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Back to ooliteproject/oolite

Open-source alternatives to Oolite

30 open-source projects similar to ooliteproject/oolite, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Oolite alternative.

  • gdquest-demos/godot-open-rpgAvatar de gdquest-demos

    gdquest-demos/godot-open-rpg

    2,589Ver en GitHub↗

    This project is a reference implementation and starter template for developing role-playing games in Godot. It provides a structured architecture for large-scale game development, featuring a pre-implemented framework for core RPG systems. The project distinguishes itself through a focus on code standardization and developer experience. It implements static type hinting and a standardized code layout to ensure consistency, alongside a docstring documentation system that extracts metadata from source code to generate reference guides and editor tooltips. The repository covers several core gam

    GDScriptcombatgamegame-development
    Ver en GitHub↗2,589
  • opendiablo2/opendiablo2Avatar de OpenDiablo2

    OpenDiablo2/OpenDiablo2

    11,038Ver en GitHub↗

    OpenDiablo2 is an open-source re-implementation of an isometric action role-playing game engine. It functions as a cross-platform game client designed to execute core mechanics and logic across multiple operating systems using external game assets. The project focuses on recreating the functionality of a classic action RPG from the ground up through a community-driven effort. It provides a framework for running a game engine that simulates specific gameplay experiences and movement patterns. The engine includes capabilities for isometric projection rendering, deterministic game state simulat

    Go
    Ver en GitHub↗11,038
  • alexbatalov/fallout2-ceAvatar de alexbatalov

    alexbatalov/fallout2-ce

    2,266Ver en GitHub↗
    C++c-plus-plusfallout2game
    Ver en GitHub↗2,266
  • angband/angbandAvatar de angband

    angband/angband

    1,517Ver en GitHub↗

    A free, single-player roguelike dungeon exploration game

    C
    Ver en GitHub↗1,517

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  • antionio/game-off-2013Avatar de antionio

    antionio/game-off-2013

    144Ver en GitHub↗

    Room for Change - Randomly generated action RPG

    Java
    Ver en GitHub↗144
  • arx/arxlibertatisAvatar de arx

    arx/ArxLibertatis

    1,064Ver en GitHub↗

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    C++arx-fatalisc-plus-pluscmake
    Ver en GitHub↗1,064
  • bertram25/valyriatearAvatar de Bertram25

    Bertram25/ValyriaTear

    255Ver en GitHub↗

    Open Source J-RPG (Based on the Hero of Allacrost engine)

    Lua
    Ver en GitHub↗255
  • camhenlin/roguishAvatar de CamHenlin

    CamHenlin/Roguish

    99Ver en GitHub↗

    open source, multiplayer, extensible rogue-like

    HTML
    Ver en GitHub↗99
  • christopho/zsdxAvatar de christopho

    christopho/zsdx

    194Ver en GitHub↗

    This repository was moved to GitLab: https://gitlab.com/solarus-games/zsdx

    Lua
    Ver en GitHub↗194
  • cleverraven/cataclysm-ddaAvatar de CleverRaven

    CleverRaven/Cataclysm-DDA

    12,459Ver en GitHub↗

    Cataclysm-DDA is an open-world survival game and turn-based roguelike set in a post-apocalyptic world. It functions as a simulation where players manage resources, engage in combat, and handle character progression in an environment where time only advances when the player takes an action. The project includes a procedural world generator that creates randomized, persistent environments and city layouts, ensuring unique maps for every new game session. The simulation covers tactical movement and resource management through turn-based strategy gameplay. It also provides options for personali

    C++c-plus-pluscataclysmgame
    Ver en GitHub↗12,459
  • clintbellanger/flare-gameAvatar de clintbellanger

    clintbellanger/flare-game

    89Ver en GitHub↗

    Fantasy action RPG using the FLARE engine

    Python
    Ver en GitHub↗89
  • crawl/crawlAvatar de crawl

    crawl/crawl

    2,892Ver en GitHub↗

    Dungeon Crawl: Stone Soup official repository

    C++
    Ver en GitHub↗2,892
  • egoboo/egobooAvatar de egoboo

    egoboo/egoboo

    127Ver en GitHub↗

    Egoboo is a working cool 3D dungeon crawling game in the spirit of NetHack for Windows, Linux and Mac.

    C++
    Ver en GitHub↗127
  • exult/exultAvatar de exult

    exult/exult

    662Ver en GitHub↗

    Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.

