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gyscos/Cursive

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4,810 estrellas·264 forks·Rust·MIT·5 vistas

Cursive

Cursive es un kit de herramientas y framework de interfaz de usuario de terminal multiplataforma para construir aplicaciones interactivas en Rust. Proporciona un sistema modular para crear interfaces gráficas basadas en texto, utilizando un motor dedicado para gestionar el bucle de visualización principal y las jerarquías de vistas.

El kit de herramientas cuenta con una capa de abstracción agnóstica del backend para garantizar un renderizado y manejo de entrada consistentes en diferentes sistemas operativos. Se distingue por un motor de temas basado en paletas que admite la carga de temas en tiempo de ejecución y renderizado de color verdadero, así como la capacidad de generar jerarquías de interfaz de usuario directamente desde archivos de configuración.

El framework cubre una amplia gama de capacidades, incluyendo gestión de diseño compleja con paneles divididos y pestañas, y una variedad de componentes interactivos como diálogos modales, indicadores de progreso y listas seleccionables. Admite el renderizado de contenido enriquecido para imágenes y resaltado de sintaxis, y emplea un sistema de enrutamiento de eventos de ciclo de enfoque para gestionar la navegación por teclado y callbacks globales.

La gestión del estado se maneja a través de actualizaciones de UI asíncronas y acceso basado en identificadores, permitiendo a los desarrolladores modificar vistas específicas dinámicamente desde tareas en segundo plano.

Features

  • Rust TUI Frameworks - A comprehensive toolkit for building interactive text user interfaces in the Rust programming language.
  • Cross-Platform TUI Frameworks - Provides a framework for building interactive text-based user interfaces that work across multiple operating systems.
  • Terminal User Interfaces - Provides a full framework and engine for building, styling, and managing interactive text-based user interfaces.
  • Cross-Platform Terminal Utilities - Ensures consistent visual behavior and rendering for terminal applications across different operating systems.
  • Terminal Abstractions - Provides a backend-agnostic abstraction layer that normalizes terminal capabilities and input handling across different operating systems.
  • Terminal UI Frameworks - Provides a component-based architecture for creating interactive command-line interfaces with complex layouts.
  • TUI Layer Composition - Stacks visual components like text blocks and checkboxes to define screen layout and content.
  • Terminal Layout Engines - Implements a layout engine to organize complex screen arrangements using split panels, tabs, and nested views.
  • View Hierarchies - Organizes user interface elements into a parent-child tree of nested containers and widgets for structured rendering.
  • Flexible Layout Systems - Implements a flexible layout system using proportional units for responsive terminal UI design.
  • Layout Organizing Containers - Uses resizable dividers, tabs, and split panels to structure the terminal workspace layout.
  • Modular UI Compositions - Constructs complex interactive terminal applications by combining modular, independent view components.
  • Rust TUI Toolkits - Offers a comprehensive toolkit for developing terminal-based interfaces with event and state management in Rust.
  • TUI Component Rendering - Renders a wide array of terminal-based interface elements including tables, trees, and tabs.
  • View Stack Managers - Controls interface depth by pushing and popping view layers in a managed stack.
  • UI Layer Stacking - Manages multiple interface screens by stacking components to handle popups and transitions.
  • Terminal UI Layouts - Provides components for arranging interface elements within flexible containers for terminal-based applications.
  • View Identification - Tags UI elements with unique identifiers to enable mutation and retrieval from application logic.
  • Dynamic Theme Loading - Provides runtime loading of external theme files to dynamically change visual styles and enable true color rendering.
  • Global Input Listeners - Captures keyboard and mouse events to trigger application-wide actions independently of the current focus.
  • Keyboard and Mouse Event Capture - Captures and maps keyboard and mouse input to callbacks and manages focus transitions.
  • Task Progress Indicators - Renders progress bars with custom ranges and colors to visualize the completion status of tasks.
  • Interactive CLI Tooling - Enables the design of interactive CLI tools featuring menus, forms, and dialogs with real-time status updates.
  • Widget Focus Navigations - Provides keyboard-driven focus navigation to cycle through interactive GUI widgets sequentially.
  • Rich Content Renderers - Renders rich content including images, HTML markup, calendars, and hexadecimal views directly within the terminal.
  • Keyboard Navigation Interception - Intercepts key presses to execute custom logic before the default event handler processes them.
  • Asynchronous UI Refresh - Refreshes views and progress indicators using data received from asynchronous background tasks.
  • Virtual Color Palettes - Employs a palette-based theme engine using placeholder color tokens that resolve to runtime-configurable theme colors.
  • Decorative Text Effects - Decorates text with custom colors and gradients using a palette-based system for visual emphasis.
  • Identifier-Based View Mutation - Allows dynamic modification of view content and data access using unique view identifiers.
  • Architectural State Synchronizers - Implements a system to synchronize UI state changes between background tasks and the main display loop via decoupled event messaging.
  • Global Event Callbacks - Implements a system for defining and clearing global functions that respond to application-wide events.
  • Global State Managers - Maintains a global application state shared across various UI components.
  • Linear Positioning - Positions multiple UI elements side-by-side or in columns using horizontal and vertical layout containers.
  • Interactive UI Elements - Implements interactive input interfaces with buttons and selection menus to collect user data.
  • Interface Theming - Implements mechanisms for overriding default visual styles, colors, and border variables.
  • Linear Layouts - Organizes interface elements in single horizontal or vertical rows with relative stretching.
  • Modal Dialogs - Provides overlay components for focused user interaction and notifications via centered modal windows.
  • Select Inputs - Provides dropdown-style select components for choosing values from a predefined list.
  • Focus Management - Provides a system for managing keyboard focus and navigation cycles through interactive elements.
  • Dimension Controllers - Provides programmatic control over fixed widths and heights of UI elements to maintain structure.
  • Rich Text Renderers - Provides components to render text with markup decorations and support for non-ASCII characters and international languages.
  • Specialized Data Components - Renders complex data structures including tables, trees, and calendars directly within the terminal interface.
  • Syntax Highlighters - Includes syntax highlighters that render code snippets by mapping language patterns to visual styles.
  • Tabbed Navigation - Organizes multiple views into selectable tabbed sections to facilitate interface navigation.
  • Terminal Data Visualizations - Renders structured information including tables, trees, and progress bars using text-based graphics in the terminal.
  • Text Input Fields - Implements editable text fields for capturing single-line and multi-line string input from the user.
  • Text Markup Parsers - Parses and displays formatted text using a dedicated system to apply visual styles and gradients.
  • User Input Capture - Collects user data via text fields and sliders to drive the internal application logic.
  • TUI Scroll Views - Wraps content in scroll views to control positioning and handle scrolling events.
  • Window Management Components - Provides framed window containers for organizing content with titles and interactive buttons.
  • Instance Identifiers - Uses unique identifiers assigned to view instances to allow targeted updates and communication from external callbacks.
  • Herramientas de desarrollo - Library for building rich TUI applications.

