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Back to netty/netty

Projects sharing features with Netty

30 open-source projects similar to netty/netty, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • azure/dotnettyAzure avatar

    Azure/DotNetty

    4,238View on GitHub↗

    DotNetty is an asynchronous network framework and event-driven networking library for .NET. It is a port of the Netty architecture designed for building high-performance protocol servers and clients. The framework enables the development of network applications that handle concurrent connections and high-throughput data streaming without blocking execution threads. It supports the implementation of custom network protocols through defined encoding and decoding rules. The library utilizes a pipeline-based processing model and non-blocking I/O to manage network traffic. Its architecture incorp

    C#networkingprotocols
    View on GitHub↗4,238
  • boostorg/beastboostorg avatar

    boostorg/beast

    4,801View on GitHub↗

    Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati

    C++asioasync-programmingboost
    View on GitHub↗4,801
  • walkor/workermanwalkor avatar

    walkor/workerman

    11,547View on GitHub↗

    Workerman is an event-driven asynchronous socket framework for PHP. It provides the core components necessary to build high-concurrency network servers, including an asynchronous TCP framework, a coroutine library for task management, and dedicated implementations for HTTP and WebSocket servers. The project enables the development of specialized network services using custom frame-based communication protocols. It supports both inbound concurrent server implementation and asynchronous outbound connectivity to remote services. The framework covers a broad range of network programming capabili

    PHPasynchronousevent-drivenhigh-performance
    View on GitHub↗11,547

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  • balloonwj/cppguideballoonwj avatar

    balloonwj/CppGuide

    6,030View on GitHub↗

    CppGuide is a curated collection of educational resources and practical guides focused on C++ server development, Linux kernel internals, concurrent programming, network protocols, and security exploitation. It provides structured learning paths for backend developers, covering everything from interview preparation to building high-performance network servers and understanding operating system fundamentals. The guide distinguishes itself by offering in-depth, hands-on tutorials that walk through real-world implementations, including building a Redis-like server from scratch, designing custom

    View on GitHub↗6,030
  • websockets-rs/rust-websocketwebsockets-rs avatar

    websockets-rs/rust-websocket

    1,609View on GitHub↗

    This project is a library for establishing bidirectional, real-time communication channels between clients and servers using the WebSocket protocol. It provides a foundational toolkit for managing persistent network connections and processing data frames in accordance with the RFC 6455 standard. The library distinguishes itself through its focus on low-level control and network efficiency. It utilizes an asynchronous, event-driven architecture to manage multiple concurrent connections without requiring dedicated threads for each session. Developers can fine-tune data transmission through manu

    Rust
    View on GitHub↗1,609
  • eclipse-paho/paho.mqtt.ceclipse-paho avatar

    eclipse-paho/paho.mqtt.c

    2,323View on GitHub↗

    This project is a cross-platform C library designed for implementing MQTT messaging in applications. It serves as an asynchronous networking toolkit that enables resource-constrained systems and distributed components to exchange telemetry data and control signals with messaging brokers. The library distinguishes itself through a state-machine-based protocol handler that manages connection lifecycles and persistent session states, ensuring reliable message delivery even during intermittent network connectivity. It utilizes a background thread to manage network operations, allowing application

    Ceclipse-pahoeclipseiotinternet-of-things
    View on GitHub↗2,323
  • magicstack/uvloopMagicStack avatar

    MagicStack/uvloop

    11,817View on GitHub↗

    uvloop is a high-performance replacement for the standard Python event loop. It functions as a drop-in substitute designed to accelerate asynchronous networking tasks and reduce latency in event-driven software systems. The project achieves its performance characteristics by utilizing a Cython-based extension module that wraps the libuv C library. By leveraging low-level system calls for event-driven input and output multiplexing, it manages concurrent network requests and subprocess execution with minimal overhead. The implementation supports scalable backend service development by handling

    Cythonasyncasync-awaitasync-python
    View on GitHub↗11,817
  • zaphoyd/websocketppzaphoyd avatar

    zaphoyd/websocketpp

    7,702View on GitHub↗

    This is a header-only C++ library and asynchronous network framework used to implement WebSocket clients and servers. It provides a full implementation of the WebSocket protocol, including handshakes, subprotocol negotiation, and frame parsing. The framework is distinguished by a policy-based transport layer and template-driven protocol negotiation, allowing the underlying network implementation to be swapped between raw buffers, streams, or custom policies. It supports per-message deflate compression to reduce data transmission volume and integrates Transport Layer Security for encrypted bid