    C++
    Ver en GitHub↗662
  • flareteam/flare-engineAvatar de flareteam

    flareteam/flare-engine

    1,264Ver en GitHub↗

    Free/Libre Action Roleplaying Engine (engine only)

    C++2d-game-engineaction-rpgc-plus-plus
    Ver en GitHub↗1,264
  • interkarma/daggerfall-unityAvatar de Interkarma

    Interkarma/daggerfall-unity

    3,413Ver en GitHub↗

    Open source recreation of Daggerfall in the Unity engine

    C#
    Ver en GitHub↗3,413
  • jwvhewitt/dmeternalAvatar de jwvhewitt

    jwvhewitt/dmeternal

    60Ver en GitHub↗

    Dungeon Monkey Eternal- Third game in the dungeon monkey series, first written in Python.

    Python
    Ver en GitHub↗60
  • legend-of-dragoon-modding/severed-chainsAvatar de Legend-of-Dragoon-Modding

    Legend-of-Dragoon-Modding/Severed-Chains

    478Ver en GitHub↗

    Legend of Dragoon decompiled, reverse engineered, and ported to PC/Mac/Linux/Steam Deck

    Java
    Ver en GitHub↗478
  • mitallast/diablo-jsAvatar de mitallast

    mitallast/diablo-js

    1,001Ver en GitHub↗

    Isometric minimal-code style game at html5 canvas and javascript

    Java
    Ver en GitHub↗1,001
  • nethack/nethackAvatar de NetHack

    NetHack/NetHack

    3,490Ver en GitHub↗

    NetHack is a roguelike dungeon crawler and ASCII-based role playing game. It is a turn-based adventure game featuring permanent character death and the exploration of randomly generated dungeons. The project serves as a cross-platform game engine designed to be compiled and run across diverse operating systems and hardware architectures. It focuses on retro game preservation by maintaining classic game logic for modern computing environments. The codebase implements procedural content generation for maps and encounters and utilizes a grid-based coordinate system for spatial tracking. Renderi

    Ccgameroguelike
    Ver en GitHub↗3,490
  • noxworld-dev/opennoxAvatar de noxworld-dev

    noxworld-dev/opennox

    22Ver en GitHub↗

    OpenNox main repository.

    Ver en GitHub↗22
  • openenroth/openenrothAvatar de OpenEnroth

    OpenEnroth/OpenEnroth

    833Ver en GitHub↗

    Open reimplementation of Might and Magic 6 7 8 game engine

    C++
    Ver en GitHub↗833
  • openmw/openmwAvatar de OpenMW

    OpenMW/openmw

    6,366Ver en GitHub↗

    OpenMW is a modern, open-source game engine designed to execute the game Morrowind and its expansions. It serves as a cross-platform game runtime and 3D world renderer, providing a data-driven environment to run game logic and physics with improved stability. The project functions as a game modding framework, utilizing a modular plugin system and an interpreted scripting layer to load external modifications. This architecture allows for the integration of community content, custom textures, and external scripts without altering the base executable code. The engine covers a broad range of cap

    C++
    Ver en GitHub↗6,366
  • pyrdacor/ambermoon.netAvatar de Pyrdacor

    Pyrdacor/Ambermoon.net

    525Ver en GitHub↗

    Ambermoon rewrite in C#

    C#
    Ver en GitHub↗525
  • ryzom/ryzomcoreAvatar de ryzom

    ryzom/ryzomcore

    442Ver en GitHub↗

    Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base…

    C++
    Ver en GitHub↗442
  • scottcjn/legend-of-elya-n64Avatar de Scottcjn

    Scottcjn/legend-of-elya-n64

    84Ver en GitHub↗

    Legend of Elya — N64 game with a real 819K-parameter transformer running on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 60 tok/s. Built with libdragon SDK.

    C
    Ver en GitHub↗84
  • seedhartha/reoneAvatar de seedhartha

    seedhartha/reone

    304Ver en GitHub↗

    Game engine capable of running KotOR and TSL

    C++
    Ver en GitHub↗304
  • space-wizards/space-station-14Avatar de space-wizards

    space-wizards/space-station-14

    3,523Ver en GitHub↗

    Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp

    C#c-sharpgamehacktoberfest
    Ver en GitHub↗3,523
  • tizian/cendric2Avatar de tizian

    tizian/Cendric2

    308Ver en GitHub↗

    2D Game

    C
    Ver en GitHub↗308
  • veloren/velorenAvatar de veloren

    veloren/veloren

    7,099Ver en GitHub↗

    Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma

    Rust3dcubecubeworld
    Ver en GitHub↗7,099