application to facilitate global querying and text automation. The system distinguishes itself through the ability to process real-time screen captures for visual analysis and utilize a voice pipeline for hands-free speech-to-text and text-to-speech interaction. It further enables direct AI content injection by simulating keyboard input to insert generated responses into active software fields. The project includ

    View on GitHub↗3,945
  • antimicrox/antimicroxAntiMicroX avatar

    AntiMicroX/antimicrox

    3,795View on GitHub↗

    AntiMicroX is a gamepad input manager and automation tool that translates gamepad inputs into keyboard and mouse commands. It functions as an input remapper capable of translating physical controller buttons and joystick movements into system actions for applications that lack native controller support. The system features window detection to automatically switch between custom input profiles based on the currently active application. It includes tools for game controller automation through complex macros and provides hardware standardization to ensure diverse controller models behave consist

    C++controllergamepadgamepad-api
    View on GitHub↗3,795
  • classicoldsong/apolloClassicOldSong avatar

    ClassicOldSong/Apollo

    9,866View on GitHub↗

    Apollo is a remote desktop streaming server designed to transmit a low-latency video feed of a host screen to remote clients using hardware-accelerated encoding. It functions as a remote input controller and virtual display manager, allowing the host to match the resolution and framerate of connected devices. The system includes a gamepad input emulator that simulates controller hardware on the host machine to translate remote inputs into local events. Server configurations and client pairing are managed through a web-based remote access interface. The project also covers bidirectional clipb

    C++gamingremote-controlremote-desktop
    View on GitHub↗9,866
  • input-leap/input-leapinput-leap avatar

    input-leap/input-leap

    7,419View on GitHub↗

    Input Leap is a software KVM switch and multi-machine input controller that allows a single keyboard and mouse to control several physical workstations over a local network. It functions as a network input emulator, sending keyboard and mouse signals to remote operating systems to manage a multi-machine workspace as if it were a single system with multiple monitors. The project also serves as a cross-platform clipboard synchronizer, enabling the sharing of copied text and data between different operating systems so that content can be pasted across all connected machines.

    C++
    View on GitHub↗7,419
  • linearmouse/linearmouselinearmouse avatar

    linearmouse/linearmouse

    6,335View on GitHub↗

    LinearMouse is a macOS system utility that overrides default pointer acceleration and scrolling behaviors for mice and trackpads. It provides tools to remove cursor acceleration for linear movement and decouple scroll directions for individual devices. The project features an input device profiler that allows for unique cursor and scroll configurations based on the connected hardware. It also includes an input remapper to assign mouse buttons and scroll gestures to keyboard shortcuts and system media controls. The utility covers pointer precision adjustment, scroll behavior customization, an

    Swiftaccelerationcursormac
    View on GitHub↗6,335
  • optikey/optikeyOptiKey avatar

    OptiKey/OptiKey

    4,396View on GitHub↗

    OptiKey is an assistive technology suite and gaze-based input system designed to provide computer access and communication tools. It functions as an eye-tracking virtual keyboard and augmentative and alternative communication software, allowing users to perform text entry and system control via gaze-tracking hardware or other pointer devices. The system differentiates itself through an input-agnostic selection layer that supports diverse sources, including eye trackers, game controllers, and head mice. It utilizes a dwell-time trigger mechanism and gaze fixation selection to translate eye mov

    C#aacaccessibilityaccessible
    View on GitHub↗4,396
  • manna-harbour/miryokumanna-harbour avatar

    manna-harbour/miryoku

    3,740View on GitHub↗

    Miryoku is a universal mapping specification for ergonomic and orthogonal keyboards. It provides a standardized set of key assignments and layers designed to decouple logical input intent from specific physical hardware, ensuring consistent key placement across different firmware and devices. The system focuses on home-row navigation, placing cursor movement, mouse emulation, and system functions on the home row to minimize hand travel. It utilizes a layer-based input strategy with toggleable and modal layers to manage numerals, symbols, and media controls without relying on complex modifier

    Makefilemiryoku
    View on GitHub↗3,740
  • glzr-io/glazewmglzr-io avatar

    glzr-io/glazewm

    12,314View on GitHub↗

    Glazewm is a tiling window manager and desktop automation framework designed to organize application windows into non-overlapping layouts. It functions as a keyboard-driven controller, allowing users to manage window focus, workspace navigation, and layout configurations entirely through custom keybindings. By intercepting system-level events, the software overrides default window placement and behavior to maximize screen space and maintain a structured workspace. The project distinguishes itself through a highly configurable environment that supports complex multi-monitor setups and dynamic

    Rusti3wmrusttiling-window-manager
    View on GitHub↗12,314
  • eythaann/seelen-uieythaann avatar

    eythaann/Seelen-UI

    15,953View on GitHub↗

    Seelen-UI is a graphical shell and window management utility for Windows that provides a modular, keyboard-driven desktop environment. It enables users to organize application windows through automated tiling, stacking, and floating layouts, while offering a framework for creating interactive desktop widgets using web technologies. The project distinguishes itself by integrating a web-based rendering engine that bridges system-state data to HTML and CSS interfaces, allowing for highly customizable widgets and dynamic visual themes. It features real-time wallpaper analysis to automatically syn

    Rustapp-launcherdesktop-applicationdock
    View on GitHub↗15,953
  • ayangweb/bongocatayangweb avatar

    ayangweb/BongoCat

    21,420View on GitHub↗

    BongoCat is a cross-platform desktop utility that provides real-time visual feedback for keyboard and mouse activity. It functions as an interactive companion that renders an animated character on the screen, which reacts dynamically to user inputs. The application operates entirely offline, ensuring that all input processing remains local to the user environment without external network dependencies or data collection. The software distinguishes itself through a flexible asset-based rendering system that allows users to import and apply custom character designs. By intercepting low-level inp

    Vuebongo-catbongocatcross-platform
    View on GitHub↗21,420