Historial de estrellas

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Preguntas frecuentes

¿Qué hace gyscos/cursive?

Cursive es un kit de herramientas y framework de interfaz de usuario de terminal multiplataforma para construir aplicaciones interactivas en Rust. Proporciona un sistema modular para crear interfaces gráficas basadas en texto, utilizando un motor dedicado para gestionar el bucle de visualización principal y las jerarquías de vistas.

¿Cuáles son las características principales de gyscos/cursive?

Las características principales de gyscos/cursive son: Rust TUI Frameworks, Cross-Platform TUI Frameworks, Terminal User Interfaces, Cross-Platform Terminal Utilities, Terminal Abstractions, Terminal UI Frameworks, TUI Layer Composition, Terminal Layout Engines.

¿Qué alternativas de código abierto existen para gyscos/cursive?

Las alternativas de código abierto para gyscos/cursive incluyen: migueldeicaza/gui.cs — gui.cs is a .NET terminal user interface toolkit and framework used to build interactive, cross-platform text-based… rivo/tview — tview is a library for building interactive text-based user interfaces in Go. It functions as a toolkit for managing… willmcgugan/textual — Textual is a Python TUI framework and asynchronous UI library used to build interactive text user interfaces. It… fdehau/tui-rs — tui-rs is a Rust framework for building rich terminal user interfaces and dashboards. It provides a terminal layout… gui-cs/terminal.gui — Terminal.Gui is a cross-platform .NET toolkit for building interactive text-based user interfaces. It provides a… cosscom/coss — Coss is an accessible UI component library and design system framework used to build web interfaces. It provides a…

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