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Back to gen2brain/raylib-go

Open-source alternatives to Raylib Go

30 open-source projects similar to gen2brain/raylib-go, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Raylib Go alternative.

  • name5566/leafAvatar de name5566

    name5566/leaf

    5,513Ver en GitHub↗

    Leaf is a game server framework written in Go designed for building multiplayer game backends. It provides a modular backend architecture that organizes server logic into independent modules and includes a concurrent task scheduler for managing ordered, delayed, or recurring functions. The framework features a TCP and WebSocket server that manages simultaneous connections through a single interface. It incorporates a message router capable of decoding Protobuf and JSON data to map incoming network packets to specific internal server modules. The system includes capabilities for multi-protoco

    Go
    Ver en GitHub↗5,513
  • nvzqz/sageAvatar de nvzqz

    nvzqz/Sage

    375Ver en GitHub↗

    A cross-platform chess library for Swift

    Swift
    Ver en GitHub↗375
  • lonng/nanoAvatar de lonng

    lonng/nano

    3,173Ver en GitHub↗

    Nano is a distributed application framework designed for building systems using an actor-based messaging model. It functions as a distributed actor framework that decouples components through asynchronous messaging to maintain state isolation across a server cluster. The system acts as a cluster message dispatcher and session-aware request router, tracking client state to route incoming messages to the specific agent holding the session data. It utilizes a distributed agent registry to coordinate the dispatching of messages between multiple application instances acting as agents. The framewo

    Godistributed-systemsgamegolang
    Ver en GitHub↗3,173
  • xiaonanln/goworldAvatar de xiaonanln

    xiaonanln/goworld

    2,718Ver en GitHub↗

    Scalable Distributed Game Server Engine with Hot Swapping in Golang

    Go
    Ver en GitHub↗2,718

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  • xtaci/gonetAvatar de xtaci

    xtaci/gonet

    1,287Ver en GitHub↗

    A Game Server Skeleton in golang.

    Go
    Ver en GitHub↗1,287
  • ungerik/go3dAvatar de ungerik

    ungerik/go3d

    339Ver en GitHub↗

    A performance oriented 2D/3D math package for Go

    Go
    Ver en GitHub↗339
  • flame-engine/awesome-flameAvatar de flame-engine

    flame-engine/awesome-flame

    1,361Ver en GitHub↗

    An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more.

    awesomeawesome-listflame
    Ver en GitHub↗1,361
  • joelotter/termloopAvatar de JoelOtter

    JoelOtter/termloop

    1,470Ver en GitHub↗
    Gogame-enginegolangterminal
    Ver en GitHub↗1,470
  • oakmound/oakAvatar de oakmound

    oakmound/oak

    1,658Ver en GitHub↗

    A pure Go game engine

    Go
    Ver en GitHub↗1,658
  • veandco/go-sdl2Avatar de veandco

    veandco/go-sdl2

    2,325Ver en GitHub↗

    SDL2 binding for Go

    Cbindinggomaintainer-wanted
    Ver en GitHub↗2,325
  • cocoatoucher/glideAvatar de cocoatoucher

    cocoatoucher/Glide

    506Ver en GitHub↗

    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
    Ver en GitHub↗506
  • beefsack/go-astarAvatar de beefsack

    beefsack/go-astar

    629Ver en GitHub↗

    Go implementation of the A* search algorithm

    Go
    Ver en GitHub↗629
  • azul3d/engineA

    azul3d/engine

    0Ver en GitHub↗
    Ver en GitHub↗0
  • topfreegames/pitayaAvatar de topfreegames

    topfreegames/pitaya

    2,792Ver en GitHub↗

    Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

    Go
    Ver en GitHub↗2,792
  • engoengine/engoAvatar de EngoEngine

    EngoEngine/engo

    1,815Ver en GitHub↗

    Engo is an open-source 2D game engine written in Go.

