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jpweeks avatar

jpweeks/particulate-js

0
View on GitHub↗
350 estrellas·27 forks·JavaScript·MIT·2 vistasparticulatejs.org↗

Particulate Js

Particulate.js is a JavaScript particle physics micro library (~3.7kb gz) designed to be simple, extensible, fast, and stable; it is capable of running a simulation with tens of thousands of particles and tens of thousands of constraints in real time. The core system is derived from that…

Features

  • Physics Engines - Particle physics library.

Historial de estrellas

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Preguntas frecuentes

¿Qué hace jpweeks/particulate-js?

Particulate.js is a JavaScript particle physics micro library (~3.7kb gz) designed to be simple, extensible, fast, and stable; it is capable of running a simulation with tens of thousands of particles and tens of thousands of constraints in real time. The core system is derived from that…

¿Cuáles son las características principales de jpweeks/particulate-js?

Las características principales de jpweeks/particulate-js son: Physics Engines.

¿Qué alternativas de código abierto existen para jpweeks/particulate-js?

Las alternativas de código abierto para jpweeks/particulate-js incluyen: armory3d/haxebullet — Bullet 3D Physics bindings for Haxe. bero1985/kraft — Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games. bulletphysics/bullet3 — Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision… chabinka/unity3d-quadtree-collision-detection. chandlerprall/goblinphysics — GoblinPhysics. anuraghazra/verly.js — Easy to integrate verlet physics engine.

Alternativas open-source a Particulate Js

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  • armory3d/haxebulletAvatar de armory3d

    armory3d/haxebullet

    95Ver en GitHub↗

    Bullet 3D Physics bindings for Haxe.

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  • bero1985/kraftAvatar de BeRo1985

    BeRo1985/kraft

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    Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.

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  • bulletphysics/bullet3Avatar de bulletphysics

    bulletphysics/bullet3

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    Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr

    C++computer-animationgame-developmentkinematics
    Ver en GitHub↗14,243
  • anuraghazra/verly.jsA

    anuraghazra/Verly.js

    0Ver en GitHub↗

    Easy to integrate verlet physics engine.

    Ver en GitHub↗0
Ver las 30 alternativas a Particulate Js→