ZenlessZoneZero-OneDragon is a game automation bot designed for Zenless Zone Zero. It functions as a combat automation script, an account management orchestrator, and an AI gameplay assistant to automate combat, daily quests, and character movement. The project utilizes image and audio recognition models to implement precision combat dodging and execute attack sequences. It employs pathfinding and recognition models for automated environmental navigation and interaction within game zones. The software provides broader capabilities for automating recurring daily tasks and resource collection.
AzurLaneAutoScript is a mobile game automation system designed to perform repetitive gameplay tasks unattended. It functions as a screenshot-driven bot that controls Android devices, emulators, and cloud phones via ADB and uiautomator2, using computer vision to make interaction decisions instead of fixed timers. The project distinguishes itself through an advanced computer vision suite that includes local optical character recognition and perspective-aware grid detection. These tools allow the bot to parse 3D game maps, compute vanishing points, and normalize grid-centered objects for precise
ntfy is a shell notification utility and multiplatform notification router designed to alert users when long-running commands finish executing. It functions as a command completion notifier that dispatches messages to desktop or mobile devices based on process duration and terminal focus. The project is an extensible notification framework that integrates third-party API push services and custom notification modules through a standard function signature. This modular architecture allows for routing alerts across various chat platforms, push services, and system-level backends. The system cov
Airtest is a cross-platform UI automation framework that enables test scripts to run on Android, iOS, and Windows devices without platform-specific modifications. It combines image recognition with control hierarchy traversal to locate and interact with on-screen elements, supporting automation even when source code or UI metadata is unavailable. The framework provides a cloud-based test orchestrator that schedules test cases, manages device clusters, and generates detailed HTML reports with screen recordings after execution. It includes a command-line test runner for headless execution in CI
This project is a computer vision automation framework and game state automation engine. It uses real-time screen analysis and image recognition to identify interface elements and game conditions, which then trigger simulated mouse and keyboard inputs to automate repetitive tasks.
Las características principales de chnzyx/auto_simulated_universe son: Computer Vision Automation Frameworks, Visual Template Matchers, Heuristic Navigation Systems, Vision-Based Navigation, Human-Mimetic Input Simulations, Agent Navigation Systems, Image Recognition Bots, Visual State Monitoring.
Las alternativas de código abierto para chnzyx/auto_simulated_universe incluyen: onedragon-anything/zenlesszonezero-onedragon — ZenlessZoneZero-OneDragon is a game automation bot designed for Zenless Zone Zero. It functions as a combat automation… lmeszinc/azurlaneautoscript — AzurLaneAutoScript is a mobile game automation system designed to perform repetitive gameplay tasks unattended. It… dschep/ntfy — ntfy is a shell notification utility and multiplatform notification router designed to alert users when long-running… airtestproject/airtest — Airtest is a cross-platform UI automation framework that enables test scripts to run on Android, iOS, and Windows… pokemongof/pokemongo-bot — PokemonGo-Bot is a programmable automation tool designed to manage Pokémon GO gameplay. It functions as an automated… autoscrape-labs/pydoll — pydoll is a Chrome DevTools Protocol automation library and headless browser controller used for web data extraction…