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kwsch avatar

kwsch/PKHeX

0
View on GitHub↗
4,938 estrellas·888 forks·C#·3 vistasprojectpokemon.org/pkhex↗

PKHeX

PKHeX es un editor de archivos de guardado y convertidor de datos de guardado de Pokémon. Sirve como un modificador de datos de entidades y un importador de datos externos utilizado para cambiar los datos de guardado del juego y las imágenes de memoria a través de múltiples generaciones de software.

El proyecto permite la transformación de datos del juego entre diferentes versiones de software y formatos de archivo para garantizar la compatibilidad entre generaciones. Integra archivos y códigos externos en los registros de guardado existentes para actualizar el estado del juego.

La herramienta proporciona capacidades para la gestión de archivos de guardado y la manipulación del estado del juego, permitiendo la modificación de registros de entidades individuales, datos de personajes e inventarios de objetos.

Features

  • Save File Editors - Provides a comprehensive editor for modifying and saving data within core application save files and memory images.
  • Version-to-Version Migrations - Enables save file migration by mapping data fields from older game formats to newer structures.
  • Game Save Managers - Manages a collection of saved game states, allowing customization of game objects and player progress.
  • Save State Version Compatibility - Ensures that save files from older game versions are compatible and loadable in newer versions.
  • Binary Offset Mappings - Provides exact byte offset mapping to read and write specific data fields within binary save files.
  • Direct Memory Buffers - Directly modifies bytes in memory buffers before writing blocks back to the filesystem.
  • Data Format Converters - Transforms game data between different versions and file formats to ensure cross-generation compatibility.
  • Entity Data Modifiers - Serves as an entity data modifier for changing individual data records of objects imported from external sources.
  • External Data Importers - Integrates data from external files and codes into existing save records to update the game state.
  • Game Entity Schemas - Uses predefined schemas to interpret raw bytes as editable properties for game entities.
  • Game State Manipulators - Updates game records by importing external data and codes into existing software save files.
  • Game Save File Editors - Provides a dedicated editor to change character data and item inventories across multiple software generations.
  • Checksum Verifiers - Uses checksum verifiers to ensure save file integrity after modifying internal data records.
  • Undo Architectures - Implements an undo architecture that records and reverses individual byte-level changes in binary data.

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Preguntas frecuentes

¿Qué hace kwsch/pkhex?

PKHeX es un editor de archivos de guardado y convertidor de datos de guardado de Pokémon. Sirve como un modificador de datos de entidades y un importador de datos externos utilizado para cambiar los datos de guardado del juego y las imágenes de memoria a través de múltiples generaciones de software.

¿Cuáles son las características principales de kwsch/pkhex?

Las características principales de kwsch/pkhex son: Save File Editors, Version-to-Version Migrations, Game Save Managers, Save State Version Compatibility, Binary Offset Mappings, Direct Memory Buffers, Data Format Converters, Entity Data Modifiers.

¿Qué alternativas de código abierto existen para kwsch/pkhex?

Las alternativas de código abierto para kwsch/pkhex incluyen: kimai/kimai — Kimai is an open-source time tracking system that records employee working hours, manages absences, and generates… bvschaik/julius — Julius is a cross-platform game engine and simulation tool designed for the reimplementation of legacy games. It… jazzband/tablib — Tablib is a Python library designed for importing, exporting, and manipulating tabular datasets. It functions as a… mikefarah/yq — This tool is a command-line processor designed for querying, updating, and transforming structured data files. It… fasterxml/jackson-databind — Jackson-databind is a Java serialization framework and JSON data binding library used to convert Java objects to JSON… bram2w/baserow — Baserow is a no-code relational database and application builder that allows users to create structured data tables…