30 open-source projects similar to microsoft/windowsappsdk, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best WindowsAppSDK alternative.
Native Windows GUI is a lightweight graphical user interface toolkit and application framework designed for building native desktop software in the Rust programming language. It directly wraps the underlying operating system windowing application programming interface to construct interface elements without intermediate frameworks, utilizing standard operating system controls and programming interfaces. The framework supports cross-compilation toolchains that enable developers to compile native Windows target applications and binaries directly from non-Windows environments like Linux. It incl
Microsoft UI XAML is a XAML UI framework and Windows desktop UI toolkit used for building native desktop user interfaces. It functions as a cross-version Windows UI library that adapts modern interface features to remain compatible across different versions of the operating system. The project includes a low-level composition engine for creating high-performance animations, lighting effects, and translucent window materials. It provides a system for native desktop interface construction using a consistent design system for layouts and interactions. Capability areas cover interactive map rend
This project is a React UI component library and design system framework. It provides a collection of reusable interface elements and an accessible component toolkit designed to meet web accessibility standards and responsive design requirements. The framework enforces visual uniformity through a design system that uses centralized design tokens for colors, spacing, and typography. It includes a standardized SVG icon set to provide consistent visual cues and markers across user interfaces. The library covers the implementation of design systems through token-based styling and the development
This project is a framework for Windows desktop application development that allows the creation of native user interfaces using React and JavaScript. It enables the compilation of high-level application logic into native executables by targeting the Windows software development kit. The system leverages a C++ scene graph and visual layer for high-performance native rendering and provides mechanisms to map JavaScript calls to native C++ or C# methods. It synchronizes application styles with native operating system theme brushes to maintain visual consistency and manages desktop-specific inter
Maid is a mobile large language model chat client and local runner. It provides a unified interface for interacting with AI models via cloud APIs or by executing model files directly on mobile hardware for offline generation. The project functions as a multi-provider manager that handles API keys and a system for downloading and loading curated model files to the device. It utilizes a provider-agnostic interface to allow switching between local and remote backends. The application includes tools for organizing and exporting chat histories, synchronizing user data across multiple devices, and
go-astilectron is a cross-platform GUI framework and binding that enables the creation of desktop software by combining a compiled Go backend with an Electron frontend. It functions as an inter-process communication bridge, utilizing an asynchronous messaging system to exchange JSON events and synchronize state between the Go process and the JavaScript user interface. The project provides a native desktop API wrapper to orchestrate system-level features from the backend. This includes the ability to manage browser windows, construct native application menus, and control system tray icons and
This project is an autonomous, multi-model orchestrator designed to manage the full software development lifecycle through a command-line interface. It functions as an intelligent agent that decomposes high-level product goals into actionable, prioritized subtasks, manages dependency graphs, and executes development cycles. By automating requirement parsing, technical research, and task tracking, it maintains project alignment and momentum throughout the implementation process. The system distinguishes itself through a provider-agnostic abstraction layer that allows users to assign specific a
Electrobun is a desktop application framework and webview-based GUI toolkit used for building cross-platform desktop apps. It provides a TypeScript-based runtime and a native system webview to create interfaces that integrate embedded browser views with host-process logic. The project features a native GPU integration layer with direct FFI bindings, allowing for high-performance GPU surfaces and compute workloads to run within a desktop application. It also includes an inter-process communication bridge using a typed RPC system to exchange data and execute functions between the native backend
This project is a Microsoft Teams Linux client that functions as a native desktop wrapper for the web-based communication service. It uses an Electron-based shell to provide system integration and window management for the application on Linux platforms. The client distinguishes itself through a multi-account session manager that uses session partitioning and isolated data directories to allow concurrent access to multiple profiles and tenants. It further integrates with home automation via an MQTT bridge, publishing presence and call status to a message broker and receiving remote commands t
Node-qt is a native desktop application framework that provides C++ bindings for Qt, allowing developers to build desktop graphical user interfaces and manage application event loops from scripts. It functions as a native extension bridging underlying object models into JavaScript constructors for script-driven application runtimes, exposing system-level widget hierarchies and windowing primitives straight to high-level scripting environments without intermediary web layers. The library resolves runtime member calls against compiled classes by inspecting native object signatures on demand, w
Toga is a cross-platform application framework and native GUI toolkit for Python. It serves as a multi-platform frontend wrapper that allows a single codebase to be deployed across macOS, Windows, Linux, Android, and iOS. The toolkit functions as a native widget UI library, mapping high-level Python interface definitions directly to the host operating system's own visual components. This ensures that applications use native system widgets to match the look and feel of the target environment rather than relying on custom drawing libraries. The framework covers cross-platform development for d
