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Back to openfodder/openfodder

Open-source alternatives to Openfodder

30 open-source projects similar to openfodder/openfodder, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Openfodder alternative.

  • opene2140/opene2140Avatar de OpenE2140

    OpenE2140/OpenE2140

    68Ver en GitHub↗

    Remake of Earth 2140 using OpenRA.

    C#
    Ver en GitHub↗68
  • dzierzan/opensaAvatar de Dzierzan

    Dzierzan/OpenSA

    120Ver en GitHub↗

    This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.

    C#
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  • openrct2/openrct2Avatar de OpenRCT2

    OpenRCT2/OpenRCT2

    15,211Ver en GitHub↗

    OpenRCT2 is an open-source reimplementation of a classic amusement park management simulation engine. It functions as a cross-platform engine that modernizes the original game, enabling it to run on contemporary operating systems while maintaining full compatibility with legacy assets and data files. The project distinguishes itself by providing a comprehensive multiplayer simulation server that supports cooperative, real-time park management and construction across multiple connected clients. It utilizes a deterministic lockstep networking model and a centralized action-based validation syst

    C++c-plus-pluscmakecpp
    Ver en GitHub↗15,211
  • icereaper/openkrushAvatar de IceReaper

    IceReaper/OpenKrush

    121Ver en GitHub↗

    A KKnD and KKnD2 mod on OpenRA engine.

    C#
    Ver en GitHub↗121
  • supsuper/openxcomAvatar de SupSuper

    SupSuper/OpenXcom

    2,185Ver en GitHub↗

    Open-source clone of the original X-Com 👽

    C++
    Ver en GitHub↗2,185

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  • openttd/openttdAvatar de OpenTTD

    OpenTTD/OpenTTD

    7,965Ver en GitHub↗

    OpenTTD is an open-source game engine and transport simulation game. It provides an isometric sandbox environment for building and managing complex logistics and transport networks. The project functions as a multiplayer simulation sandbox where users can build infrastructure cooperatively or competitively in a shared virtual world. The platform is designed as a moddable simulation system that supports external assets, graphics, and gameplay modifications. It includes mechanisms for downloading and integrating add-on content and utilizes a plugin-based system to extend game mechanics beyond t

    C++
    Ver en GitHub↗7,965
  • mustaphatr/romanovs-vengeanceAvatar de MustaphaTR

    MustaphaTR/Romanovs-Vengeance

    332Ver en GitHub↗

    Romanov's Vengeance is an OpenRA mod based on Red Alert 2.

    C#
    Ver en GitHub↗332
  • openra/openraAvatar de OpenRA

    OpenRA/OpenRA

    16,450Ver en GitHub↗

    OpenRA is an open-source game engine designed for the development and modernization of real-time strategy titles. It provides a modular framework that allows developers to build standalone games or total conversion modifications by leveraging a trait-based entity composition system. The engine is built to support both the preservation of classic strategy games and the creation of new experiences, offering cross-platform compatibility and a flexible architecture for defining game rules and unit behaviors. The engine distinguishes itself through a configuration-driven approach where game logic,

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    Ver en GitHub↗16,450
  • warzone2100/warzone2100Avatar de Warzone2100

    Warzone2100/warzone2100

    3,850Ver en GitHub↗

    Warzone 2100 is an open-source real-time strategy game engine focused on tactical combat and base building. It operates as a real-time strategy game engine utilizing a data-driven asset pipeline and providing cross-platform support. The project features a modular unit design system that uses a technology tree to construct combat entities by combining chassis, propulsion, and weapon components. It includes a lockstep multiplayer network engine to synchronize game state across distributed clients for competitive matches, as well as a JavaScript game scripting framework for implementing custom l

    C++
    Ver en GitHub↗3,850
  • wargus/wargusAvatar de Wargus

    Wargus/wargus

    423Ver en GitHub↗

    Importer and scripts for Warcraft II: Tides of Darkness, the expansion Beyond the Dark Portal, and Aleonas Tales

    C
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  • corsixth/corsixthAvatar de CorsixTH

    CorsixTH/CorsixTH

    4,433Ver en GitHub↗

    CorsixTH is an open-source game clone and hospital management simulation game. It functions as a reproduction of a classic management title where players coordinate staff and treat patients to manage a medical facility. The project includes a level editor tool for designing original maps and campaigns. It also features a customizable input system that allows users to map game hotkeys and personalize control schemes. The simulation supports game localization to translate interface text and dialogue into multiple languages.