    C++
    View on GitHub↗7,702
  • facebook/follyfacebook avatar

    facebook/folly

    30,412View on GitHub↗

    Folly is a collection of high-performance C++ components designed as an extension to the C++ Standard Library for large-scale production environments. It provides specialized toolkits for memory management, concurrency, asynchronous workflows, and low-latency input and output operations. The project distinguishes itself through the provision of lock-free containers and bounded queues to minimize contention in multi-threaded applications, alongside a framework for managing deferred computations using futures and promises. It further offers specialized memory arenas and optimized implementation

    C++
    View on GitHub↗30,412
  • apple/swift-nioapple avatar

    apple/swift-nio

    8,477View on GitHub↗

    Swift NIO is a low-level, event-driven network framework for the Swift language. It serves as an asynchronous network protocol stack and I/O library designed to build high-performance network servers and clients that handle thousands of simultaneous connections. The framework functions as a high-concurrency network engine that dispatches events across multiple CPU cores. It enables the implementation of custom network protocols by processing raw bytes through a sequence of reusable data transformation handlers. The system provides capabilities for non-blocking I/O multiplexing, asynchronous

    Swiftasynchronous-ioevent-drivenhigh-performance
    View on GitHub↗8,477
  • hyperium/hyperhyperium avatar

    hyperium/hyper

    15,945View on GitHub↗

    Hyper is a low-level networking library designed for building high-performance HTTP clients and servers. It provides a foundational toolkit for creating network services that leverage asynchronous execution and memory-safe data handling, supporting both HTTP/1 and HTTP/2 protocols. The library distinguishes itself through a protocol-agnostic architecture that separates transport logic from HTTP semantics. It utilizes a service-trait abstraction to decouple network logic from the underlying transport, enabling developers to inject custom middleware for request interception and response transfo

    Rusthttphyperrust
    View on GitHub↗15,945
  • asynchttpclient/async-http-clientAsyncHttpClient avatar

    AsyncHttpClient/async-http-client

    6,392View on GitHub↗

    This is a non-blocking network client for Java applications that provides asynchronous HTTP request capabilities and bidirectional WebSocket connectivity. It leverages a Netty-based architecture to handle high volumes of network input and output. The library utilizes native transport abstractions such as Epoll, KQueue, and io_uring to reduce system latency. It supports HTTP/2 multiplexing to run multiple concurrent request-response streams over a single connection and provides automatic response body decompression for various formats. Core capabilities cover the management of complex network

    Javaahcasyncasynchttpclient
    View on GitHub↗6,392
  • tidwall/eviotidwall avatar

    tidwall/evio

    6,034View on GitHub↗

    Evio is a high-performance networking library for Go that provides a non-blocking socket framework. It utilizes an event loop to process TCP, UDP, and Unix domain socket traffic through a low-level asynchronous protocol interface. The project functions as a multi-core network load balancer, distributing connections across multiple CPU cores using round-robin or least-connections strategies. It supports socket reuse, allowing multiple sockets on a single host to bind to the same port. The library covers a broad range of socket management and packet processing capabilities, including multi-pro

    Gonetworking
    View on GitHub↗6,034
  • tornadoweb/tornadotornadoweb avatar

    tornadoweb/tornado

    22,185View on GitHub↗

    Tornado is a Python web framework and asynchronous networking library used to build scalable web applications and high-performance servers. It provides a non-blocking HTTP server capable of handling thousands of simultaneous connections. The project functions as a WebSocket server framework, enabling real-time bidirectional communication and persistent connections between clients and servers. It supports the implementation of custom networking protocols and high-performance networking services beyond standard HTTP. Its capabilities cover asynchronous web application development, concurrent A

    Pythonasynchronouspython
    View on GitHub↗22,185
  • cloudwego/hertzcloudwego avatar

    cloudwego/hertz

    7,279View on GitHub↗

    Hertz is a high-performance Go HTTP framework designed for building scalable microservices, RESTful APIs, and AI applications. It functions as a high-performance web server and a communication framework for microservices, utilizing non-blocking I/O and zero-copy memory management to handle high-concurrency traffic. The project distinguishes itself through a microservices communication toolkit that supports high-efficiency remote procedure calls via gRPC and Thrift protocols. It implements an asynchronous middleware engine based on an onion model, allowing for a pluggable request-response pipe