    Goengoentity-component-systemgame-engine
    Ver en GitHub↗1,815
  • faiface/pixelAvatar de faiface

    faiface/pixel

    4,525Ver en GitHub↗

    Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous

    Go
    Ver en GitHub↗4,525
  • g3n/engineAvatar de g3n

    g3n/engine

    3,098Ver en GitHub↗

    Go 3D Game Engine (http://g3n.rocks)

    Go3d-engine3d-game-engine3d-graphics
    Ver en GitHub↗3,098
  • hajimehoshi/ebitenAvatar de hajimehoshi

    hajimehoshi/ebiten

    13,244Ver en GitHub↗

    Ebiten is a cross-platform 2D game engine and framework for the Go programming language. It provides a hardware-accelerated 2D renderer and a multi-input handling library to develop two-dimensional games with a single codebase. The engine is designed for broad deployment, allowing applications to be compiled and run across desktops, mobile devices, web browsers, and gaming consoles. It distinguishes itself by integrating custom shader programming for specialized visual effects and providing haptic feedback control for mobile devices and gamepads. The framework covers core game development ca

    Goebitenebitenginegame
    Ver en GitHub↗13,244
  • soulwire/coffee-physicsAvatar de soulwire

    soulwire/Coffee-Physics

    1,053Ver en GitHub↗

    Coffee-Physics is a lightweight physics engine designed for two-dimensional particle simulation within web environments. It provides a framework for managing the movement and physical interactions of individual objects across a coordinate system, utilizing a collection of mathematical functions to calculate trajectories and collision responses. The library employs Verlet-based integration to maintain stability by tracking coordinate history, avoiding the need for explicit velocity or acceleration variables. It enforces deterministic behavior through fixed-step time stepping, which ensures con

    CoffeeScript
    Ver en GitHub↗1,053
  • bepu/bepuphysics2Avatar de bepu

    bepu/bepuphysics2

    2,891Ver en GitHub↗

    Pure C# 3D real time physics simulation library, now with a higher version number.

    C#physics-3dphysics-enginephysics-simulation-library
    Ver en GitHub↗2,891
  • chuigda/vulkan4jAvatar de chuigda

    chuigda/vulkan4j

    90Ver en GitHub↗

    Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs

    Kotlin
    Ver en GitHub↗90
  • aribish/spurtleAvatar de aribish

    aribish/spurtle

    6Ver en GitHub↗

    Wordle but with more letters. Made in Odin

    Odin
    Ver en GitHub↗6
  • c0ntribut0r/cat-400C

    c0ntribut0r/cat-400

    0Ver en GitHub↗
    Ver en GitHub↗0
  • bbodi/rust-voxlapAvatar de bbodi

    bbodi/rust-voxlap

    12Ver en GitHub↗

    Voxlap binding for Rust. See here for use case and pictures.

    Rust
    Ver en GitHub↗12
  • bytecauldron/awesome-gamemakerAvatar de bytecauldron

    bytecauldron/awesome-gamemaker

    476Ver en GitHub↗

    A curated list of awesome libraries, snippets, guides, and projects for GameMaker.

    awesomeawesome-listgame-development
    Ver en GitHub↗476
  • castle-engine/castle-engineAvatar de castle-engine

    castle-engine/castle-engine

    1,173Ver en GitHub↗

    Castle Game Engine

    Pascal
    Ver en GitHub↗1,173
  • bwide/collectionnodeAvatar de bwide

    bwide/CollectionNode

    102Ver en GitHub↗

    a collectionView made for Sprite Kit

    Swift
    Ver en GitHub↗102
  • anuranbarman/2048Avatar de anuranBarman

    anuranBarman/2048

    377Ver en GitHub↗

    Famous 2048 Game in Flutter

    Dart
    Ver en GitHub↗377
  • coldzer0/imgui-pascalAvatar de Coldzer0

    Coldzer0/ImGui-Pascal

    78Ver en GitHub↗

    FreePascal / Delphi bindings for dear ImGui with docking v1.90.0

    Pascal
    Ver en GitHub↗78
  • abisxir/alasgarA

    abisxir/alasgar

    0Ver en GitHub↗
    Ver en GitHub↗0