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Back to just-animate/just-animate

Open-source alternatives to Just Animate

16 open-source projects similar to just-animate/just-animate, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Just Animate alternative.

  • bendc/animateplusAvatar de bendc

    bendc/animateplus

    5,941Ver en GitHub↗

    animateplus is a lightweight JavaScript animation library designed for creating high-performance 60 FPS visual transitions and numeric interpolations for website elements. It functions as a promise-based animation engine, using async await patterns to sequence complex motion timelines and timing delays. The library includes a motion blur simulator that applies directional speed blur along the X and Y axes to mimic high velocity. It also provides a numeric interpolation tool to transition colors and graphic properties between states. The system manages high-performance element control, allowi

    JavaScript
    Ver en GitHub↗5,941
  • createjs/tweenjsAvatar de CreateJS

    CreateJS/TweenJS

    3,549Ver en GitHub↗

    TweenJS is a simple tweening library for use in Javascript. It was developed to integrate well with the EaselJS library, but is not dependent on or specific to it (though it uses the same Ticker and Event classes by default). It supports tweening of both numeric object properties & CSS style…

    JavaScript
    Ver en GitHub↗3,549
  • glslify/glsl-easingsG

    glslify/glsl-easings

    0Ver en GitHub↗

    Robert Penner's easing functions in GLSL, available as a module for glslify.

    Ver en GitHub↗0
  • gre/bezier-easingAvatar de gre

    gre/bezier-easing

    1,775Ver en GitHub↗

    BezierEasing provides Cubic Bezier Curve easing which generalizes easing functions (ease-in, ease-out, ease-in-out, ...any other custom curve) exactly like in CSS Transitions.

    JavaScript
    Ver en GitHub↗1,775
  • greensock/gsapAvatar de greensock

    greensock/GSAP

    23,877Ver en GitHub↗

    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    Ver en GitHub↗23,877
  • haikuteam/coreAvatar de HaikuTeam

    HaikuTeam/core

    766Ver en GitHub↗

    Animator Core is the runtime and rendering engine for Haiku Animator and the components you create with Animator. This engine is a dependency for any Haiku Animator components that are run on the web.

    TypeScript
    Ver en GitHub↗766
  • juliangarnier/animeAvatar de juliangarnier

    juliangarnier/anime

    69,932Ver en GitHub↗

    This project is a declarative motion framework and JavaScript animation engine designed to transition CSS properties, SVG attributes, and DOM elements. It provides a comprehensive set of tools for creating complex, multi-part motion sequences by synchronizing animations, timers, and callbacks into a single, unified timeline. The library distinguishes itself through a robust timeline-based sequence orchestrator that allows for precise timing, label-based control, and hierarchical nesting of animations. It also features a physics-driven interaction library that enables draggable elements with c

    JavaScriptanimationanimecanvas
    Ver en GitHub↗69,932
  • julianshapiro/velocityAvatar de julianshapiro

    julianshapiro/velocity

    17,217Ver en GitHub↗

    Velocity is a JavaScript animation library used to create high-performance CSS and SVG animations. It functions as a CSS property interpolator and a spring physics engine, enabling the creation of smooth visual transitions and organic movement for web elements. The project provides a programmatic interface for modifying vector attributes and 3D transformations through its SVG animation framework. It further distinguishes itself as an animation sequence orchestrator, allowing for the chaining of movements and the staggering of start times across multiple elements using promises. The library c

    JavaScript
    Ver en GitHub↗17,217
  • kimmobrunfeldt/progressbar.jsAvatar de kimmobrunfeldt

    kimmobrunfeldt/progressbar.js

    7,859Ver en GitHub↗

    This project is a client-side library for rendering responsive, animated SVG progress indicators. It functions as a frontend UI component and vector animation library designed to visualize completion status through linear, circular, and radial shapes. The library is distinguished by its support for custom vector path geometries, allowing users to define specific SVG path data to create specialized shapes. It uses a vector-based rendering approach to ensure that indicators remain sharp across different screen resolutions. The tool covers a range of capabilities including both static and anima

    JavaScript
    Ver en GitHub↗7,859
  • lvivski/animaticAvatar de lvivski

    lvivski/animatic

    1,385Ver en GitHub↗

    CSS animations engine

    JavaScript
    Ver en GitHub↗1,385
  • mojs/mojsAvatar de mojs

    mojs/mojs

    18,710Ver en GitHub↗

    This project is a declarative animation library and high-performance engine designed for creating fluid, interactive vector motion graphics on the web. It provides a specialized framework for defining, rendering, and orchestrating complex visual sequences, including custom geometric shapes and dynamic property transitions. The library distinguishes itself through a robust particle system framework that generates explosive or organic visual effects by emitting multiple shapes with randomized trajectories and paths. It utilizes a master timeline controller to synchronize independent animation i

    CoffeeScriptanimationburstdesign
    Ver en GitHub↗18,710
  • sasha240100/between.jsAvatar de sasha240100

    sasha240100/between.js

    707Ver en GitHub↗

    EXAMPLES Examples collection

    JavaScript
    Ver en GitHub↗707
  • sfi0zy/weeeeS

    sfi0zy/weeee

    0Ver en GitHub↗

    Tiny Javascript tweening engine.

    Ver en GitHub↗0
  • thrivingkings/animo.jsAvatar de ThrivingKings

    ThrivingKings/animo.js

    2,093Ver en GitHub↗

    animo.js

    CSS
    Ver en GitHub↗2,093
  • tweenjs/es6-tweenAvatar de tweenjs

    tweenjs/es6-tween

    186Ver en GitHub↗

    High-performant animations without headaches - Simple, modular and functional animation library for web and node - Tweening library that needs to use where performance matter - Flexible, extendable, modular and resource-efficient tweening library

    JavaScript
    Ver en GitHub↗186
  • visionmedia/move.jsAvatar de visionmedia

    visionmedia/move.js

    4,698Ver en GitHub↗

    move.js is a JavaScript motion engine and CSS3 animation framework designed to animate DOM elements. It functions as a DOM animation library that changes visual element properties and colors over time. The library serves as a CSS bezier easing controller, using cubic-bezier curves to manage animation acceleration and deceleration. It enables sequential motion design, allowing multiple visual steps to execute in a specific order. The framework covers the animation of element properties such as position, rotation, scale, skew, and colors. It provides capabilities for UI component transitions a

    JavaScript
    Ver en GitHub↗4,698

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