    Lua
    Ver en GitHub↗4,433
  • abrandau/shattered-paradise-sdkAvatar de ABrandau

    ABrandau/Shattered-Paradise-SDK

    80Ver en GitHub↗

    Shattered Paradise's main repository and installation Kit.

    C#
    Ver en GitHub↗80
  • sfttech/openageAvatar de SFTtech

    SFTtech/openage

    14,100Ver en GitHub↗

    Openage is an open-source game engine designed to execute real-time strategy games. It provides the core logic, networking, and rendering infrastructure necessary to recreate classic strategy mechanics across multiple operating systems. The engine utilizes a deterministic lockstep simulation and a client-server architecture to maintain synchronized game states across participants. It distinguishes itself through a data-driven configuration system that allows for extensive game modding, enabling users to adjust mechanics and visual elements by editing human-readable files without requiring sou

    Pythonage-of-empiresc-plus-pluscmake
    Ver en GitHub↗14,100
  • raceintospace/raceintospaceAvatar de raceintospace

    raceintospace/raceintospace

    209Ver en GitHub↗

    This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

    C++
    Ver en GitHub↗209
  • megaglest/megaglest-sourceAvatar de MegaGlest

    MegaGlest/megaglest-source

    402Ver en GitHub↗

    MegaGlest real-time strategy game engine (cross-platform, 3-d)

    C++
    Ver en GitHub↗402
  • miki151/keeperrlAvatar de miki151

    miki151/keeperrl

    983Ver en GitHub↗

    Source code of KeeperRL

    C++
    Ver en GitHub↗983
  • electronicarts/cnc_red_alertAvatar de electronicarts

    electronicarts/CnC_Red_Alert

    6,678Ver en GitHub↗

    This repository contains the original source code for a classic real-time strategy game, serving as a legacy game engine implementation for managing units, maps, and combat mechanics in a military strategy setting. It functions as a real-time strategy game source code archive intended for preservation and technical study. The codebase acts as a game modification base, allowing developers to create custom content and modifications using the original source. It provides a foundation for retro game modding and software archeology to analyze how historical game mechanics were programmed. The pro

    C++command-and-conqueropen-sourcereal-time-strategy
    Ver en GitHub↗6,678
  • dalerank/caesaria-gameAvatar de dalerank

    dalerank/caesaria-game

    286Ver en GitHub↗

    Caesar III (Open source remake)

    C
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  • cortex-command-community/cortex-command-community-project-sourceAvatar de cortex-command-community

    cortex-command-community/Cortex-Command-Community-Project-Source

    203Ver en GitHub↗

    The Cortex Command Community Project is Free/Libre and Open Source under GNU AGPL v3

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    Ver en GitHub↗203
  • andrettin/wyrmsunAvatar de Andrettin

    Andrettin/Wyrmsun

    330Ver en GitHub↗

    Strategy game based on history, mythology and fiction

    Lua
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  • hedgewars/hwAvatar de hedgewars

    hedgewars/hw

    547Ver en GitHub↗

    Official Hedgewars mirror for GitHub!

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  • freezingmoon/ancientbeastAvatar de FreezingMoon

    FreezingMoon/AncientBeast

    1,854Ver en GitHub↗

    The Turn Based Strategy Game/eSport. Master your beasts! 🐺

    TypeScript
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    freecivworld/freecivworld

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  • colobot/colobotAvatar de colobot

    colobot/colobot

    1,234Ver en GitHub↗

    Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam

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  • alariq/mc2Avatar de alariq

    alariq/mc2

    145Ver en GitHub↗

    website

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    Ver en GitHub↗145
  • henkboom/pax-britannicaAvatar de henkboom

    henkboom/pax-britannica

    99Ver en GitHub↗

    An underwater one-button real-time strategy game.

    Lua
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  • freeciv/freecivAvatar de freeciv

    freeciv/freeciv

    1,552Ver en GitHub↗
    Cfreeciv
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  • ihhub/fheroes2Avatar de ihhub

    ihhub/fheroes2

    3,369Ver en GitHub↗

    fheroes2 is a recreation of Heroes of Might and Magic II game engine

    C++
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  • ja2-stracciatella/ja2-stracciatellaAvatar de ja2-stracciatella

    ja2-stracciatella/ja2-stracciatella

    519Ver en GitHub↗

    This is continuation of venerable JA2-Stracciatella project.

    C++
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  • espyo/pikifenAvatar de Espyo

    Espyo/Pikifen

    77Ver en GitHub↗

    A Pikmin-based game/engine for fan-made content.

    C++
    Ver en GitHub↗77