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2 repositorios

Awesome GitHub RepositoriesPresentation

Queueing systems that manage the arrival and priority of visual elements to determine if they override current views.

Distinct from Priority Queues: Applies priority queue logic specifically to the timing and sequence of UI presentation rather than general data structures.

Explore 2 awesome GitHub repositories matching software engineering & architecture · Presentation. Refine with filters or upvote what's useful.

Awesome Presentation GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • huri000/swiftentrykitAvatar de huri000

    huri000/SwiftEntryKit

    6,760Ver en GitHub↗

    SwiftEntryKit is a Swift presentation framework and UI overlay library used to orchestrate banners, pop-up views, and custom modal presentations on top of an iOS application window. It functions as a view orchestrator that manages the lifecycle, animations, and layering of multiple overlapping user interface elements. The framework features a priority-based queueing system to determine the display order and precedence of overlays, ensuring specific elements can override others. It includes a dedicated animation toolkit for translation, scale, and fade transitions, alongside haptic integration

    Implements a priority system to decide if new UI entries override current elements or enter a queue.

    Swift
    Ver en GitHub↗6,760
  • overv/vulkantutorialAvatar de Overv

    Overv/VulkanTutorial

    3,675Ver en GitHub↗

    VulkanTutorial is a comprehensive educational guide and instructional resource for implementing low-level rendering and compute pipelines using the Vulkan API. It serves as a GPU programming course and a step-by-step guide for building high-performance graphics applications from scratch. The project provides detailed instruction on the full graphics pipeline, including the compilation of shaders to SPIR-V bytecode, the configuration of rasterization states, and the implementation of 3D graphics pipelines. It also covers general-purpose GPU compute programming, focusing on the execution of par

    Configures the logical device to retrieve the specific hardware queue used for presenting images.

    C++computer-graphicscppgraphics-programming
    Ver en GitHub↗3,675
  1. Home
  2. Software Engineering & Architecture
  3. Queue Implementations
  4. Priority Queues
  5. Presentation

Explorar subetiquetas

  • Queue ManagementHandling of hardware queues specifically designated for presenting images to a surface. **Distinct from Presentation:** Focuses on GPU hardware queues for presentation, not UI priority queues.