3 repositorios
Utilities for modifying compiled class files during the build process to inject logic or adapt dependencies.
Distinct from Bytecode Compilers: Distinct from bytecode compilers: focuses on the transformation of existing bytecode rather than compiling source to bytecode.
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Quarkus is a Kubernetes-native Java framework designed for building high-performance, memory-efficient applications. It utilizes ahead-of-time native compilation to transform Java code into standalone, optimized binaries that eliminate the need for a virtual machine, enabling rapid startup and reduced memory consumption. By performing code augmentation during the build phase, it shifts heavy processing tasks away from runtime, ensuring that applications are optimized for cloud-native environments. The framework distinguishes itself through a unified approach to reactive and imperative program
Modifies compiled class files during the build process to inject logic and adapt third-party dependencies.
Hugo is an annotation-based debugging tool and Java method logging library. It functions as a method execution tracker that records method arguments, return values, and execution durations during application runtime. The project differentiates itself by using annotation-driven instrumentation and bytecode-level aspect injection to capture telemetry without requiring manual print statements. It employs post-compilation bytecode manipulation and aspect-oriented wrapping to insert interception logic around annotated method boundaries. The library covers observability and monitoring capabilities
Modifies compiled class files during the build process to inject logging logic into method boundaries.
CC es un framework de componentización de Android y herramienta de modularización diseñada para transformar aplicaciones monolíticas en componentes independientes. Proporciona un sistema para lanzar y depurar componentes individuales de forma aislada para reducir los tiempos de compilación y una capa de comunicación para ejecutar funciones a través de diferentes procesos de Android utilizando una interfaz unificada. El proyecto utiliza un plugin de bytecode en tiempo de construcción para registrar automáticamente componentes e interceptores, eliminando la necesidad de configuración manual de código repetitivo. Admite la migración de arquitectura incremental, permitiendo que una base de código se mueva hacia una estructura componentizada gradualmente sin requerir una reescritura completa. El framework maneja el mapeo de componentes a través de interfaces compartidas y enruta las llamadas a través de un pipeline de solicitudes basado en interceptación. Estas capacidades facilitan la gestión de módulos desacoplados y la invocación de servicios entre procesos.
Utilizes a build-time plugin to modify compiled class files and inject registration logic.