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Serializes Unity-specific structs like Vector3, Quaternion, and Color using built-in resolvers.
Distinct from Unity Game Frameworks: Distinct from Unity Game Frameworks: focuses on serialization of Unity math types, not game framework features.
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MessagePack-CSharp is a high-performance binary serializer for .NET that converts C# objects to and from the compact MessagePack format. It uses compile-time source generation to produce AOT-safe formatters and resolvers, eliminating runtime reflection and enabling ahead-of-time compilation scenarios. The serializer encodes object fields as integer indices instead of string keys, producing compact binary output with deterministic field ordering, and provides stack-allocated reader and writer structs for direct encoding and decoding of MessagePack primitives without heap allocations. The libra
Serializes Unity structs like Vector3 and Quaternion using built-in resolvers for server-client communication.