5 repositorios
Strategies for fetching data in parallel with navigation.
Distinguishing note: Focuses on performance optimization during route transitions.
Explore 5 awesome GitHub repositories matching web development · Data Preloading. Refine with filters or upvote what's useful.
React es una biblioteca de JavaScript para crear interfaces de usuario basadas en una arquitectura orientada a componentes y un flujo de datos unidireccional.
Initiates data-fetching tasks early to populate caches before data is requested.
Solid is a declarative JavaScript framework for building user interfaces through fine-grained reactivity. By utilizing a compile-time template transformation process, it converts JSX into direct DOM manipulation instructions, eliminating the need for a virtual tree. This architecture allows the framework to track dependencies at the individual element level, ensuring that state changes trigger surgical updates to the interface. The framework distinguishes itself through its isomorphic rendering pipeline, which shares reactive logic across server and client environments to support both initial
Initiates data fetching during route loading to improve perceived performance.
Apollo Client is a GraphQL client library and data fetching framework used to request data from a GraphQL server and synchronize that state within a frontend application. It functions as a remote state manager and a local state management tool, allowing developers to define client-side schemas and resolvers for data that does not reside on a remote server. The project features a normalized GraphQL cache that identifies objects by ID to ensure referential equality and consistent data updates across different queries. It also includes a GraphQL API mocking tool to simulate server responses and
Allows initiating network requests independently of the React component lifecycle to pre-fetch data.
Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr
Fetches assets in the background before they are needed to reduce waiting times and ensure smooth gameplay transitions.
Sapper is a universal web application framework and server-side rendering framework for Svelte. It enables the development of applications that render views on the server for fast initial loads and hydrate them on the client for subsequent interactivity. The project features a file-based routing engine that maps URL paths to components based on the file system structure. It also functions as a static site generator, exporting production-ready HTML, CSS, and JavaScript files for hosting in environments without a live server. The framework covers full-stack development capabilities, including
Fetches required information in parallel with navigation to prevent layout shifts during rendering.