    Gogohttpmicroservices
    View on GitHub↗7,279
  • grpc/grpc-javagrpc avatar

    grpc/grpc-java

    12,032View on GitHub↗

    gRPC Java is a library for building distributed systems that enables client and server applications to interact through remote procedure calls. It uses protocol buffers to define service interfaces and exchange structured data, providing a framework for connecting microservices across different environments. The framework utilizes an asynchronous networking foundation to manage concurrent connections and relies on a multiplexed binary protocol to facilitate efficient data exchange. It supports pluggable transport interceptors, allowing for the injection of custom logic into the request-respon

    Javagrpcjavamicroservices
    View on GitHub↗12,032
  • zeromq/libzmqzeromq avatar

    zeromq/libzmq

    10,902View on GitHub↗

    libzmq is a C++ based asynchronous messaging engine and networking core designed for routing non-blocking messages between distributed nodes. It functions as a distributed message queue that implements the ZMTP wire-format framing protocol to standardize how data moves across different network transport layers. The library provides a multi-transport abstraction that allows a single interface to route data across TCP, IPC, and in-process memory. It incorporates a cryptographic layer to encrypt and authenticate transmissions between nodes and employs topology-based messaging patterns, such as p

    C++concurrencylibzmqmessaging
    View on GitHub↗10,902
  • qihoo360/evppQihoo360 avatar

    Qihoo360/evpp

    3,767View on GitHub↗

    evpp is a C++ network library and framework designed for building high-performance network services using TCP, UDP, and HTTP protocols. It provides an asynchronous event loop to manage nonblocking I/O operations and concurrent network connections across multiple threads. The framework includes specialized tools for asynchronous DNS resolution and a system for asynchronous task scheduling using a managed thread pool. It also features a nonblocking HTTP server and client with integrated connection pooling. The project covers low-level transport layer connectivity for TCP and UDP, as well as hi

    C++
    View on GitHub↗3,767
  • chenshuo/muduochenshuo avatar

    chenshuo/muduo

    16,157View on GitHub↗

    Muduo is a C++11 event-driven network library and framework designed for building high-concurrency Linux servers. It provides a toolkit for implementing scalable network services and socket communication using non-blocking I/O and asynchronous event processing. The framework implements a multi-threaded TCP server architecture that distributes connection handling across multiple CPU threads to maximize server throughput. This is achieved through a one-loop-per-thread model and a reactor pattern implementation, which dispatch network events from a central demultiplexer to registered handler fun

    C++
    View on GitHub↗16,157
  • aio-libs/aiohttpaio-libs avatar

    aio-libs/aiohttp

    16,351View on GitHub↗

    This project is an asynchronous network framework for Python that provides both a client and a server for HTTP communication. It is designed to handle high-concurrency network operations by leveraging cooperative multitasking, allowing for the management of thousands of simultaneous connections without the overhead of traditional thread-per-request models. The framework distinguishes itself through its focus on efficient resource management and persistent communication. It utilizes connection pooling to reuse network sockets, which reduces latency during sequential requests, and supports full

    Pythonaiohttpasyncasyncio
    View on GitHub↗16,351
  • sogou/workflowsogou avatar

    sogou/workflow

    14,301View on GitHub↗

    Workflow is an asynchronous C++ task engine designed for building distributed systems and high-performance network services. It provides a framework for orchestrating complex sequences of network, file, and computational operations, allowing developers to compose these tasks into parallel workflows. The library functions as a toolkit for implementing scalable servers and clients for protocols such as HTTP, Redis, MySQL, and Kafka. It distinguishes itself through a task-based concurrency model that manages non-blocking operations and coordinates service discovery, load balancing, and traffic r

    C++consuldaghttp
    View on GitHub↗14,301
  • twitter/snowflaketwitter avatar

    twitter/snowflake

    7,774View on GitHub↗

    Snowflake is a high-concurrency RPC framework and distributed ID generation service. It provides the infrastructure to create unique, time-ordered identifiers across a network of servers and facilitates the development of network services designed to handle massive volumes of simultaneous requests. The system separates low-level transport logic from application behavior, allowing for the implementation of custom RPC protocols. It includes a distributed request tracing tool to visualize execution flow across network boundaries and a server lifecycle management interface to adjust logging level

    Scala
    View on GitHub↗7,774
  • modelcontextprotocol/typescript-sdkmodelcontextprotocol avatar

    modelcontextprotocol/typescript-sdk

    12,674View on GitHub↗

    This project provides a TypeScript software development kit for the Model Context Protocol, a standard designed to facilitate bidirectional communication between AI applications and external data sources or tools. It serves as a foundational framework for building both clients and servers, enabling language models to interact with external systems through a unified, decoupled interface. The SDK distinguishes itself by implementing a transport-agnostic connection layer that supports both local standard input-output streams and remote HTTP endpoints. It utilizes a JSON-RPC message bus to manage