Taiga UI is an Angular UI component library and accessible design system used for building enterprise web interfaces. It provides a comprehensive collection of reusable interface elements and layout tools, functioning as a mobile-first UI kit with responsive components that adapt to different device capabilities. The library distinguishes itself through an integrated data visualization library featuring various chart types and a dedicated form management framework with built-in validation and formatting for specialized data. It also features AI-driven development workflows by integrating comp
This project is a cross-platform development framework that enables the execution of React Native applications as native desktop software. By utilizing the Qt toolkit, it maps mobile-oriented interface components to native desktop widgets, allowing developers to deploy a single codebase across Linux, macOS, and Windows. The framework functions as a bridge between JavaScript-based application logic and native system interfaces. It includes a native module bridge that exposes system-level hardware and platform capabilities to the JavaScript runtime, facilitating the integration of custom C++ or
Wayfire is a modular Wayland compositor for Linux that functions as a graphical session controller and window manager. It provides the core infrastructure for a desktop environment by managing window placement, input device handling, and display output configurations. The compositor utilizes hardware-accelerated rendering to manage the desktop state and coordinate the interaction between client applications and the display server. The project is distinguished by its plugin-based architecture, which allows for the dynamic extension of core functionality through modular components. It offers ex
This is a PHP native application framework used to build standalone desktop and mobile applications. It functions as a cross-platform app wrapper and binary application bundler, encapsulating PHP codebases into native binaries and installers for macOS, Windows, Linux, iOS, and Android. The project provides a native device API bridge and OS integration layer, allowing PHP application logic to connect directly to host operating system services. This enables the execution of applications as local binaries without the requirement of a remote web server. The framework covers several high-level ca
Windows Forms is a .NET framework for building graphical user interfaces for Windows operating systems using managed code and native controls. It functions as an event-driven UI library that provides a set of visual controls and event handlers for creating interactive desktop applications. The framework includes a visual UI designer that allows for the arrangement of interface elements on a canvas via a drag-and-drop layout system. It also serves as a Windows API wrapper, providing a compatibility layer to access system-level libraries such as User32 and GDI+. Additional capabilities include
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
Toga is a cross-platform UI framework and Python native GUI toolkit used to build applications that render native user interfaces across different operating systems. It functions as a native widget wrapper, mapping Python code to native operating system components to ensure a consistent look and feel. This development kit allows a single codebase to be deployed across desktop computers, handheld mobile devices, and web browsers. It utilizes a multi-backend rendering engine to direct UI declarations to the appropriate renderer based on the target environment. The framework covers native deskt
react-native-windows is a framework and rendering system used to build native desktop applications for Windows using React. It functions as an extension that brings a mobile-first development model to the Windows desktop environment, mapping React components directly to native Windows interface elements. The project enables the creation of desktop software through a declarative component-based architecture. It integrates React Native projects into the Windows ecosystem by translating components into native user interface elements rather than using web views. The framework covers cross-platfo
Kivy is a cross-platform Python GUI framework used to build graphical user interfaces that run on desktop and mobile operating systems from a single codebase. It functions as a multi-touch UI library and a custom widget toolkit, providing a development environment for packaging Python applications into binary installations for Android and iOS. The framework is distinguished by its ability to handle complex multi-touch gestures and interactive input across various devices. It utilizes a specialized domain language for declarative UI construction to separate visual layout definitions from Pytho
ToaruOS is an independent operating system built from the ground up without external dependencies. It features a custom x86-64 kernel that supports symmetric multiprocessing and paging, paired with a graphical windowing system and a dedicated bytecode interpreter for application logic. The system distinguishes itself by integrating an embedded Python environment for system-level development and a custom graphical interface that handles its own window composition and text rendering. It includes a compatibility layer for third-party application support and a system package manager for handling
This project is a containerized Linux desktop streamer that renders a full operating system interface in a web browser using encoded video streams. It allows for remote access to various Linux distributions and serves as a platform for browser-based application hosting. The system supports GPU acceleration via KVM and direct hardware passthrough to enable low-latency graphics rendering and video encoding. It also features volume mapping for home directory persistence, ensuring that user data and portable applications survive environment updates. Additional capabilities include the creation o
UnleashedRecomp is a legacy software modernization project that uses static binary recompilation to enable native execution on Windows and Linux. Its primary purpose is to remove the need for emulation while updating old applications to support modern hardware and high-resolution displays. The project implements a game modding infrastructure that allows for the loading of external assets and custom software tweaks using standardized modification formats. It also includes an achievement tracking system that mirrors original platform notifications and a dedicated menu for monitoring progress.
Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital surfaces. It functions as a hardware-accelerated graphics engine that offloads drawing operations to the GPU, a vector graphics processor for SVG and complex paths, and a typography engine for shaping and drawing characters with Unicode support. The project provides a cross-platform image codec for encoding and decoding standard image formats into raw pixel data across multiple operating systems. It also enables the development of user interfaces that maintain visual consistency a
Xilem is a native user interface framework for the Rust programming language. It provides a reactive view tree that links application state to the interface to automate updates when data changes. The framework incorporates a GPU-accelerated 2D graphics engine and a dedicated text layout engine to handle complex typography and high-performance visual rendering. It is built as an accessible UI framework with integrated support for system accessibility services and screen readers. The system utilizes a retained-mode architecture with a graphics pipeline that translates drawing commands into har
ReactXP is a framework for building cross-platform mobile and web applications from a single codebase using React. It provides a declarative interface that maps to different native implementation sets depending on the target environment. The project enables consistent visual experiences across operating systems through a flexbox-based layout engine, a virtual stack for navigation management, and a unified native-bridge API for accessing system services. It distinguishes itself with specialized capabilities for declarative animation orchestration, platform-specific logic resolution, and an aut
JNA is a foreign function interface and native memory mapper that allows Java applications to call functions in shared native libraries without writing custom JNI wrapper code. It serves as a JNI alternative framework for invoking C functions and mapping native data structures using high-level interfaces. The library distinguishes itself through its ability to translate Java objects and primitives into C-style structs, unions, and pointers for cross-platform memory exchange. On Windows, it provides a dedicated toolkit for interacting with Component Object Model objects using both early and la
xdotool is a command-line utility for X11 desktop automation that simulates keyboard and mouse input and manages application windows. It functions as a scriptable tool that maps sequential text instructions to low-level library calls to control the X11 graphical environment. The project enables the generation of synthetic keyboard and mouse events to automate interactions with graphical user interfaces. It also acts as a window manager controller, allowing users to programmatically move, resize, focus, and organize application windows and virtual desktops. The tool covers a wide range of cap
This project is a collection of official plugin packages and a native integration library designed to provide a consistent interface for accessing hardware and software functionality across different mobile and desktop platforms. It serves as a native platform bridge, enabling cross-platform applications to invoke native code and manage operating system dependencies. The project utilizes a federated plugin architecture, splitting plugins into common interfaces and separate platform implementations to allow for independent development and extension. It further supports native integration throu
Borderless-Gaming is a borderless window manager and desktop window controller designed to remove window borders from applications. It functions as a game windowing utility that converts windowed video games into borderless windows to simulate a fullscreen experience. The tool focuses on gaming multitasking workflows by eliminating the delays associated with switching between fullscreen applications and other active programs. It maximizes the usable screen area by removing window decorations from both games and general desktop applications. The system handles window management by forcing win