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5 repositorios

Awesome GitHub RepositoriesInput Normalization Utilities

Tools that translate disparate pointer, mouse, and touch events into a unified stream of interaction data.

Distinguishing note: Focuses on unifying disparate input event types into a single stream.

Explore 5 awesome GitHub repositories matching user interface & experience · Input Normalization Utilities. Refine with filters or upvote what's useful.

Awesome Input Normalization Utilities GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • hammerjs/hammer.jsAvatar de hammerjs

    hammerjs/hammer.js

    24,356Ver en GitHub↗

    Hammer.js is a library for recognizing touch gestures in web applications. It functions as a unified interface that translates raw pointer, mouse, and touch inputs into a consistent stream of interaction data, allowing developers to detect patterns such as taps, swipes, and pans across different browsers and hardware. The library distinguishes itself through a modular architecture that uses configurable logic blocks to evaluate input streams against specific mathematical thresholds. It maintains an internal registry of active touch points to track complex multi-finger movements like pinching

    Translates disparate pointer, mouse, and touch events into a unified stream of interaction data for consistent gesture processing.

    JavaScript
    Ver en GitHub↗24,356
  • clauderic/dnd-kitAvatar de clauderic

    clauderic/dnd-kit

    17,243Ver en GitHub↗

    This project is a modular toolkit for building accessible, component-based drag-and-drop interfaces in React. It provides a foundational framework for managing complex spatial interactions, state synchronization, and element registration, allowing developers to create interactive web applications that support mouse, touch, and keyboard inputs. The library distinguishes itself through a highly extensible architecture that separates input handling from interaction logic. It utilizes a sensor-based input abstraction to normalize diverse user interactions and a plugin-driven lifecycle to inject c

    Normalizes mouse, touch, and keyboard events into a unified stream of interaction commands.

    TypeScriptdragdrag-and-dropdraggable
    Ver en GitHub↗17,243
  • darkroomengineering/lenisAvatar de darkroomengineering

    darkroomengineering/lenis

    13,217Ver en GitHub↗

    Lenis is a lightweight JavaScript library designed to provide fluid, momentum-based scrolling experiences for web interfaces. It functions as a frontend utility that decouples visual scroll position from the browser's native state, allowing for custom easing and duration while preserving standard browser accessibility, search functionality, and layout measurement tools. The library distinguishes itself by normalizing input from mouse wheels and touch gestures into a unified stream, ensuring consistent physics across different devices. It operates by intercepting native scroll events and apply

    Normalizes mouse wheel and touch gestures into a unified stream for consistent interaction physics.

    TypeScriptperformancereactscroll
    Ver en GitHub↗13,217
  • taye/interact.jsAvatar de taye

    taye/interact.js

    12,913Ver en GitHub↗

    interact.js es una biblioteca de interacción de JavaScript utilizada para implementar arrastrar y soltar, redimensionar y gestos multitáctiles dentro de los navegadores web. Proporciona un framework de interacción especializado para gráficos vectoriales escalables, permitiendo que estos elementos se muevan y redimensionen. La biblioteca cuenta con un motor de gestos multitáctiles que reconoce patrones complejos como pellizcar y rotar, y un motor de ajuste de coordenadas para alinear elementos a cuadrículas o restringir el movimiento dentro de los límites. También incluye un sincronizador de estado entre marcos para compartir estados de interacción y eventos de entrada a través de múltiples ventanas de navegador o marcos integrados. El proyecto cubre amplias áreas de capacidad, incluyendo física de movimiento para cálculos de velocidad basados en inercia y normalización de entrada para unificar eventos de mouse y táctiles a través de navegadores. La funcionalidad adicional incluye seguimiento de estado basado en coordenadas y ajuste cuantizado para alinear posiciones y tamaños a intervalos predefinidos.

    Unifies disparate mouse and touch pointer events into a consistent coordinate stream for cross-browser compatibility.

    TypeScript
    Ver en GitHub↗12,913
  • gdamore/tcellAvatar de gdamore

    gdamore/tcell

    5,076Ver en GitHub↗

    tcell is a Go terminal user interface library and framework for building cell-based applications. It functions as a terminal emulator backend and input processor, utilizing a change-based diffing engine to manage screen state and efficiently render updates. The project is distinguished by its pluggable backend abstraction, which allows terminal interfaces to be rendered across physical terminals or compiled into WebAssembly for web browser display. It provides a virtual screen simulation to enable programmatic event injection and output inspection for automated application testing. Its capab

    Normalizes mouse button reporting across different operating systems to ensure consistent event identification.

    Go
    Ver en GitHub↗5,076
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