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Back to mrdoob/stats.js

Open-source alternatives to Stats.js

30 open-source projects similar to mrdoob/stats.js, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Stats.js alternative.

  • bloomberg/memraybloomberg avatar

    bloomberg/memray

    14,885View on GitHub↗

    Memray is a memory profiler for Python that tracks heap allocations in both Python code and native C or C++ extensions. It captures memory events by hooking into the language runtime and traversing call stacks, providing a comprehensive view of how an application consumes memory. The tool is designed to minimize performance impact on the target application by using thread-local buffering and streaming data to an external process or file. The project distinguishes itself through its ability to monitor complex, multi-threaded systems and child processes in real-time. It provides diagnostic util

    Pythonhacktoberfestmemorymemory-leak
    View on GitHub↗14,885
  • kde/heaptrackKDE avatar

    KDE/heaptrack

    4,107View on GitHub↗

    Heaptrack is a heap memory profiler and diagnostic tool for applications running on Linux. It functions as a memory leak detector and performance analysis system that records heap allocations and stack traces to identify memory hotspots and consumption patterns. The project provides a graphical heap allocation visualizer for exploring memory usage through tree views and peak memory reports. It utilizes flame graphs and allocation charts to visualize memory hotspots and assist in the detection of leaks. The toolset includes capabilities for heap memory allocation tracing and the generation of

    C++
    View on GitHub↗4,107
  • brendangregg/flamegraphbrendangregg avatar

    brendangregg/FlameGraph

    19,307View on GitHub↗

    FlameGraph is a performance profiling and visualization toolkit designed to identify bottlenecks in software execution. It functions as a processing engine that transforms raw stack trace samples into interactive, hierarchical diagrams. By representing aggregated execution frequency as nested rectangles, the tool allows developers to visualize hot code paths and analyze system behavior across both kernel and user-space environments. The project distinguishes itself through its ability to perform differential profile analysis, which highlights performance regressions or improvements by compari

    Perl
    View on GitHub↗19,307

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  • bytedance/memory-leak-detectorbytedance avatar

    bytedance/memory-leak-detector

    1,189View on GitHub↗

    This project is a diagnostic tool and memory profiler designed to identify and track memory allocation patterns within native code layers. It functions as a native code debugging utility that monitors heap usage and resource lifecycle management to assist in the resolution of memory leaks and resource exhaustion issues. The tool utilizes hook-based allocation interception to maintain a real-time map of active memory blocks and employs shadow-stack call tracing to associate these blocks with specific code locations. By performing periodic reachability analysis and differential memory snapshott

    C
    View on GitHub↗1,189
  • koute/bytehoundkoute avatar

    koute/bytehound

    4,791View on GitHub↗

    Bytehound is a Linux memory profiler that utilizes a custom global allocator to intercept memory requests and track allocations and deallocations. It records full call-stack traces for every memory operation to map allocations back to their originating source code. The project features a remote memory profiling system that streams capture data via network sockets to a separate machine, minimizing resource overhead on the target system. Analysis is supported by a specialized domain-specific query language used to automate the detection of memory patterns and anomalies. The tool covers heap al

    Cmemory-profilermemory-profilingprofiler
    View on GitHub↗4,791
  • krausest/js-framework-benchmarkkrausest avatar

    krausest/js-framework-benchmark

    7,434View on GitHub↗

    This project is a suite of analytical tools for quantifying web performance, specifically designed for benchmarking the rendering speed and memory usage of various JavaScript frameworks. It provides a standardized set of DOM manipulation tests and a comparison tool that uses weighted geometric means to measure efficiency across different web implementations. The benchmark harness distinguishes itself by providing deep analysis of DOM reconciliation strategies, comparing the performance and correctness of keyed versus non-keyed rendering. It also includes a memory profiler for tracking allocat

    JavaScript
    View on GitHub↗7,434
  • nolanlawson/fuitenolanlawson avatar

    nolanlawson/fuite

    4,625View on GitHub↗

    Fuite is a web application memory leak detector and browser heap snapshot analyzer. It functions as an automated interaction tester that monitors heap growth during repeated browser sequences to identify leaking DOM nodes and collections. The tool differentiates itself by executing scripted interaction loops to amplify memory growth, making leaks easier to detect. It captures and compares heap snapshots across different timestamps and exports detailed reports containing stack traces and the specific code locations where listeners were declared. The project covers browser automation and orche

    JavaScript
    View on GitHub↗4,625
  • dotnet/benchmarkdotnetdotnet avatar

    dotnet/BenchmarkDotNet

    11,428View on GitHub↗

    BenchmarkDotNet is a library and tool suite for measuring the execution time and memory allocation of .NET code. It utilizes statistical sampling and warm-up iterations to determine the stability and precise execution speed of specific methods. The project provides a JIT disassembly viewer to inspect processor disassembly and analyze how the compiler executes code paths. It includes a memory allocation profiler that tracks managed and native memory traffic to identify efficiency bottlenecks. Additionally, a runtime performance comparator allows the same benchmarks to be executed across differ

