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Back to evotecit/pswritecolor

Open-source alternatives to PSWriteColor

30 open-source projects similar to evotecit/pswritecolor, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best PSWriteColor alternative.

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    UI library for MonoGame.

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    Portable immediate mode UI library designed for tools and debug interfaces. Written in Haxe and Kha, used in ArmorPaint.

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  • avaloniaui/avaloniaAvatar de AvaloniaUI

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    Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting

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    Ver en GitHub↗30,986
  • barmalei/zebkitAvatar de barmalei

    barmalei/zebkit

    934Ver en GitHub↗

    Zebkit is the next generation of zebra project. It has been heavily re-worked, re-designed and re-organized. The new version is definitely not backward compatible with zebra because of big number of changes it has got. New zebkit grabs the best ideas from previous one and takes many new concepts…

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blizzcrafter/monogame.formsAvatar de BlizzCrafter

BlizzCrafter/MonoGame.Forms

305Ver en GitHub↗

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

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    cneben/QuickQanava

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    :link: C++17 network / graph visualization library - Qt6 / QML node editor.

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    a modern C++ GUI library

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    cocopon/tweakpane

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    Tweakpane is a web GUI control panel and JavaScript parameter debugger used for inspecting frontend state and monitoring real-time variable changes. It provides a graphical interface for adjusting application parameters and tracking values as they change during program execution. The project allows for the creation of interactive inputs and read-only value monitors that bind directly to data variables. It organizes these controls through a hierarchical layout of folders and tabs and supports the serialization of control panel configurations and parameter states into JSON files for persistence

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    dataarts/dat.gui

    7,723Ver en GitHub↗

    dat.gui is a JavaScript GUI controller library that provides a lightweight interface for manipulating variables in real-time through a visual control panel. It functions as a real-time variable debugger and graphical overlay for monitoring and adjusting object properties during application runtime. The library features a collapsible control panel that organizes complex sets of variable inputs into folders. It includes a state management system capable of exporting and importing the current configuration of active controllers as JSON objects. The tool supports object-property binding and dyna

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    devblackops/Terminal-Icons

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    A PowerShell module to show file and folder icons in the terminal

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    228Ver en GitHub↗

    The easiest way to develop apps for Windows.

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    dojo/widgets

    93Ver en GitHub↗

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  • dpwoert/magic-circleAvatar de dpwoert

    dpwoert/magic-circle

    47Ver en GitHub↗

    We all need extra tooling while developing creative coding projects. It's always hard and time consuming to make our own UI for every project. Magic Circle allows you to quickly add an interface with an extensive tool set to your project quickly.

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    Ebiten UI

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    Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming

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    fltk/fltk

    2,223Ver en GitHub↗

    The Fast Light Tool Kit (FLTK) is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®. FLTK provides modern GUI functionality without bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation. It was originally developed by Mr.…

    C++
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    fruxo/turbobadger

    586Ver en GitHub↗

    Turbo Badger - Fast UI toolkit for hardware accelerated games & applications.

    C++
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    gabstv/ebiten-imgui

    141Ver en GitHub↗

    Dear ImGui for Ebitengine

    Go
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    gnome/gtk

    1,671Ver en GitHub↗

    GTK — The GTK toolkit

    C
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    gravejester/psInlineProgress

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    Write inline progress bars in PowerShell.

    PowerShell
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    haxeui/haxeui-core

    386Ver en GitHub↗

    haxeui-core is a users universal entry point into the HaxeUI framework and allows for the same user interface code (either with markup or via haxe source code) to be used to build a user interface on various platforms using various HaxeUI backends. Below is a general overview of how haxeui-core…

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    idea4good/GuiLite

    7,749Ver en GitHub↗

    GuiLite is a header-only C++ graphical user interface library and cross-platform framework. It provides a minimal implementation for rendering user interfaces and visual widgets across diverse environments, ranging from resource-constrained microcontrollers and embedded hardware to full desktop operating systems. The library functions as an embedded graphics system for composing visual layouts and rendering multi-language text using UTF-8 encoding and compatible font engines. It supports the integration of multimedia content, including the display of 3D graphics and video playback. The frame

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    infernojs/inferno

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    Inferno is a virtual DOM UI library and high-performance DOM renderer used for building component-based user interfaces. It functions as a server-side rendering engine and a client-side framework that synchronizes application state with the visual interface through a declarative structure. The project distinguishes itself as a React-compatible UI framework, providing a compatibility layer that allows components designed for other reactive environments to run without modification. Its capability surface covers virtual DOM management, including node diffing and reconciliation, and a full serve

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  • jplattel/upymenuAvatar de jplattel

    jplattel/upymenu

    35Ver en GitHub↗

    uPyMenu is a micropython menu implementation for LCD displays. Coming from an Arduino experience, I was used with LiquidCrystal and LiquidMenu, but they don't offer a python implementation. So I figured I could create one myself.

    Python
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  • jquery/jquery-uiJ

    jquery/jquery-ui

    0Ver en GitHub↗

    Note: jQuery UI is in maintenance-only mode. Please read the project status blog post for more information._

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  • kotcrab/vis-uiAvatar de kotcrab

    kotcrab/vis-ui

    770Ver en GitHub↗

    VisSceneEditor

    Java
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