    TypeScript
    View on GitHub↗12,674
  • skywind3000/kcpskywind3000 avatar

    skywind3000/kcp

    16,786View on GitHub↗

    KCP is a low-latency transport protocol and reliability layer designed to provide TCP-like guaranteed delivery and ordering over UDP. It implements an automatic repeat request protocol to minimize network jitter and delays, prioritizing timeliness over bandwidth efficiency. The project distinguishes itself through a pluggable congestion controller and flow control logic, allowing the transport layer to be tuned for specific network environments. It includes a NAT keep-alive system that uses periodic heartbeat packets to maintain active communication paths and prevent address translation timeo

    C
    View on GitHub↗16,786
  • gyoogle/tech-interview-for-developergyoogle avatar

    gyoogle/tech-interview-for-developer

    17,417View on GitHub↗

    This project is a comprehensive technical interview preparation resource and computer science interview guide. It serves as an educational reference for developers to study core software engineering fundamentals and common coding patterns required for employment screenings. The repository provides detailed guides and references covering data structures and algorithms, networking and security, operating systems, and web development. It specifically focuses on the implementation and complexity analysis of sorting, searching, and graph algorithms. The material encompasses a wide breadth of comp

    Javaalgorithmcomputer-sciencecs
    View on GitHub↗17,417
  • primus/primusprimus avatar

    primus/primus

    4,473View on GitHub↗

    Primus is a real-time communication abstraction layer and middleware framework. It provides a standardized interface for messaging that allows developers to switch between different transport engines without rewriting application logic, while also serving as a wrapper for managing socket lifecycles. The project distinguishes itself by functioning as a real-time client library generator, producing compatible client-side code based on server configurations. It further organizes data flow through virtual stream multiplexing and the ability to group connections into named communication rooms for

    JavaScriptbrowserchannelframeworkhttp
    View on GitHub↗4,473
  • yhirose/cpp-httplibyhirose avatar

    yhirose/cpp-httplib

    16,597View on GitHub↗

    This is a header-only C++ library that provides implementations for HTTP clients, HTTP servers, and a WebSocket framework. It allows for the creation of network services and the consumption of remote APIs without requiring a separate compilation step or external binary linking. The project features backend-agnostic TLS integration for secure HTTPS and WSS communication and employs a thread-pool model to process concurrent requests. It distinguishes itself with a full-duplex WebSocket state-machine and a middleware-based request pipeline that supports regular-expression path routing. The libr

    C++
    View on GitHub↗16,597
  • panjf2000/gnetpanjf2000 avatar

    panjf2000/gnet

    11,186View on GitHub↗

    gnet is a high-performance event-driven networking framework for Go, designed for building scalable TCP, UDP, and Unix socket servers. It functions as a non-blocking socket manager and multi-reactor network engine that handles thousands of simultaneous connections with low memory overhead. The framework distinguishes itself by using a multi-reactor architecture that distributes I/O across multiple event loops pinned to operating system threads to minimize context switching. It employs edge-triggered polling to reduce system call frequency and utilizes elastic ring-buffers to minimize allocati

    Go
    View on GitHub↗11,186
  • guzzle/guzzleguzzle avatar

    guzzle/guzzle

    23,453View on GitHub↗

    Guzzle is a PHP HTTP client used for sending synchronous and asynchronous requests to web services. It serves as a concurrent HTTP request manager, an HTTP stream handler, and a middleware-based HTTP pipeline. The project is a PSR-7 compliant client, utilizing standardized PHP interfaces for requests, responses, and streams. The library differentiates itself through a customizable functional handler stack that allows for the interception and modification of the request and response lifecycle. It features an adapter-based transport system that enables swapping between network implementations,

    PHP
    View on GitHub↗23,453
  • yedf2/handyyedf2 avatar

    yedf2/handy

    4,653View on GitHub↗

    Handy is a C++11 network server framework and event-driven networking engine designed for building high-performance concurrent TCP and UDP servers. It functions as an asynchronous I/O library and an HTTP server implementation that separates asynchronous network I/O from synchronous business logic to simplify server development. The framework distinguishes itself by utilizing platform-specific event notifications to manage millions of simultaneous network connections and providing an SSL/TLS network wrapper for encrypted asynchronous data transmission. It implements a half-sync/half-async proc

    C++cc-plus-plusconcurrent-programming
    View on GitHub↗4,653