    C#benchmarkbenchmarkingc-sharp
    View on GitHub↗11,428
  • sripathikrishnan/redis-rdb-toolssripathikrishnan avatar

    sripathikrishnan/redis-rdb-tools

    5,195View on GitHub↗

    redis-rdb-tools is a collection of specialized utilities for parsing, analyzing, and converting binary Redis database dump files. It functions as a parser and converter that extracts keys and values from these snapshots to facilitate data recovery, migration, and analysis. The project distinguishes itself through capabilities for memory profiling and snapshot manipulation. It includes a memory analyzer that generates key-level consumption reports to identify storage inefficiencies and a manipulation utility capable of merging multiple dump files or splitting single snapshots into smaller part

    Python
    View on GitHub↗5,195
  • you-dont-need/you-dont-need-guiyou-dont-need avatar

    you-dont-need/You-Dont-Need-GUI

    5,821View on GitHub↗

    You-Dont-Need-GUI is a curated reference of terminal commands that replace common graphical interface operations with equivalent shell one-liners. It maps everyday GUI actions—file management, archive handling, system monitoring, and network diagnostics—to standard POSIX utilities like find, grep, and awk, all composed as self-contained shell pipelines. The project distinguishes itself by requiring no external dependencies or installations; every solution runs with built-in shell commands and coreutils. Its documentation follows Unix man-page conventions, presenting each command with a

    clicommandcommand-line
    View on GitHub↗5,821
  • google/perfettogoogle avatar

    google/perfetto

    5,558View on GitHub↗

    Perfetto is a platform for system-level performance tracing and analysis on Linux and Android. It combines a high-throughput trace recorder, a SQL-based query engine, and a browser-based visualizer into a single toolchain. The platform covers CPU scheduling and call-stack profiling, native and Java heap memory allocation tracking, GPU and graphics events, and system-wide counters such as CPU frequency and power consumption. The architecture decouples trace recording from offline analysis, using a compact protobuf format for event encoding and columnar storage for efficient SQL queries. The we

    C++
    View on GitHub↗5,558
  • gperftools/gperftoolsgperftools avatar

    gperftools/gperftools

    8,959View on GitHub↗

    gperftools is a collection of specialized tools for profiling CPU usage, detecting memory errors, and providing high-performance memory allocation. It provides a memory profiling toolkit for C++ applications, including a sampling CPU profiler and a heap profiler for analyzing consumption patterns. The project includes a high-performance memory allocator designed as a multi-threaded replacement for standard allocation to reduce contention and improve execution speed. It further provides a memory debugger to identify illegal memory access and double frees. The toolkit covers broad diagnostic c

    C++
    View on GitHub↗8,959
  • sandermertens/flecsSanderMertens avatar

    SanderMertens/flecs

    8,045View on GitHub↗

    Flecs is a high-performance entity component system framework and data-oriented programming library. It serves as a simulation engine core and game engine architecture tool, decoupling state from behavior by separating entities, components, and systems. The framework features a runtime reflection layer for dynamic data inspection and a built-in scripting system for defining entity behavior without recompilation. It also includes a network interface and REST API for remote simulation administration and state querying. The library covers a broad surface of simulation capabilities, including ar

    Cc99cpp11cpp14
    View on GitHub↗8,045
  • pytorch/tutorialspytorch avatar

    pytorch/tutorials

    9,202View on GitHub↗

    The PyTorch Tutorials repository is a collection of educational resources that provides step-by-step guidance on building, training, and deploying neural networks using the PyTorch framework. It covers the complete machine learning workflow, from data loading and model definition through optimization loops and model persistence, with dedicated guides for distributed training, model fine-tuning, and deployment. The tutorials offer practical demonstrations of adapting pre-trained models to new tasks through transfer learning, scaling training across multiple GPUs or machines using PyTorch's dis

    Python
    View on GitHub↗9,202
  • mistweaverco/bananasmistweaverco avatar

    mistweaverco/bananas

    6,238View on GitHub↗

    Bananas is a peer-to-peer screen sharing application that uses WebRTC to establish direct browser-to-browser connections, enabling real-time screen sharing without routing data through a central server. The application assigns ephemeral identity tokens tied only to session IDs, eliminating the need for user accounts or persistent login systems, and generates unique alphanumeric session URLs for one-click joining. The application distinguishes itself through collaborative multi-cursor overlays, where each participant's cursor is rendered as an HTML5 Canvas layer composited over the shared scre

