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Back to brisklib/brisk

Open-source alternatives to Brisk

30 open-source projects similar to brisklib/brisk, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Brisk alternative.

  • akxcv/vueraAvatar de akxcv

    akxcv/vuera

    4,292Ver en GitHub↗

    Vuera is a compatibility layer and interoperability bridge designed to enable shared rendering between Vue and React. It provides a set of wrappers that allow components from one framework to be embedded and rendered inside the other. The project focuses on cross-framework component integration, allowing for the coexistence of both frameworks within a single project. This supports the use of shared UI libraries across different ecosystems and enables incremental migration between Vue and React. The system handles the transfer of nested elements by mapping slots and children properties betwee

    JavaScript
    Ver en GitHub↗4,292
  • allendang/cimgui-goAvatar de AllenDang

    AllenDang/cimgui-go

    523Ver en GitHub↗

    Auto generated Go wrapper for Dear ImGui via cimgui

    C++cimguigolangimgui
    Ver en GitHub↗523
  • andlabs/libuiAvatar de andlabs

    andlabs/libui

    10,882Ver en GitHub↗

    libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified C abstraction layer and a native widget toolkit that maps directly to the host operating system's original controls, windows, and menu bars. The project functions as a portable UI wrapper, employing platform-specific backends and a native-API wrapper to maintain visual and behavioral fidelity across different operating systems. It utilizes a C-language binding layer to ensure portability across various compilers and targets. The library covers native interface construction a

    C
    Ver en GitHub↗10,882
  • andlabs/uiAvatar de andlabs

    andlabs/ui

    8,357Ver en GitHub↗

    This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co

    Go
    Ver en GitHub↗8,357

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  • andyobtiva/glimmerAvatar de AndyObtiva

    AndyObtiva/glimmer

    837Ver en GitHub↗

    DSL Framework consisting of a DSL Engine and a Data-Binding Library used in Glimmer DSL for SWT (JRuby Desktop Development GUI Framework), Glimmer DSL for Opal (Pure Ruby Web GUI), Glimmer DSL for LibUI (Prerequisite-Free Ruby Desktop Development GUI Library), Glimmer DSL for Tk (Ruby Tk Desktop Development GUI Library), Glimmer DSL for GTK (Ruby-GNOME Desktop Development GUI Library), Glimmer DSL for XML (& HTML), and Glimmer DSL for CSS

    Ruby
    Ver en GitHub↗837
  • angrylawyer/rust-sdl2Avatar de AngryLawyer

    AngryLawyer/rust-sdl2

    2,940Ver en GitHub↗

    Bindings for SDL2 in Rust

    Rust
    Ver en GitHub↗2,940
  • ashampoosystems/bodenAvatar de AshampooSystems

    AshampooSystems/boden

    1,748Ver en GitHub↗

    Purely native C++ cross-platform GUI framework for Android and iOS development. https://www.boden.io

    C++android-uicppcpp17
    Ver en GitHub↗1,748
  • avaloniaui/avaloniaAvatar de AvaloniaUI

    AvaloniaUI/Avalonia

    30,986Ver en GitHub↗

    Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting

    C#androidapp-frameworkavalonia
    Ver en GitHub↗30,986
  • brson/rust-sdlAvatar de brson

    brson/rust-sdl

    180Ver en GitHub↗

    Bindings for SDL in Rust

    Rust
    Ver en GitHub↗180
  • can-lehmann/owlkettleC

    can-lehmann/owlkettle

    0Ver en GitHub↗
    Ver en GitHub↗0
  • chrisknott/eelAvatar de ChrisKnott

    ChrisKnott/Eel

    6,748Ver en GitHub↗

    Eel is a framework for creating desktop applications using a Python backend and a web-based frontend. It acts as a bidirectional bridge between Python and JavaScript, allowing developers to build graphical user interfaces with HTML and JavaScript that communicate with local system logic. The project facilitates two-way communication by enabling the exposure of Python functions to the browser and allowing the backend to trigger JavaScript functions. It uses a local server to render web interfaces as standalone desktop windows and provides tools to bundle the Python code and web assets into a s

    Python
    Ver en GitHub↗6,748
  • cnjinhao/nanaAvatar de cnjinhao

    cnjinhao/nana

    2,479Ver en GitHub↗

    a modern C++ GUI library

    C++
    Ver en GitHub↗2,479
  • cogentcore/coreAvatar de cogentcore

    cogentcore/core

    2,333Ver en GitHub↗

    A free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and web with a single Go codebase, allowing you to Code Once, Run Everywhere.

