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ands avatar

ands/seamoptimizer

0
View on GitHub↗
243 estrellas·21 forks·C·4 vistas

Seamoptimizer

A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a idea presented by Michał Iwanicki in the talk Lighting Technology of "The Last Of Us". A least squares solver is used to find a minimal error solution to the problem of sampling…

Features

  • Graphics and Rendering - Hides seams in lightmap data.

Historial de estrellas

Gráfico del historial de estrellas de ands/seamoptimizerGráfico del historial de estrellas de ands/seamoptimizer

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Preguntas frecuentes

¿Qué hace ands/seamoptimizer?

A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a idea presented by Michał Iwanicki in the talk Lighting Technology of "The Last Of Us". A least squares solver is used to find a minimal error solution to the problem of sampling…

¿Cuáles son las características principales de ands/seamoptimizer?

Las características principales de ands/seamoptimizer son: Graphics and Rendering.

¿Qué alternativas de código abierto existen para ands/seamoptimizer?

Las alternativas de código abierto para ands/seamoptimizer incluyen: pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… andreirudenko/sparkler — A modular 2d particle system. ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer. askeladdk/aseprite — Package aseprite implements a decoder for Aseprite sprite files (.ase and .aseprite files). assimp/assimp — Assimp is a cross-platform 3D asset pipeline and import library that loads numerous industry-standard 3D file formats… anael-seghezzi/maratis-tiny-c-library — Maratis Tiny C library.