    Sveltecross-platformmulti-cursorp2p
    View on GitHub↗6,238
  • meta-pytorch/segment-anything-fastmeta-pytorch avatar

    meta-pytorch/segment-anything-fast

    1,320View on GitHub↗

    Segment Anything Fast is a high-performance computer vision inference engine and image segmentation framework built for PyTorch. It provides a specialized environment for automated object isolation and mask generation, designed to process large-scale visual datasets with increased throughput. The project distinguishes itself through a suite of system-level optimization strategies that accelerate deep learning model performance. By utilizing graph-based model compilation, just-in-time kernel fusion, and hardware-aware quantization, it reduces computational latency and memory footprint. These t

    Python
    View on GitHub↗1,320
  • microsoft/mimallocmicrosoft avatar

    microsoft/mimalloc

    13,090View on GitHub↗

    Mimalloc is a general purpose dynamic memory allocator for C and C++ designed to increase execution speed and reduce fragmentation. It functions as a scalable heap manager that replaces standard library allocation functions to improve performance and memory efficiency across applications. The project distinguishes itself as both a heap security hardener and a memory corruption detector. It employs randomized allocation, encrypted free lists, and sampled guard pages to mitigate heap exploits and identify buffer overflows or use-after-free errors during runtime. The allocator provides capabili

    C
    View on GitHub↗13,090
  • amnweb/yasbamnweb avatar

    amnweb/yasb

    4,209View on GitHub↗

    YASB is a customizable status bar framework and desktop shell component for Windows. It provides a toolkit for building personalized information bars using a modular class-based widget architecture and CSS-based styling. The framework distinguishes itself through deep integration with Windows tiling window managers, allowing users to display active workspaces, tiling layouts, and window focus states. It also features automated visual consistency by generating system color schemes based on the current desktop wallpaper. The project covers a wide range of capabilities, including real-time syst

    Pythonpythonricingstatus-bar
    View on GitHub↗4,209
  • geniusvjr/learningnotesGeniusVJR avatar

    GeniusVJR/LearningNotes

    13,145View on GitHub↗

    LearningNotes is a technical knowledge base and engineering study guide focused on Android framework internals, system architecture, and mobile performance optimization. It serves as a reference for analyzing the Android boot sequence, process bootstrapping, and system service initialization. The project provides detailed guides on mobile performance, including strategies for reducing memory footprints, identifying memory leaks, and optimizing image decoding. It further covers Android inter-process communication using AIDL and the Binder kernel driver, as well as software architecture manuals

    View on GitHub↗13,145
  • ggez/ggezggez avatar

    ggez/ggez

    4,646View on GitHub↗

    ggez is a 2D game framework for the Rust programming language. It provides a hardware abstraction layer for accessing keyboard, mouse, sound, and graphics hardware, alongside a dedicated game loop manager that synchronizes input processing, state updates, and frame rendering for real-time applications. The framework includes a hardware-accelerated rendering engine for drawing sprites, shapes, and text using shader programs. It also features a resource management system that uses a filesystem abstraction to load and manage game assets from physical directories or compressed archives. Addition

    Rustcratesenginegame
    View on GitHub↗4,646
  • mosaicml/composermosaicml avatar

    mosaicml/composer

    5,485View on GitHub↗

    Composer is a PyTorch distributed training framework designed for scaling large-scale models across multi-node GPU clusters. It functions as a large language model trainer, a distributed model optimizer, and a training lifecycle manager. The project differentiates itself as a deep learning regularization library, providing specialized optimization techniques such as Sharpness Aware Minimization, MixUp, and CutMix to improve model generalization. It further distinguishes its training flow through the use of sequence length warmup, progressive layer freezing, and sharded-state checkpointing for

    Python
    View on GitHub↗5,485
  • mozilla-firefox/firefoxmozilla-firefox avatar

    mozilla-firefox/firefox

    11,305View on GitHub↗

    Firefox is a cross-platform web browser engine designed to render web content, execute JavaScript, and manage secure browsing sessions. It utilizes a multi-process isolation architecture that distributes browser tasks across independent operating system processes to ensure stability and prevent site-specific failures from impacting the entire application. The engine incorporates a sandboxed execution environment to restrict web content and untrusted scripts to isolated memory compartments, enforcing security policies that prevent unauthorized access to system resources. The project distinguis

    JavaScript
    View on GitHub↗11,305
  • facebook/react-nativefacebook avatar

    facebook/react-native

    126,019View on GitHub↗

    This project is a cross-platform mobile framework that enables the development of native iOS and Android applications from a single codebase. It utilizes a declarative component-based model where developers define user interfaces using a syntax extension that maps directly to underlying platform-native view primitives. By decoupling application logic from the host platform's main thread, the framework maintains a consistent native view hierarchy while ensuring that JavaScript execution remains independent of UI rendering. The framework distinguishes itself through a robust bridge architecture