    Goandroidappscross-platform
    Ver en GitHub↗2,333
  • cycfi/elementsAvatar de cycfi

    cycfi/elements

    3,702Ver en GitHub↗

    Elements is a C++ GUI library and component-based UI framework used for building desktop user interfaces. It features a retained-mode layout engine that manages the positioning, sizing, and layering of elements within a window. The framework functions as a cross-platform window manager, handling application event loops and embedding graphical views into native platform windows. It allows for the creation of custom widgets by composing basic primitive elements and alignment wrappers. The system supports responsive layout organization through the use of tiles, grids, and flows. It also provide

    C++c-plus-pluscppcpp17
    Ver en GitHub↗3,702
  • czaxstudio/protonAvatar de CzaxStudio

    CzaxStudio/proton

    11Ver en GitHub↗

    A framework(library) for building GUI applications in Go without any need of Cgo, Stay positive :)

    Go
    Ver en GitHub↗11
  • ddobrev/qtsharpAvatar de ddobrev

    ddobrev/QtSharp

    582Ver en GitHub↗

    Mono/.NET bindings for Qt

    C#bindingbridgecross-platform
    Ver en GitHub↗582
  • deckarep/gosx-notifierAvatar de deckarep

    deckarep/gosx-notifier

    590Ver en GitHub↗

    gosx-notifier is a Go framework for sending desktop notifications to OSX 10.8 or higher

    Go
    Ver en GitHub↗590
  • dexteryy/project-webcubeAvatar de dexteryy

    dexteryy/Project-WebCube

    146Ver en GitHub↗

    Continuously updated JS infrastructure for modern web dev

    JavaScript
    Ver en GitHub↗146
  • dtylman/gowdAvatar de dtylman

    dtylman/gowd

    436Ver en GitHub↗

    Build cross platform GUI apps with GO and HTML/JS/CSS (powered by nwjs)

    Go
    Ver en GitHub↗436
  • duivvv/2ba00d413b8ff7bc1fa5a2e51c61ba43D

    duivvv/2ba00d413b8ff7bc1fa5a2e51c61ba43

    0Ver en GitHub↗
    Ver en GitHub↗0
  • energye/energyAvatar de energye

    energye/energy

    599Ver en GitHub↗

    Energy is a framework developed by Go language based on CEF (Chromium Embedded Framework) for developing cross-platform desktop applications for Windows, Mac OS X, and Linux

    Gobrowsercefchromium
    Ver en GitHub↗599
  • epezent/implotAvatar de epezent

    epezent/implot

    5,923Ver en GitHub↗
    C++guiimguiimplot
    Ver en GitHub↗5,923
  • facebook/fluxAvatar de facebook

    facebook/flux

    17,464Ver en GitHub↗

    Flux is an application architecture framework and client-side state orchestrator. It implements a unidirectional state management pattern to ensure data flows in one direction, preventing unpredictable state changes and maintaining consistency across the user interface. The system functions as an action-driven state architecture where changes are triggered by plain object actions. A centralized dispatcher routes these actions to multiple data stores, which partition the application state and notify views of changes via a publisher-subscriber synchronization pattern. This approach provides a

    JavaScript
    Ver en GitHub↗17,464
  • facebook/reactAvatar de facebook

    facebook/react

    245,669Ver en GitHub↗

    React is a JavaScript library for building user interfaces based on a component-driven architecture and unidirectional data flow.

    JavaScriptjavascriptuifrontend
    Ver en GitHub↗245,669
  • facebookincubator/create-react-appAvatar de facebookincubator

    facebookincubator/create-react-app

    103,327Ver en GitHub↗

    Create React App is a command-line tool that generates a pre-configured project structure and build pipeline for React web applications. It serves as a frontend project scaffold, providing a set of predefined directory structures and dependencies to start development without manual compiler or bundler setup. The tool manages a complete frontend build pipeline that compiles, minifies, and optimizes code into production-ready bundles with hashed filenames. It also includes a configuration tool for progressive web app standards, implementing web app manifests and service workers for offline func

    JavaScript
    Ver en GitHub↗103,327
  • filcuc/nimqmlF

    filcuc/nimqml

    0Ver en GitHub↗
    Ver en GitHub↗0
  • fyne-io/fyneAvatar de fyne-io

    fyne-io/fyne

    27,941Ver en GitHub↗

    Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive framework for building native applications that run on desktop, mobile, and web environments from a single codebase. The toolkit centers on a canvas-based rendering engine and a device-independent layout engine, ensuring that visual elements maintain consistent dimensions and behavior across diverse operating systems and screen densities. The project distinguishes itself through a reactive data-binding system that automatically synchronizes application state with interface co

    Goandroidcross-platformfyne
    Ver en GitHub↗27,941
  • gchp/rustboxG

    gchp/rustbox

    0Ver en GitHub↗

    Rustbox is a Rust implementation of termbox.

    Ver en GitHub↗0
  • getlantern/systrayAvatar de getlantern

    getlantern/systray

    3,707Ver en GitHub↗

    systray is a Go library used to create and manage icons and menus within the operating system notification area. It functions as a cross-platform GUI library that provides a persistent application entry point and a notification area menu manager. The library enables the creation of hierarchical menus and custom tray icons across different desktop operating systems. It supports the use of nested submenus and allows for the styling of individual menu entries with custom images. The toolset covers a range of interaction capabilities, including the management of menu item states through checked

    Go
    Ver en GitHub↗3,707
  • acdlite/recomposeAvatar de acdlite

    acdlite/recompose

    14,801Ver en GitHub↗

    Recompose is a suite of toolsets for implementing higher-order component composition, context extraction, render optimization, and external state integration. It provides a library of utilities to wrap components in reusable logic and behavioral layers, allowing developers to chain functional wrappers and reduce nesting within a component tree. The project focuses on the composition of functional wrappers to inject properties and behavior into components. It includes a set of helpers for extracting values from component context and passing them as direct properties, as well as tools for integ

    JavaScript
    Ver en GitHub↗14,801