    C++androidapp-frameworkcross-platform
    View on GitHub↗126,019
  • shadps4-emu/shadps4shadps4-emu avatar

    shadps4-emu/shadPS4

    31,390View on GitHub↗

    shadPS4 is a C++ game emulator and hardware virtualization tool designed to replicate the PlayStation 4 system environment and hardware to run console software on a computer. It functions as a cross-platform application compatible with Windows, Linux, macOS, and FreeBSD. The project serves as a graphics debugging tool capable of dumping shaders and integrating with rendering tools for performance analysis. It provides a system for recreating the console environment through the import of official firmware files, system fonts, and the use of decrypted keys for tracking game trophies. The emula

    C++cppcpp23emulation
    View on GitHub↗31,390
  • shizukuichi/pdf-editorShizukuIchi avatar

    ShizukuIchi/pdf-editor

    1,854View on GitHub↗

    This project is a browser-based PDF editor that allows users to modify documents by inserting and repositioning text, images, and signatures. It functions as a client-side document editor, enabling the rendering, editing, and saving of files entirely within the user's browser environment. By processing all binary data locally, the application ensures that documents are never uploaded to a remote server, maintaining data privacy throughout the editing workflow. The tool utilizes an object-oriented model to manage individual elements, allowing for independent manipulation and transformation of

    JavaScriptpdf-editorpdf-signature
    View on GitHub↗1,854
  • webdevsimplified/face-detection-javascriptWebDevSimplified avatar

    WebDevSimplified/Face-Detection-JavaScript

    1,036View on GitHub↗

    This project is a JavaScript library designed for real-time face detection directly within a web browser. It functions as a machine learning model wrapper that enables developers to identify and track human faces in live video streams without the need for backend server processing. The library utilizes browser-native media access to stream raw camera data into application memory, where it performs pixel-level analysis. By leveraging a tensor-based inference engine and web-assembly acceleration, the tool executes complex neural network calculations locally to achieve high-performance computer

    JavaScript
    View on GitHub↗1,036
  • htop-dev/htophtop-dev avatar

    htop-dev/htop

    8,126View on GitHub↗

    htop is a terminal-based system resource monitor and interactive process viewer. It functions as a text-user interface dashboard for overseeing hardware temperatures, load averages, and battery status while providing a comprehensive tool for monitoring and managing system processes. The application distinguishes itself through detailed process lifecycle management, allowing users to kill processes, adjust priorities via renicing, and assign CPU affinity to specific cores. It provides high-level visibility into system behavior through process hierarchy visualization and the ability to inspect

    C
    View on GitHub↗8,126
  • lampe-games/godot-open-rtslampe-games avatar

    lampe-games/godot-open-rts

    1,029View on GitHub↗

    This project is a real-time strategy game framework built for the Godot engine, providing a foundational template for developing isometric strategy titles. It offers a collection of reusable systems designed to accelerate the creation of competitive games, including support for both human and artificial intelligence participants. The framework distinguishes itself through a comprehensive suite of core mechanics tailored for the real-time strategy genre. It includes a dedicated fog-of-war system that obscures map regions based on unit line-of-sight, alongside isometric pathfinding and navigati

    GDScriptgodotgodot-enginegodot-game
    View on GitHub↗1,029
  • liabru/matter-jsliabru avatar

    liabru/matter-js

    18,256View on GitHub↗

    Matter-js is a 2D rigid body physics engine written in JavaScript for simulating realistic physical interactions, collisions, and dynamics in web browsers. It functions as a web physics simulation library that calculates motion, gravity, and constraints for objects rendered on a web canvas. The library includes a built-in canvas physics visualizer to draw physical bodies, joints, and constraints for debugging and gameplay. It distinguishes itself through a plugin system that supports recursive dependency resolution and internal method patching to inject custom logic into the engine's executio

    JavaScriptcanvasjavascriptphysics
    View on GitHub↗18,256
  • portapack-mayhem/mayhem-firmwareportapack-mayhem avatar

    portapack-mayhem/mayhem-firmware

    5,199View on GitHub↗

    Mayhem-Firmware is a custom firmware for the PortaPack add-on that transforms a HackRF software-defined radio into a standalone handheld device capable of receiving, transmitting, and analyzing radio signals across a wide frequency range. The firmware provides a complete operational environment with an event-driven touchscreen interface, a menu-driven application launcher, and a real-time sample streaming pipeline that connects the hardware abstraction layer to a suite of modular applications. All user data, including frequency presets, captures, and configuration files, are stored on a remova

    Chackrfhackrf-componentsportapack
    View on GitHub↗5,199